Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
For_Joel_Rip
Vamana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 124L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
KatsuraJOI
Amaterasu
Level 106
God Stats
3W - 2L
1,502 SR
Queue Stats
96W - 111L
1,483 Elo+
Solo
Charybdis
Charybdis
arteirin
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 132L
1,432 Elo+
Solo
Khepri
Khepri
devilzson69
Khepri
Level 86
God Stats
3W - 1L
1,811 SR
Queue Stats
118W - 134L
1,411 Elo+
Party 2
Team Averages
Level 104
1,562 SR
1,451 Elo+

VS

Team Averages
Level 128
1,600 SR
1,428 Elo+
Ganesha
Ganesha
Ajhxcell
Ganesha
Level 101
God Stats
2W - 2L
1,632 SR
Queue Stats
62W - 79L
1,410 Elo+
Party 1
Fenrir
Fenrir
ClearedPenguin
Fenrir
Level 141
God Stats
1W - 2L
1,642 SR
Queue Stats
63W - 78L
1,477 Elo+
Solo
Achilles
Achilles
RANDOM__Vd
Achilles
Level 141
God Stats
1W - 1L
1,464 SR
Queue Stats
36W - 55L
1,410 Elo+
Solo
Xing Tian
Xing Tian
XXXXXCUTEXXXXX
Xing Tian
Level 128
God Stats
8W - 2L
1,836 SR
Queue Stats
135W - 140L
1,436 Elo+
Solo
Nu Wa
Nu Wa
topfloor2124
Nu Wa
Level 129
God Stats
1W - 2L
1,428 SR
Queue Stats
62W - 80L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
9 / 2 / 12
11,505
885
20,363
11,226
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
4 / 4 / 12
9,586
737
11,918
18,740
9,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
KatsuraJOI
Amaterasu
18
7 / 3 / 18
11,426
879
13,816
23,209
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
arteirin
Charybdis
17
5 / 4 / 14
10,458
804
20,028
11,506
5,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
1 / 3 / 16
10,062
774
7,175
15,333
17,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ajhxcell
Ganesha
14
0 / 5 / 12
8,810
678
10,483
21,706
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 7 / 4
10,023
771
13,031
17,416
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
RANDOM__Vd
Achilles
15
1 / 6 / 10
8,824
679
8,368
19,148
22,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
XXXXXCUTEXXXXX
Xing Tian
16
6 / 4 / 3
9,901
762
12,125
15,874
17,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 13
9,396
723
17,726
7,890
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
26
Kills
16
16
Deaths
26
72
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
12
7.5
L
Ganesha
Ajhxcell
Ganesha
0
5
12
1.2
L
8
7
4
1.43
W
Vamana
4
4
12
2.5
W
Amaterasu
KatsuraJOI
Amaterasu
7
3
18
5.33
L
Achilles
RANDOM__Vd
Achilles
1
6
10
1
L
Xing Tian
XXXXXCUTEXXXXX
Xing Tian
6
4
3
1.88
W
Charybdis
arteirin
Charybdis
5
4
14
3
W
Khepri
1
3
16
3
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,300
Damage
61,733
80,014
Taken
82,034
57,095
Mitigated
74,511
32,276
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,363
2,091
2,051
3,607
11,226
4,911
1,024
5,533
5,585
43,814
0
L
Ganesha
Ajhxcell
Ganesha
10,483
452
407
5,805
21,706
18,415
0
8,301
13,020
21,482
0
L
13,031
3,367
1,088
3,770
17,416
13,519
0
3,692
13,622
607
15,752
W
Vamana
11,918
4,756
780
5,635
18,740
9,889
826
10,328
8,102
0
25,752
W
Amaterasu
KatsuraJOI
Amaterasu
13,816
4,138
2,199
9,603
23,209
18,776
1,186
11,001
11,700
9,108
18,855
L
Achilles
RANDOM__Vd
Achilles
8,368
1,475
1,616
5,020
19,148
22,204
0
8,793
10,012
0
21,929
L
Xing Tian
XXXXXCUTEXXXXX
Xing Tian
12,125
1,196
1,677
3,378
15,874
17,266
0
5,245
10,413
17,295
0
W
Charybdis
arteirin
Charybdis
20,028
7,269
1,701
1,280
11,506
5,573
1,316
4,359
6,698
0
37,220
W
Khepri
7,175
537
2,740
2,680
15,333
17,946
811
9,594
5,386
15,507
0
L
17,726
4,766
1,338
780
7,890
3,107
0
3,138
4,652
32,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
46,954
146
Minions Killed
115
0
Camps Cleared
0
1,158,774
Distance Traveled
1,076,246
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,505
885
55
4
0
243,843
0
L
Ganesha
8,810
678
8
1
0
193,728
0
L
Fenrir
10,023
771
19
1
0
209,078
1
W
Vamana
9,586
737
13
1
0
235,865
0
W
Amaterasu
11,426
879
28
2
0
247,852
0
L
Achilles
8,824
679
43
3
0
228,053
1
L
Xing Tian
9,901
762
20
2
0
207,564
2
W
Charybdis
10,458
804
35
3
0
217,671
0
W
Khepri
10,062
774
15
1
0
213,543
0
L
Nu Wa
9,396
723
25
2
0
237,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role