Player Matchup

Kumbhakarna
Kumbhakarna
D4nW1llz
Kumbhakarna
Level 73
God Stats
0W - 2L
1,241 SR
Queue Stats
135W - 188L
1,315 Elo+
Party 3
Mulan
Mulan
DutyDNB
Mulan
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 179L
1,306 Elo+
Solo
Loki
Loki
II x GaZ x II
Loki
Level 45
God Stats
3W - 6L
1,245 SR
Queue Stats
41W - 97L
1,251 Elo+
Party 3
Cernunnos
Cernunnos
Nimpimpom
Cernunnos
Level 87
God Stats
0W - 2L
1,717 SR
Queue Stats
113W - 169L
1,336 Elo+
Party 3
Tiamat
Tiamat
Shonaaa
Tiamat
Level 68
God Stats
0W - 4L
1,649 SR
Queue Stats
124W - 176L
1,332 Elo+
Party 3
Team Averages
Level 64
1,470 SR
1,308 Elo+

VS

Team Averages
Level 43
1,426 SR
1,229 Elo+
Olorun
Olorun
Abesjo9
Olorun
Level 8
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 8L
1,052 Elo+
Party 2
Odin
Odin
Death-_-BringerP
Odin
Level 56
God Stats
9W - 10L
1,248 SR
Queue Stats
106W - 150L
1,307 Elo+
Party 1
Rama
Rama
klajverr
Rama
Level 34
God Stats
6W - 8L
1,355 SR
Queue Stats
35W - 70L
1,229 Elo+
Party 2
Mercury
Mercury
tony7pl
Mercury
Level 29
God Stats
3W - 2L
1,340 SR
Queue Stats
38W - 61L
1,243 Elo+
Party 2
Medusa
Medusa
x29secwonderkid
Medusa
Level 88
God Stats
164W - 192L
1,505 SR
Queue Stats
370W - 458L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D4nW1llz
Kumbhakarna
14
0 / 7 / 8
9,505
432
8,527
25,076
29,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
DutyDNB
Mulan
16
4 / 2 / 6
10,851
493
12,195
13,852
15,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
12 / 8 / 2
11,441
520
14,322
19,635
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Nimpimpom
Cernunnos
16
6 / 10 / 0
10,799
491
11,167
19,877
7,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Shonaaa
Tiamat
17
12 / 4 / 4
11,826
538
14,092
16,743
9,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abesjo9
Olorun
12
0 / 12 / 2
8,087
368
2,257
12,287
5,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
6 / 5 / 22
13,306
605
14,894
20,214
22,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
16
3 / 8 / 3
10,707
487
9,129
15,850
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
tony7pl
Mercury
17
2 / 7 / 4
10,704
487
6,107
16,918
6,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 3 / 6
13,992
636
37,375
20,344
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
34
Kills
31
31
Deaths
35
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
Abesjo9
Olorun
0
12
2
0.08
L
Kumbhakarna
D4nW1llz
Kumbhakarna
0
7
8
0.57
W
6
5
22
3.4
L
Mulan
DutyDNB
Mulan
4
2
6
3.5
L
12
8
2
1.63
L
Cernunnos
Nimpimpom
Cernunnos
6
10
0
0.6
L
Tiamat
Shonaaa
Tiamat
12
4
4
3.5
W
Rama
3
8
3
0.56
W
Mercury
tony7pl
Mercury
2
7
4
0.57
W
20
3
6
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,303
Damage
69,762
95,183
Taken
85,613
70,009
Mitigated
46,316
21,457
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Abesjo9
Olorun
2,257
1,402
0
189
12,287
5,484
279
7,340
4,493
13,978
0
L
Kumbhakarna
D4nW1llz
Kumbhakarna
8,527
1,262
537
3,010
25,076
29,258
0
143
24,933
34,082
0
W
14,894
4,304
818
2,574
20,214
22,398
740
5,223
14,846
0
36,630
L
Mulan
DutyDNB
Mulan
12,195
2,109
0
2,012
13,852
15,244
380
225
13,627
9,723
45,417
L
14,322
5,622
581
5,437
19,635
8,611
0
80
19,555
0
60,576
L
Cernunnos
Nimpimpom
Cernunnos
11,167
5,965
0
4,590
19,877
7,549
1,072
0
19,877
0
72,915
L
Tiamat
Shonaaa
Tiamat
14,092
2,123
0
5,290
16,743
9,347
1,023
2,136
14,607
64,435
0
W
Rama
9,129
8,372
0
2,701
15,850
5,090
878
2,005
13,799
0
50,859
W
Mercury
tony7pl
Mercury
6,107
2,744
24
1,214
16,918
6,359
444
3,005
13,889
0
80,034
W
37,375
24,178
1,469
8,703
20,344
6,985
2,910
6,081
14,103
0
121,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
56,796
443
Minions Killed
429
0
Camps Cleared
0
1,851,813
Distance Traveled
1,905,176
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,087
368
20
1
0
306,687
1
L
Kumbhakarna
9,505
432
48
2
0
402,012
4
W
Odin
13,306
605
43
2
0
418,335
4
L
Mulan
10,851
493
96
4
0
343,991
5
L
Loki
11,441
520
77
4
0
407,555
0
L
Cernunnos
10,799
491
107
5
0
332,964
1
L
Tiamat
11,826
538
115
5
0
365,291
2
W
Rama
10,707
487
100
5
0
368,587
3
W
Mercury
10,704
487
115
5
0
436,795
0
W
Medusa
13,992
636
151
7
0
374,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role