Player Matchup

Ares
Ares
Gold III
Abdhal
Ares
Gold III
Level 64
God Stats
4W - 4L
1,558 SR
Queue Stats
41W - 36L
1,494 MMR
Party 1
Vulcan
Vulcan
Gold II
DarkOdin
Vulcan
Gold II
Level 160
God Stats
21W - 12L
1,662 SR
Queue Stats
41W - 36L
1,560 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Kyldeth
Cu Chulainn
Gold III
Level 156
God Stats
1W - 2L
1,785 SR
Queue Stats
41W - 33L
1,539 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,668 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,491 SR
1,484 MMR
Chiron
Chiron
Silver I
DominusInfernum
Chiron
Silver I
Level 99
God Stats
5W - 8L
1,658 SR
Queue Stats
133W - 180L
1,417 MMR
Solo
Hercules
Hercules
Silver II
Kokoron
Hercules
Silver II
Level 112
God Stats
1W - 3L
1,521 SR
Queue Stats
7W - 10L
1,534 MMR
Solo
Hel
Hel
Bronze III
marquimedes
Hel
Bronze III
Level 147
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abdhal
Ares
13
1 / 2 / 16
9,294
775
8,246
14,591
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
DarkOdin
Vulcan
14
6 / 2 / 11
9,451
788
11,696
7,477
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Kyldeth
Cu Chulainn
14
11 / 1 / 7
10,179
848
10,276
12,350
14,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetAchillesGebGilgamesh

VS

Bans
ZeusUllrMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
8,038
670
11,820
9,265
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Kokoron
Hercules
10
1 / 7 / 4
8,090
674
6,458
16,481
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 5
7,467
622
6,414
9,245
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
5
5
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Abdhal
Ares
1
2
16
4.5
W
Vulcan
DarkOdin
Vulcan
6
2
11
5.75
L
4
6
1
0.75
L
Hercules
Kokoron
Hercules
1
7
4
0.43
W
Cu Chulainn
Kyldeth
Cu Chulainn
11
1
7
14.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
24,692
34,418
Taken
34,991
31,978
Mitigated
21,950
9,014
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Abdhal
Ares
8,246
583
0
3,722
14,591
14,384
514
4,043
10,270
21,947
0
W
Vulcan
DarkOdin
Vulcan
11,696
2,370
260
2,026
7,477
2,687
1,256
1,198
6,175
43,556
0
L
11,820
4,183
864
536
9,265
3,371
585
5,682
3,511
0
27,817
L
Hercules
Kokoron
Hercules
6,458
1,803
0
2,248
16,481
14,846
181
9,947
6,199
2,963
14,368
W
Cu Chulainn
Kyldeth
Cu Chulainn
10,276
1,490
1,135
1,871
12,350
14,907
667
2,258
9,734
1,609
18,501
L
6,414
619
2,296
2,682
9,245
3,733
212
5,043
4,074
24,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
23,595
135
Minions Killed
119
6
Camps Cleared
3
782,517
Distance Traveled
663,396
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,294
775
18
2
3
249,286
2
W
Vulcan
9,451
788
91
8
3
265,071
3
L
Chiron
8,038
670
45
4
0
210,743
1
L
Hercules
8,090
674
20
2
0
213,981
1
W
Cu Chulainn
10,179
848
26
2
0
268,160
3
L
Hel
7,467
622
54
5
3
238,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role