Player Matchup

Thor
Thor
 
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Miguele11
Nu Wa
Level 64
God Stats
17W - 8L
1,602 SR
Queue Stats
126W - 168L
1,315 Elo+
Party 3
Skadi
Skadi
ReggieDaPrynce
Skadi
Level 124
God Stats
51W - 29L
1,614 SR
Queue Stats
1,125W - 1,103L
1,457 Elo+
Solo
Mulan
Mulan
YaKuPerez
Mulan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,306 Elo+
Party 3
Vamana
Vamana
erickrpg1
Vamana
Level 108
God Stats
1W - 3L
1,457 SR
Queue Stats
313W - 336L
1,452 Elo+
Solo
Team Averages
Level 75
1,535 SR
1,406 Elo+

VS

Team Averages
Level 84
1,471 SR
1,403 Elo+
Hachiman
Hachiman
CDHXtreme
Hachiman
Level 118
God Stats
6W - 4L
1,664 SR
Queue Stats
303W - 405L
1,404 Elo+
Party 2
Nemesis
Nemesis
Lunatic_Playz_24
Nemesis
Level 84
God Stats
7W - 4L
1,704 SR
Queue Stats
196W - 302L
1,338 Elo+
Party 2
Cerberus
Cerberus
STRIK3R l
Cerberus
Level 87
God Stats
1W - 2L
1,435 SR
Queue Stats
108W - 144L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
Unstoppable1921
Zhong Kui
Level 87
God Stats
1W - 2L
1,304 SR
Queue Stats
76W - 67L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
leftlanelover69
Guan Yu
Level 43
God Stats
3W - 9L
1,249 SR
Queue Stats
149W - 181L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
3 / 5 / 3
12,819
493
11,310
21,757
6,879
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Miguele11
Nu Wa
15
3 / 9 / 2
10,651
410
11,797
14,706
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 2
14,965
576
9,312
13,427
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
YaKuPerez
Mulan
7
1 / 0 / 1
7,922
305
1,382
2,762
1,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
erickrpg1
Vamana
20
2 / 3 / 2
13,753
529
23,876
22,118
22,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CDHXtreme
Hachiman
20
4 / 4 / 4
13,007
500
9,988
15,813
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 3 / 7
12,970
499
11,802
20,663
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
STRIK3R l
Cerberus
19
5 / 3 / 5
12,938
498
10,450
24,198
22,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Unstoppable1921
Zhong Kui
19
6 / 1 / 8
12,887
496
18,577
19,580
15,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
1 / 2 / 3
11,629
447
3,064
17,157
15,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
20
20
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
3
0.9
W
Hachiman
CDHXtreme
Hachiman
4
4
4
1.5
W
4
3
7
2.5
L
Nu Wa
Miguele11
Nu Wa
3
9
2
0.44
L
3
3
2
1.33
W
Cerberus
STRIK3R l
Cerberus
5
3
5
2.5
W
Zhong Kui
Unstoppable1921
Zhong Kui
6
1
8
10
L
Mulan
YaKuPerez
Mulan
1
0
1
1.5
L
Vamana
erickrpg1
Vamana
2
3
2
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
53,881
74,770
Taken
97,411
39,662
Mitigated
69,299
17,849
Healing
38,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,310
967
0
5,136
21,757
6,879
0
9,584
12,173
0
102,589
W
Hachiman
CDHXtreme
Hachiman
9,988
3,690
0
3,054
15,813
5,829
2,367
1,199
14,445
0
101,914
W
11,802
3,609
0
7,139
20,663
10,127
620
3,521
16,888
0
111,339
L
Nu Wa
Miguele11
Nu Wa
11,797
2,594
0
1,610
14,706
4,512
524
7,492
7,214
42,184
0
L
9,312
4,178
0
4,793
13,427
5,028
3,785
2,284
11,143
0
160,337
W
Cerberus
STRIK3R l
Cerberus
10,450
513
2,219
12,470
24,198
22,190
1,922
2,257
21,707
91,444
0
W
Zhong Kui
Unstoppable1921
Zhong Kui
18,577
1,836
0
9,129
19,580
15,991
2,226
4,993
14,101
77,301
0
L
Mulan
YaKuPerez
Mulan
1,382
226
0
447
2,762
1,230
81
1,158
1,604
1,080
4,260
L
Vamana
erickrpg1
Vamana
23,876
9,256
0
5,863
22,118
22,013
156
9,313
12,805
17,095
107,647
W
3,064
286
1,140
3,122
17,157
15,162
967
3,045
13,858
6,730
59,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,110
Gold Earned
63,431
714
Minions Killed
754
0
Camps Cleared
0
1,950,570
Distance Traveled
2,399,731
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,819
493
171
7
0
482,545
4
W
Hachiman
13,007
500
166
6
0
453,282
2
W
Nemesis
12,970
499
144
6
0
554,478
8
L
Nu Wa
10,651
410
55
2
0
373,559
0
L
Skadi
14,965
576
247
10
0
467,536
4
W
Cerberus
12,938
498
201
8
0
483,766
3
W
Zhong Kui
12,887
496
122
5
0
451,135
2
L
Mulan
7,922
305
13
1
0
151,522
0
L
Vamana
13,753
529
228
9
0
475,408
4
W
Guan Yu
11,629
447
121
5
0
457,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role