Player Matchup

Tiamat
Tiamat
Kyojin xXx
Tiamat
Level 106
God Stats
2W - 0L
1,767 SR
Queue Stats
348W - 297L
1,526 Elo+
Party 3
Persephone
Persephone
Mmuki13
Persephone
Level 107
God Stats
3W - 2L
1,448 SR
Queue Stats
529W - 461L
1,497 Elo+
Party 3
Hou Yi
Hou Yi
SnprMonkey
Hou Yi
Level 137
God Stats
4W - 3L
1,489 SR
Queue Stats
894W - 782L
1,507 Elo+
Party 3
Ganesha
Ganesha
The Phoenix39
Ganesha
Level 71
God Stats
132W - 89L
1,606 SR
Queue Stats
314W - 256L
1,519 Elo+
Party 3
Thor
Thor
WarriorKallas
Thor
Level 123
God Stats
9W - 9L
1,546 SR
Queue Stats
240W - 228L
1,551 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,520 Elo+

VS

Team Averages
Level 98
1,444 SR
1,447 Elo+
Atlas
Atlas
Deerie Me
Atlas
Level 85
God Stats
1W - 1L
1,676 SR
Queue Stats
206W - 215L
1,474 Elo+
Party 1
Achilles
Achilles
Torvosaurus_100
Achilles
Level 108
God Stats
0W - 3L
1,200 SR
Queue Stats
32W - 34L
1,320 Elo+
Party 2
Chiron
Chiron
Washingtub4546
Chiron
Level 80
God Stats
6W - 8L
1,489 SR
Queue Stats
381W - 352L
1,512 Elo+
Party 1
Bastet
Bastet
taleb_kh_99
Bastet
Level 112
God Stats
12W - 19L
1,357 SR
Queue Stats
625W - 621L
1,472 Elo+
Solo
Hel
Hel
tomillejo_0206
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyojin xXx
Tiamat
14
2 / 3 / 4
8,578
451
6,201
13,764
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Mmuki13
Persephone
15
0 / 3 / 4
9,309
490
7,456
9,438
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SnprMonkey
Hou Yi
18
9 / 0 / 1
10,760
566
17,510
14,561
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
14
0 / 3 / 12
9,187
484
7,131
18,236
16,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
9,759
514
10,948
14,604
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Deerie Me
Atlas
14
2 / 2 / 3
8,979
473
9,930
17,933
12,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
13
2 / 1 / 0
8,465
446
10,858
13,039
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 3 / 3
8,772
462
9,684
13,062
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
4 / 4 / 4
9,218
485
11,508
15,187
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 2
9,109
479
7,541
11,525
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
11
11
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Deerie Me
Atlas
2
2
3
1.75
W
Tiamat
Kyojin xXx
Tiamat
2
3
4
1.33
W
Persephone
Mmuki13
Persephone
0
3
4
0.67
W
Hou Yi
SnprMonkey
Hou Yi
9
0
1
9.5
W
Ganesha
0
3
12
2
L
Achilles
2
1
0
2
W
3
2
2
2
L
1
3
3
0.83
L
Bastet
4
4
4
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,246
Damage
49,521
70,603
Taken
70,746
44,750
Mitigated
35,822
22,323
Healing
28,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Deerie Me
Atlas
9,930
3,083
2,263
3,735
17,933
12,945
29
4,557
13,244
36,197
0
W
Tiamat
Kyojin xXx
Tiamat
6,201
737
0
1,551
13,764
7,823
0
3,382
10,150
51,291
0
W
Persephone
Mmuki13
Persephone
7,456
231
84
1,933
9,438
3,225
0
2,159
7,164
66,321
0
W
Hou Yi
SnprMonkey
Hou Yi
17,510
12,282
0
6,777
14,561
5,728
858
3,762
10,795
0
86,934
W
Ganesha
7,131
621
3,224
3,958
18,236
16,932
154
5,998
12,035
32,186
0
L
Achilles
10,858
2,270
33
4,071
13,039
8,614
0
3,214
9,070
3,313
44,849
W
10,948
1,759
0
4,796
14,604
11,042
788
2,425
11,211
0
53,445
L
9,684
3,095
913
5,498
13,062
4,133
1,075
3,398
9,551
0
64,368
L
Bastet
11,508
2,523
0
6,960
15,187
6,736
896
5,021
10,070
0
52,631
L
7,541
238
1,629
3,591
11,525
3,394
156
4,777
6,660
64,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
44,543
542
Minions Killed
485
0
Camps Cleared
0
1,712,954
Distance Traveled
1,753,358
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,979
473
40
2
0
343,513
10
W
Tiamat
8,578
451
89
5
0
362,052
2
W
Persephone
9,309
490
128
7
0
365,288
3
W
Hou Yi
10,760
566
165
9
0
319,710
0
W
Ganesha
9,187
484
26
1
0
330,764
5
L
Achilles
8,465
446
104
5
0
312,627
1
W
Thor
9,759
514
134
7
0
335,140
6
L
Chiron
8,772
462
122
6
0
347,620
3
L
Bastet
9,218
485
95
5
0
410,207
3
L
Hel
9,109
479
124
7
0
339,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role