Player Matchup

Gilgamesh
Gilgamesh
Frostmourne49
Gilgamesh
Level 89
God Stats
3W - 4L
1,264 SR
Queue Stats
135W - 193L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
JediLCM
Heimdallr
Level 119
God Stats
5W - 4L
1,421 SR
Queue Stats
341W - 481L
1,388 Elo+
Party 2
Nox
Nox
cooch102
Nox
Level 81
God Stats
12W - 20L
1,433 SR
Queue Stats
194W - 214L
1,542 Elo+
Solo
Team Averages
Level 96
1,373 SR
1,451 Elo+

VS

Team Averages
Level 81
1,622 SR
1,531 Elo+
Sun Wukong
Sun Wukong
UrxBabyxFood
Sun Wukong
Level 126
God Stats
6W - 2L
1,709 SR
Queue Stats
181W - 166L
1,487 Elo+
Party 1
Ymir
Ymir
V3N0M SKR
Ymir
Level 17
God Stats
26W - 13L
1,680 SR
Queue Stats
28W - 19L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
thesaltylegend
Sylvanus
Level 101
God Stats
3W - 1L
1,479 SR
Queue Stats
61W - 61L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frostmourne49
Gilgamesh
11
4 / 1 / 4
7,252
725
8,338
6,133
3,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
JediLCM
Heimdallr
12
3 / 1 / 6
7,265
727
7,804
8,047
2,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 7
7,240
724
7,225
4,460
1,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
UrxBabyxFood
Sun Wukong
9
0 / 2 / 2
5,958
596
6,822
10,936
4,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
1 / 4 / 1
6,640
664
2,960
10,911
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
10
1 / 4 / 1
6,374
637
4,173
7,734
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Frostmourne49
Gilgamesh
4
1
4
6
W
Heimdallr
JediLCM
Heimdallr
3
1
6
6
L
Sun Wukong
UrxBabyxFood
Sun Wukong
0
2
2
0.5
L
Ymir
1
4
1
0.38
W
3
0
7
6.5
L
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
13,955
18,640
Taken
29,581
7,751
Mitigated
16,120
4,412
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Frostmourne49
Gilgamesh
8,338
1,740
0
150
6,133
3,371
0
2,246
3,887
0
17,057
W
Heimdallr
JediLCM
Heimdallr
7,804
4,018
0
3,221
8,047
2,703
0
3,388
4,659
0
27,248
L
Sun Wukong
UrxBabyxFood
Sun Wukong
6,822
701
0
3,124
10,936
4,539
0
2,301
8,635
0
16,657
L
Ymir
2,960
423
0
1,440
10,911
7,757
0
2,132
8,779
12,822
0
W
7,225
1,397
0
1,041
4,460
1,677
184
1,463
2,997
23,123
0
L
Sylvanus
4,173
1,394
1,487
2,000
7,734
3,824
76
3,268
4,462
19,865
3,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
18,972
109
Minions Killed
98
5
Camps Cleared
4
530,303
Distance Traveled
607,039
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,252
725
20
2
2
191,442
2
W
Heimdallr
7,265
727
51
5
2
179,940
4
L
Sun Wukong
5,958
596
26
3
0
231,825
3
L
Ymir
6,640
664
22
2
2
195,296
3
W
Nox
7,240
724
38
4
1
158,921
1
L
Sylvanus
6,374
637
50
5
2
179,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role