Player Matchup

Atlas
Atlas
Antwon
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Nemesis
Nemesis
Bimbeldore
Nemesis
Level 59
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Horus
Horus
Booogiiieman
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Baron Samedi
Baron Samedi
Delug3
Baron Samedi
Level 25
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Charybdis
Charybdis
LordSparta55
Charybdis
Level 83
God Stats
2W - 3L
1,406 SR
Queue Stats
21W - 14L
1,494 Elo+
Solo
Team Averages
Level 45
1,393 SR
1,252 Elo+

VS

Team Averages
Level 61
1,598 SR
1,389 Elo+
Vulcan
Vulcan
AikOz
Vulcan
Level 60
God Stats
1W - 0L
1,520 SR
Queue Stats
16W - 27L
1,295 Elo+
Party 2
Kali
Kali
BraindeadFocus
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
HellLucifer666
Hera
Level 141
God Stats
3W - 0L
1,525 SR
Queue Stats
84W - 92L
1,344 Elo+
Solo
Cupid
Cupid
nixleche76600
Cupid
Level 44
God Stats
48W - 46L
1,553 SR
Queue Stats
201W - 214L
1,484 Elo+
Solo
Fafnir
Fafnir
robermartinez198
Fafnir
Level 41
God Stats
3W - 1L
1,889 SR
Queue Stats
11W - 20L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Antwon
Atlas
12
0 / 3 / 3
7,276
728
4,963
14,591
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Bimbeldore
Nemesis
14
3 / 2 / 3
9,003
900
5,532
14,634
6,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,464
646
2,599
12,288
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Delug3
Baron Samedi
13
1 / 4 / 4
7,335
734
6,448
11,174
5,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LordSparta55
Charybdis
13
2 / 7 / 1
7,590
759
3,937
9,628
3,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AikOz
Vulcan
16
10 / 2 / 7
10,367
1,037
20,483
7,606
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 2
9,745
975
7,204
10,886
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 9
8,102
810
9,998
3,326
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 9
9,000
900
10,980
9,573
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 12
7,748
775
2,571
11,552
13,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
21
21
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AikOz
Vulcan
10
2
7
6.75
L
Atlas
Antwon
Atlas
0
3
3
0.5
L
Nemesis
Bimbeldore
Nemesis
3
2
3
2.25
L
0
5
1
0.1
W
6
1
2
7
L
Baron Samedi
Delug3
Baron Samedi
1
4
4
0.75
W
2
0
9
6.5
L
Charybdis
LordSparta55
Charybdis
2
7
1
0.36
W
3
3
9
2.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
51,236
62,315
Taken
42,943
32,580
Mitigated
29,101
18,987
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AikOz
Vulcan
20,483
4,956
285
2,422
7,606
3,923
1,030
2,763
4,843
39,765
0
L
Atlas
Antwon
Atlas
4,963
2,089
263
4,376
14,591
7,653
1
6,931
7,284
16,241
0
L
Nemesis
Bimbeldore
Nemesis
5,532
2,010
556
4,710
14,634
6,026
0
5,067
9,285
0
15,992
L
2,599
1,530
1,391
2,087
12,288
9,760
0
6,619
5,167
0
6,914
W
7,204
3,613
0
3,855
10,886
5,418
2,271
2,336
8,550
0
29,726
L
Baron Samedi
Delug3
Baron Samedi
6,448
390
1,442
3,125
11,174
5,982
0
7,597
3,261
23,923
0
W
9,998
1,601
0
674
3,326
1,525
1,246
1,767
1,559
22,250
0
L
Charybdis
LordSparta55
Charybdis
3,937
2,345
95
942
9,628
3,159
0
5,268
4,266
0
24,869
W
10,980
4,776
830
1,872
9,573
4,282
3,025
1,985
7,588
0
39,095
W
2,571
1,142
259
1,260
11,552
13,953
567
3,374
8,178
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
44,962
159
Minions Killed
232
3
Camps Cleared
12
963,650
Distance Traveled
1,057,534
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,367
1,037
57
6
2
215,825
2
L
Atlas
7,276
728
28
3
0
191,656
0
L
Nemesis
9,003
900
22
2
2
248,047
1
L
Horus
6,464
646
13
1
0
181,141
0
W
Kali
9,745
975
58
6
5
233,705
3
L
Baron Samedi
7,335
734
36
4
1
183,865
3
W
Hera
8,102
810
31
3
0
208,401
4
L
Charybdis
7,590
759
60
6
0
158,941
4
W
Cupid
9,000
900
78
8
5
192,887
2
W
Fafnir
7,748
775
8
1
0
206,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role