Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BigSoaks
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,419 Elo+
Party 1
Skadi
Skadi
JackPatto01
Skadi
Level 53
God Stats
4W - 0L
1,734 SR
Queue Stats
47W - 47L
1,402 Elo+
Solo
Hun Batz
Hun Batz
JoshMcNeill1
Hun Batz
Level 65
God Stats
4W - 2L
1,445 SR
Queue Stats
114W - 132L
1,345 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PoseidonBrah
Cu Chulainn
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
18W - 11L
1,457 Elo+
Party 1
Team Averages
Level 105
1,489 SR
1,425 Elo+

VS

Team Averages
Level 88
1,555 SR
1,451 Elo+
Artio
Artio
Endlessninja584
Artio
Level 81
God Stats
5W - 4L
1,706 SR
Queue Stats
403W - 380L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
Kylethekiwi
Cliodhna
Level 53
God Stats
7W - 8L
1,525 SR
Queue Stats
92W - 108L
1,394 Elo+
Solo
Agni
Agni
Scottie dog09
Agni
Level 117
God Stats
5W - 5L
1,557 SR
Queue Stats
165W - 177L
1,488 Elo+
Party 2
Bacchus
Bacchus
XXsweetcheseeXX
Bacchus
Level 62
God Stats
5W - 6L
1,356 SR
Queue Stats
123W - 138L
1,380 Elo+
Solo
Hou Yi
Hou Yi
josueTheJoker1
Hou Yi
Level 125
God Stats
5W - 5L
1,630 SR
Queue Stats
267W - 287L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 1 / 17
11,403
518
24,403
11,009
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
BigSoaks
Khepri
16
5 / 1 / 25
11,225
510
10,397
17,827
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 5 / 18
10,801
491
14,247
16,006
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
JoshMcNeill1
Hun Batz
17
11 / 6 / 8
11,529
524
13,537
19,462
9,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
PoseidonBrah
Cu Chulainn
17
11 / 7 / 11
11,549
525
22,091
24,591
21,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
9,191
418
12,375
27,841
24,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Kylethekiwi
Cliodhna
16
10 / 7 / 0
10,769
490
11,539
19,265
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 10 / 5
9,111
414
11,776
16,375
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 12 / 2
8,773
399
12,749
27,724
29,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
7,924
360
6,174
10,518
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
31
43
Kills
20
20
Deaths
43
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
17
17.5
W
Khepri
BigSoaks
Khepri
5
1
25
17.5
L
3
9
2
0.44
W
7
5
18
3.2
W
Hun Batz
JoshMcNeill1
Hun Batz
11
6
8
2.5
L
Cliodhna
Kylethekiwi
Cliodhna
10
7
0
1.43
W
Cu Chulainn
PoseidonBrah
Cu Chulainn
11
7
11
2.36
L
2
10
5
0.45
L
4
12
2
0.42
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,675
Damage
54,613
88,895
Taken
101,723
64,124
Mitigated
70,286
22,169
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
24,403
1,489
343
2,951
11,009
5,127
236
5,690
4,915
84,059
0
W
Khepri
BigSoaks
Khepri
10,397
2,029
684
3,300
17,827
22,059
162
4,707
11,696
31,056
0
L
12,375
1,015
751
8,116
27,841
24,945
0
11,140
16,318
46,734
0
W
14,247
7,253
0
5,550
16,006
5,925
5,472
6,740
8,806
0
57,190
W
Hun Batz
JoshMcNeill1
Hun Batz
13,537
3,195
0
3,670
19,462
9,774
320
6,844
12,110
0
65,165
L
Cliodhna
Kylethekiwi
Cliodhna
11,539
743
0
2,706
19,265
7,258
540
5,180
13,929
0
51,986
W
Cu Chulainn
PoseidonBrah
Cu Chulainn
22,091
5,007
0
5,671
24,591
21,239
870
10,493
13,341
7,469
55,765
L
11,776
661
165
3,344
16,375
5,759
462
8,154
7,777
49,354
0
L
12,749
1,234
0
3,211
27,724
29,344
81
9,571
17,816
31,643
0
L
6,174
3,018
0
1,677
10,518
2,980
0
3,019
7,451
0
26,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
45,768
438
Minions Killed
328
0
Camps Cleared
0
2,088,826
Distance Traveled
1,665,828
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,403
518
156
7
0
429,657
4
W
Khepri
11,225
510
18
1
0
472,941
4
L
Artio
9,191
418
71
3
0
377,614
1
W
Skadi
10,801
491
78
4
0
362,341
2
W
Hun Batz
11,529
524
95
4
0
446,976
0
L
Cliodhna
10,769
490
88
4
0
428,444
0
W
Cu Chulainn
11,549
525
91
4
0
376,911
5
L
Agni
9,111
414
85
4
0
340,565
8
L
Bacchus
8,773
399
33
2
0
339,185
2
L
Hou Yi
7,924
360
51
2
0
180,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role