Player Matchup

Thanatos
Thanatos
King Neesko
Thanatos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 375L
1,437 Elo+
Solo
Horus
Horus
Lek Doido
Horus
Level 147
God Stats
3W - 3L
1,377 SR
Queue Stats
564W - 576L
1,447 Elo+
Solo
Neith
Neith
doodoostinky
Neith
Level 69
God Stats
16W - 8L
1,647 SR
Queue Stats
414W - 404L
1,490 Elo+
Solo
Ra
Ra
firetruck2116
Ra
Level 130
God Stats
5W - 2L
1,717 SR
Queue Stats
147W - 124L
1,509 Elo+
Solo
Cernunnos
Cernunnos
weediagram1
Cernunnos
Level 80
God Stats
49W - 45L
1,545 SR
Queue Stats
379W - 435L
1,488 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,474 Elo+

VS

Team Averages
Level 87
1,489 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
ESTEFANO-ELPRO97
Camazotz
Level 111
God Stats
6W - 4L
1,572 SR
Queue Stats
218W - 241L
1,472 Elo+
Solo
Ah Puch
Ah Puch
MSiahh
Ah Puch
Level 29
God Stats
3W - 5L
1,537 SR
Queue Stats
118W - 72L
1,678 Elo+
Party 1
Atlas
Atlas
OGDUMPLING
Atlas
Level 52
God Stats
0W - 1L
1,314 SR
Queue Stats
13W - 12L
1,424 Elo+
Solo
Neith
Neith
weez420
Neith
Level 125
God Stats
46W - 42L
1,523 SR
Queue Stats
296W - 326L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
King Neesko
Thanatos
11
2 / 7 / 5
7,026
468
5,501
13,359
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Lek Doido
Horus
12
2 / 1 / 3
7,578
505
4,652
13,019
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 4
9,302
620
14,618
8,354
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 2
7,405
494
3,957
10,941
9,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
weediagram1
Cernunnos
14
4 / 2 / 0
8,269
551
6,885
11,146
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 1
8,593
573
12,348
11,144
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
6,569
438
3,754
12,706
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
MSiahh
Ah Puch
13
3 / 6 / 1
7,442
496
6,209
11,447
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
9
0 / 4 / 0
5,243
350
2,426
8,250
3,475
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
weez420
Neith
13
3 / 2 / 0
8,202
547
5,244
8,148
1,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
12
13
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
1
1
5.5
L
1
4
1
0.38
W
Thanatos
King Neesko
Thanatos
2
7
5
0.64
W
Horus
Lek Doido
Horus
2
1
3
3.5
L
Ah Puch
MSiahh
Ah Puch
3
6
1
0.58
L
Atlas
0
4
0
0
W
9
1
4
11
W
0
2
2
0.5
W
Cernunnos
weediagram1
Cernunnos
4
2
0
2
L
Neith
weez420
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
29,981
56,819
Taken
51,695
28,421
Mitigated
16,743
28,399
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,348
1,223
305
6,509
11,144
5,180
0
3,139
8,005
62,076
0
L
3,754
1,251
0
5,449
12,706
3,065
0
461
12,245
0
36,744
W
Thanatos
King Neesko
Thanatos
5,501
1,536
0
7,387
13,359
4,800
0
5,983
7,376
0
27,998
W
Horus
Lek Doido
Horus
4,652
1,740
606
6,260
13,019
6,855
436
2,921
10,098
0
26,660
L
Ah Puch
MSiahh
Ah Puch
6,209
323
0
3,168
11,447
3,309
450
357
11,090
41,972
0
L
Atlas
2,426
812
0
0
8,250
3,475
0
0
8,250
16,156
0
W
14,618
4,464
0
4,022
8,354
3,345
414
4,553
3,801
0
64,954
W
3,957
553
118
5,405
10,941
9,641
0
6,881
4,060
46,169
0
W
Cernunnos
weediagram1
Cernunnos
6,885
3,122
0
4,601
11,146
3,780
840
877
10,269
0
64,279
L
Neith
weez420
Neith
5,244
2,403
0
2,619
8,148
1,714
0
0
8,148
0
40,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
36,049
413
Minions Killed
388
0
Camps Cleared
0
1,381,082
Distance Traveled
1,324,602
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,593
573
126
8
0
280,202
2
L
Camazotz
6,569
438
74
5
0
293,653
0
W
Thanatos
7,026
468
43
3
0
281,386
1
W
Horus
7,578
505
44
3
0
300,680
5
L
Ah Puch
7,442
496
77
5
0
250,331
2
L
Atlas
5,243
350
29
2
0
244,956
0
W
Neith
9,302
620
130
9
0
279,752
5
W
Ra
7,405
494
93
6
0
256,924
6
W
Cernunnos
8,269
551
103
7
0
262,340
2
L
Neith
8,202
547
82
5
0
255,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role