Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ASaltySeaUrchin
Gilgamesh
Level 89
God Stats
7W - 4L
1,726 SR
Queue Stats
65W - 39L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
II Danfersz II
Nu Wa
Level 127
God Stats
2W - 7L
1,353 SR
Queue Stats
17W - 30L
1,366 Elo+
Solo
Chang'e
Chang'e
Kempun
Chang'e
Level 124
God Stats
2W - 2L
1,678 SR
Queue Stats
42W - 51L
1,480 Elo+
Party 1
Sol
Sol
Psyche108
Sol
Level 117
God Stats
2W - 6L
1,607 SR
Queue Stats
80W - 58L
1,484 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,475 Elo+

VS

Team Averages
Level 58
1,544 SR
1,466 Elo+
Medusa
Medusa
Glinsk98
Medusa
Level 100
God Stats
9W - 15L
1,541 SR
Queue Stats
240W - 238L
1,525 Elo+
Party 3
Scylla
Scylla
Purpletothemaxx
Scylla
Level 49
God Stats
1W - 3L
1,563 SR
Queue Stats
17W - 31L
1,444 Elo+
Party 3
Hou Yi
Hou Yi
ROUZAIGEGE
Hou Yi
Level 49
God Stats
17W - 16L
1,477 SR
Queue Stats
238W - 251L
1,435 Elo+
Solo
Atlas
Atlas
blitzburghcrunch
Atlas
Level 67
God Stats
6W - 5L
1,638 SR
Queue Stats
62W - 59L
1,493 Elo+
Party 3
Ao Kuang
Ao Kuang
imdown2clown
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 0 / 1
6,766
677
4,249
5,159
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ASaltySeaUrchin
Gilgamesh
8
1 / 0 / 5
4,871
487
2,014
4,919
2,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 5
6,343
634
4,290
2,396
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kempun
Chang'e
11
2 / 1 / 1
6,223
622
4,630
6,912
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 3
5,539
554
6,111
4,229
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Glinsk98
Medusa
7
0 / 2 / 0
4,460
446
1,906
5,374
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,494
449
1,814
5,529
1,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ROUZAIGEGE
Hou Yi
9
1 / 2 / 0
5,011
501
4,861
7,281
2,309
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,411
441
1,880
6,879
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
imdown2clown
Ao Kuang
7
0 / 5 / 0
4,518
452
1,307
7,299
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
1
6.5
W
Gilgamesh
ASaltySeaUrchin
Gilgamesh
1
0
5
3.5
L
Medusa
Glinsk98
Medusa
0
2
0
0
W
1
0
5
3.5
W
Chang'e
Kempun
Chang'e
2
1
1
2.5
W
3
0
3
4.5
L
0
1
0
0
L
Hou Yi
ROUZAIGEGE
Hou Yi
1
2
0
0.5
L
0
3
0
0
L
Ao Kuang
imdown2clown
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
11,768
23,615
Taken
32,362
7,911
Mitigated
11,059
11,680
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,249
2,737
0
2,733
5,159
2,037
0
595
4,540
0
26,932
W
Gilgamesh
ASaltySeaUrchin
Gilgamesh
2,014
425
105
670
4,919
2,048
0
1,176
3,703
0
6,456
L
Medusa
Glinsk98
Medusa
1,906
517
0
1,317
5,374
1,385
0
2,688
2,541
0
23,020
W
4,290
1,414
0
997
2,396
683
643
1,014
1,240
29,063
0
W
Chang'e
Kempun
Chang'e
4,630
43
104
4,355
6,912
1,793
540
548
6,364
33,269
0
W
6,111
2,390
500
2,216
4,229
1,350
1,260
1,422
2,767
28,586
4,205
L
1,814
77
0
1,163
5,529
1,284
0
3,179
2,090
19,619
0
L
Hou Yi
ROUZAIGEGE
Hou Yi
4,861
1,790
0
2,335
7,281
2,309
0
4,189
2,884
0
24,702
L
1,880
677
228
1,960
6,879
4,342
0
2,743
4,013
10,359
0
L
Ao Kuang
imdown2clown
Ao Kuang
1,307
383
0
2,388
7,299
1,739
0
1,021
5,591
17,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
22,894
282
Minions Killed
194
0
Camps Cleared
0
947,140
Distance Traveled
844,328
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,766
677
75
8
0
229,578
0
W
Gilgamesh
4,871
487
9
1
0
180,501
2
L
Medusa
4,460
446
56
6
0
150,699
1
W
Nu Wa
6,343
634
65
7
0
176,034
2
W
Chang'e
6,223
622
71
7
0
184,677
0
W
Sol
5,539
554
62
6
0
176,350
2
L
Scylla
4,494
449
39
4
0
160,940
0
L
Hou Yi
5,011
501
50
5
0
179,432
0
L
Atlas
4,411
441
9
1
0
160,828
0
L
Ao Kuang
4,518
452
40
4
0
192,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role