Player Matchup

Olorun
Olorun
Dragoncatsage
Olorun
Level 63
God Stats
3W - 5L
1,538 SR
Queue Stats
3W - 12L
1,035 Elo+
Party 1
Cthulhu
Cthulhu
Freeze1602
Cthulhu
Level 4
God Stats
1W - 5L
1,257 SR
Queue Stats
3W - 12L
1,035 Elo+
Party 1
Nemesis
Nemesis
SolasDevin
Nemesis
Level 4
God Stats
1W - 6L
1,200 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 1
Danzaburou
Danzaburou
WenisPrime
Danzaburou
Level 5
God Stats
1W - 10L
1,039 SR
Queue Stats
3W - 12L
1,035 Elo+
Party 1
Heimdallr
Heimdallr
love1
Heimdallr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,055 Elo+
Party 1
Team Averages
Level 18
1,307 SR
1,069 Elo+

VS

Team Averages
Level 42
1,387 SR
1,397 Elo+
Kukulkan
Kukulkan
JWill124
Kukulkan
Level 44
God Stats
3W - 5L
1,210 SR
Queue Stats
47W - 49L
1,491 Elo+
Solo
Hun Batz
Hun Batz
PromorTheSnapper
Hun Batz
Level 28
God Stats
15W - 7L
1,600 SR
Queue Stats
17W - 13L
1,495 Elo+
Party 2
Vulcan
Vulcan
ShaynaynayDondon
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,330 Elo+
Party 2
Khepri
Khepri
dragonsith123
Khepri
Level 21
God Stats
4W - 3L
1,315 SR
Queue Stats
9W - 20L
1,306 Elo+
Party 2
Arachne
Arachne
happyfoot2
Arachne
Level 32
God Stats
33W - 34L
1,312 SR
Queue Stats
153W - 170L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 1
13,080
872
17,581
23,832
10,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Freeze1602
Cthulhu
19
0 / 14 / 2
12,228
815
7,708
33,883
24,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
SolasDevin
Nemesis
19
0 / 8 / 4
12,407
827
9,881
21,138
11,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
WenisPrime
Danzaburou
19
2 / 6 / 2
14,079
939
19,801
21,429
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
love1
Heimdallr
20
2 / 4 / 2
13,386
892
14,891
16,023
5,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JWill124
Kukulkan
20
5 / 1 / 20
15,229
1,015
38,720
9,887
4,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 19
14,476
965
12,059
15,826
8,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 1 / 16
15,365
1,024
36,282
13,555
7,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 1 / 14
12,497
833
4,200
9,386
14,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
happyfoot2
Arachne
20
11 / 1 / 20
16,660
1,111
20,753
23,110
23,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
5
Kills
37
37
Deaths
5
11
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cthulhu
Freeze1602
Cthulhu
0
14
2
0.07
W
Kukulkan
JWill124
Kukulkan
5
1
20
15
W
6
1
19
15.5
W
14
1
16
22
L
Nemesis
SolasDevin
Nemesis
0
8
4
0.25
L
Danzaburou
WenisPrime
Danzaburou
2
6
2
0.5
W
1
1
14
8
W
Arachne
happyfoot2
Arachne
11
1
20
21
L
Heimdallr
love1
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,862
Damage
112,014
116,305
Taken
71,764
61,333
Mitigated
58,751
20,283
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,581
9,363
2,804
7,793
23,832
10,859
0
16,668
7,164
68,992
0
L
Cthulhu
Freeze1602
Cthulhu
7,708
1,085
222
386
33,883
24,661
0
22,979
10,904
38,761
0
W
Kukulkan
JWill124
Kukulkan
38,720
3,316
0
1,470
9,887
4,687
0
2,086
7,801
101,001
0
W
12,059
1,744
895
977
15,826
8,532
0
2,814
12,864
0
20,149
W
36,282
7,678
92
1,472
13,555
7,083
0
6,042
7,418
73,701
0
L
Nemesis
SolasDevin
Nemesis
9,881
1,050
909
1,673
21,138
11,200
0
14,812
6,326
0
17,346
L
Danzaburou
WenisPrime
Danzaburou
19,801
8,675
0
5,549
21,429
8,654
0
13,704
7,725
0
64,834
W
4,200
272
0
0
9,386
14,808
0
3,220
6,166
7,405
0
W
Arachne
happyfoot2
Arachne
20,753
18,564
22
5,967
23,110
23,641
0
11,127
11,983
0
26,605
L
Heimdallr
love1
Heimdallr
14,891
5,629
0
947
16,023
5,959
0
11,039
4,984
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,180
Gold Earned
74,227
374
Minions Killed
306
4
Camps Cleared
5
1,519,891
Distance Traveled
1,604,143
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,080
872
104
7
2
292,229
0
L
Cthulhu
12,228
815
45
3
0
303,019
0
W
Kukulkan
15,229
1,015
167
11
3
325,508
3
W
Hun Batz
14,476
965
25
2
1
326,142
1
W
Vulcan
15,365
1,024
95
6
1
324,338
0
L
Nemesis
12,407
827
23
2
1
335,062
0
L
Danzaburou
14,079
939
108
7
1
292,828
0
W
Khepri
12,497
833
5
0
0
231,806
0
W
Arachne
16,660
1,111
14
1
0
396,349
6
L
Heimdallr
13,386
892
94
6
0
296,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role