Player Matchup

Charybdis
Charybdis
Alexbox1005
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,503 Elo+
Solo
Olorun
Olorun
BrotherzOfWarz
Olorun
Level 127
God Stats
472W - 592L
1,486 SR
Queue Stats
856W - 1,088L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
DeShaun_G
Ratatoskr
Level 116
God Stats
6W - 4L
1,537 SR
Queue Stats
332W - 335L
1,415 Elo+
Solo
Cthulhu
Cthulhu
MAP1905
Cthulhu
Level 76
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo
Camazotz
Camazotz
iribarnelisandro
Camazotz
Level 114
God Stats
1W - 2L
1,458 SR
Queue Stats
63W - 62L
1,427 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,379 Elo+

VS

Team Averages
Level 86
1,443 SR
1,395 Elo+
Neith
Neith
Jayrod456
Neith
Level 42
God Stats
7W - 10L
1,314 SR
Queue Stats
108W - 101L
1,325 Elo+
Solo
Nemesis
Nemesis
Khuatro
Nemesis
Level 97
God Stats
45W - 40L
1,462 SR
Queue Stats
535W - 632L
1,405 Elo+
Solo
Merlin
Merlin
Noppa 007
Merlin
Level 142
God Stats
2W - 1L
1,426 SR
Queue Stats
94W - 97L
1,420 Elo+
Solo
King Arthur
King Arthur
Tsar_of_spook
King Arthur
Level 86
God Stats
24W - 30L
1,449 SR
Queue Stats
240W - 268L
1,363 Elo+
Solo
Nike
Nike
bassartist23
Nike
Level 63
God Stats
34W - 26L
1,562 SR
Queue Stats
153W - 153L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexbox1005
Charybdis
11
3 / 2 / 0
6,301
485
4,416
8,607
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 3
5,951
458
2,780
8,144
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DeShaun_G
Ratatoskr
2
0 / 1 / 0
4,086
314
545
1,227
215
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
MAP1905
Cthulhu
9
0 / 6 / 0
5,539
426
1,806
11,825
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
6,312
486
1,620
10,894
5,809
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jayrod456
Neith
12
4 / 0 / 1
7,031
541
4,103
3,750
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Khuatro
Nemesis
13
6 / 2 / 7
7,820
602
6,199
8,068
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Noppa 007
Merlin
14
3 / 1 / 3
7,831
602
5,858
6,295
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tsar_of_spook
King Arthur
13
1 / 0 / 1
7,448
573
5,854
7,116
4,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 4
6,905
531
5,091
6,943
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
15
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alexbox1005
Charybdis
3
2
0
1.5
L
0
4
3
0.38
L
Ratatoskr
DeShaun_G
Ratatoskr
0
1
0
0
W
Neith
Jayrod456
Neith
4
0
1
4.5
W
Nemesis
Khuatro
Nemesis
6
2
7
4.75
L
Cthulhu
MAP1905
Cthulhu
0
6
0
0
W
Merlin
Noppa 007
Merlin
3
1
3
4.5
W
King Arthur
Tsar_of_spook
King Arthur
1
0
1
1.5
W
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,167
Damage
27,105
40,697
Taken
32,172
18,483
Mitigated
15,955
10,857
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alexbox1005
Charybdis
4,416
2,353
0
3,314
8,607
2,572
0
1,344
7,203
0
35,867
L
2,780
857
351
1,667
8,144
3,441
0
837
7,233
29,659
3,648
L
Ratatoskr
DeShaun_G
Ratatoskr
545
167
0
452
1,227
215
0
0
1,227
0
2,535
W
Neith
Jayrod456
Neith
4,103
1,789
0
1,098
3,750
1,358
457
482
3,268
0
38,212
W
Nemesis
Khuatro
Nemesis
6,199
3,712
0
847
8,068
2,360
0
577
7,491
0
52,446
L
Cthulhu
MAP1905
Cthulhu
1,806
299
0
197
11,825
6,446
0
3,299
8,282
20,108
0
W
Merlin
Noppa 007
Merlin
5,858
358
0
2,181
6,295
2,141
0
1,368
4,927
56,035
0
W
King Arthur
Tsar_of_spook
King Arthur
5,854
850
0
1,915
7,116
4,785
53
0
7,116
0
46,277
W
5,091
700
0
2,150
6,943
5,311
276
1,909
5,034
0
26,443
L
1,620
370
0
4,876
10,894
5,809
0
0
10,894
0
36,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
37,035
249
Minions Killed
421
0
Camps Cleared
0
916,329
Distance Traveled
1,305,952
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,301
485
61
5
0
220,739
1
L
Olorun
5,951
458
63
5
0
240,015
2
L
Ratatoskr
4,086
314
7
1
0
34,618
0
W
Neith
7,031
541
89
7
0
228,446
4
W
Nemesis
7,820
602
85
7
0
290,725
1
L
Cthulhu
5,539
426
39
3
0
219,872
0
W
Merlin
7,831
602
121
9
0
247,509
4
W
King Arthur
7,448
573
92
7
0
268,460
2
W
Nike
6,905
531
34
3
0
270,812
1
L
Camazotz
6,312
486
79
6
0
201,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role