Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Calyan
Sobek
Level 160
God Stats
6W - 4L
1,538 SR
Queue Stats
159W - 153L
1,494 Elo+
Party 1
Da Ji
Da Ji
Magistaire1
Da Ji
Level 66
God Stats
76W - 59L
1,549 SR
Queue Stats
221W - 253L
1,404 Elo+
Solo
Sol
Sol
OnesZeros
Sol
Level 54
God Stats
11W - 9L
1,523 SR
Queue Stats
193W - 210L
1,419 Elo+
Party 2
Bellona
Bellona
Qahnaarin_lotr
Bellona
Level 64
God Stats
5W - 5L
1,413 SR
Queue Stats
225W - 247L
1,437 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,451 Elo+

VS

Team Averages
Level 97
1,513 SR
1,458 Elo+
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ParalaXuS
Tsukuyomi
Level 88
God Stats
10W - 9L
1,623 SR
Queue Stats
126W - 155L
1,442 Elo+
Party 3
Thoth
Thoth
R3V0LTza
Thoth
Level 62
God Stats
0W - 2L
1,341 SR
Queue Stats
81W - 101L
1,433 Elo+
Party 3
Hachiman
Hachiman
SnowGun03
Hachiman
Level 129
God Stats
9W - 7L
1,600 SR
Queue Stats
150W - 149L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
suchiyan
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 7
6,706
516
7,417
4,955
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Calyan
Sobek
11
3 / 1 / 6
6,739
518
3,431
6,436
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 0 / 2
8,043
619
6,350
7,542
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,448
496
2,811
6,657
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,532
579
9,682
10,558
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 1
5,867
451
1,273
10,135
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ParalaXuS
Tsukuyomi
10
1 / 5 / 2
6,482
499
3,888
10,057
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thoth
R3V0LTza
Thoth
12
2 / 4 / 3
7,227
556
5,338
6,946
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SnowGun03
Hachiman
12
3 / 3 / 0
6,887
530
4,314
8,209
2,138
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
suchiyan
Sun Wukong
12
1 / 0 / 0
7,211
555
6,393
10,975
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
7
7
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
7
5.5
L
Ganesha
 
Ganesha
0
4
1
0.13
W
Sobek
Calyan
Sobek
3
1
6
6
W
10
0
2
11
W
0
3
2
0.33
L
Tsukuyomi
ParalaXuS
Tsukuyomi
1
5
2
0.4
W
1
2
3
1.25
L
Thoth
R3V0LTza
Thoth
2
4
3
0.88
L
Hachiman
SnowGun03
Hachiman
3
3
0
1
L
Sun Wukong
suchiyan
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
21,206
36,148
Taken
46,322
19,720
Mitigated
20,018
12,731
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,417
704
23
843
4,955
1,199
141
381
4,566
35,295
0
L
Ganesha
 
Ganesha
1,273
122
73
1,649
10,135
5,944
572
6,288
3,847
13,060
0
W
Sobek
Calyan
Sobek
3,431
43
0
2,608
6,436
5,582
0
2,430
3,862
17,760
0
W
6,350
1,426
0
4,153
7,542
2,707
511
624
6,671
0
43,217
W
2,811
787
0
2,375
6,657
2,163
510
2,087
4,342
34,455
3,588
L
Tsukuyomi
ParalaXuS
Tsukuyomi
3,888
951
0
1,938
10,057
2,849
0
1,133
8,837
0
29,818
W
9,682
2,738
0
2,729
10,558
8,069
31
1,351
8,518
4,801
48,177
L
Thoth
R3V0LTza
Thoth
5,338
621
0
1,129
6,946
1,956
145
3,667
3,234
32,916
0
L
Hachiman
SnowGun03
Hachiman
4,314
2,155
0
1,925
8,209
2,138
224
2,574
5,635
0
46,002
L
Sun Wukong
suchiyan
Sun Wukong
6,393
719
0
5,453
10,975
7,131
0
869
9,382
3,025
41,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
33,674
372
Minions Killed
360
0
Camps Cleared
0
1,303,791
Distance Traveled
1,255,839
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,706
516
64
5
0
246,998
0
L
Ganesha
5,867
451
4
0
0
258,531
0
W
Sobek
6,739
518
25
2
0
266,656
4
W
Da Ji
8,043
619
72
6
0
290,572
2
W
Sol
6,448
496
83
6
0
221,687
3
L
Tsukuyomi
6,482
499
63
5
0
249,967
5
W
Bellona
7,532
579
128
10
0
277,878
1
L
Thoth
7,227
556
87
7
0
239,045
1
L
Hachiman
6,887
530
95
7
0
254,297
4
L
Sun Wukong
7,211
555
111
9
0
253,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role