Player Matchup

Hercules
Hercules
HeyThatsmyweenie
Hercules
Level 69
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Discordia
Discordia
NanaGin
Discordia
Level 124
God Stats
7W - 5L
1,413 SR
Queue Stats
68W - 63L
1,594 Elo+
Party 1
Neith
Neith
YeXίu
Neith
Level 159
God Stats
1W - 0L
1,651 SR
Queue Stats
62W - 22L
1,790 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,624 Elo+

VS

Team Averages
Level 62
1,436 SR
1,486 Elo+
Ah Puch
Ah Puch
LilDoorStop
Ah Puch
Level 48
God Stats
2W - 10L
1,217 SR
Queue Stats
154W - 200L
1,460 Elo+
Party 2
Nike
Nike
hydrateordie
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 147L
1,480 Elo+
Party 2
Izanami
Izanami
miguemoya11
Izanami
Level 100
God Stats
0W - 1L
1,591 SR
Queue Stats
48W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
11,255
750
18,171
20,911
19,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
NanaGin
Discordia
14
4 / 2 / 8
10,241
683
8,262
6,484
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
YeXίu
Neith
14
6 / 2 / 8
10,781
719
13,079
12,117
3,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LilDoorStop
Ah Puch
13
2 / 7 / 2
9,181
612
12,911
13,288
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 1
8,285
552
9,918
18,841
18,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
miguemoya11
Izanami
10
1 / 7 / 1
8,030
535
7,448
12,445
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Ah Puch
LilDoorStop
Ah Puch
2
7
2
0.43
W
Discordia
NanaGin
Discordia
4
2
8
4
W
Neith
YeXίu
Neith
6
2
8
5
L
1
5
1
0.3
L
Izanami
miguemoya11
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
30,277
39,512
Taken
44,574
24,523
Mitigated
27,817
12,932
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,171
5,637
0
10,218
20,911
19,156
1,263
7,496
12,413
475
30,518
L
Ah Puch
LilDoorStop
Ah Puch
12,911
322
0
2,344
13,288
5,037
0
2,770
10,518
43,534
0
W
Discordia
NanaGin
Discordia
8,262
694
56
1,086
6,484
1,631
960
2,084
4,221
42,605
0
W
Neith
YeXίu
Neith
13,079
4,244
0
1,572
12,117
3,736
693
4,989
6,837
0
42,496
L
9,918
1,291
0
2,557
18,841
18,260
0
3,860
14,981
2,521
19,482
L
Izanami
miguemoya11
Izanami
7,448
3,482
0
856
12,445
4,520
0
2,357
10,088
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
25,496
178
Minions Killed
137
8
Camps Cleared
4
864,700
Distance Traveled
735,583
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,255
750
21
1
3
315,760
1
L
Ah Puch
9,181
612
71
5
2
259,629
2
W
Discordia
10,241
683
84
6
1
272,860
3
W
Neith
10,781
719
73
5
4
276,080
1
L
Nike
8,285
552
30
2
0
265,433
1
L
Izanami
8,030
535
36
2
2
210,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role