Player Matchup

Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bimjo1080
Cerberus
Level 89
God Stats
4W - 6L
1,453 SR
Queue Stats
260W - 256L
1,496 Elo+
Party 2
Ymir
Ymir
QueenJas
Ymir
Level 8
God Stats
1W - 2L
1,288 SR
Queue Stats
6W - 12L
1,286 Elo+
Party 1
Sol
Sol
b0rkThef0rk
Sol
Level 27
God Stats
8W - 15L
1,387 SR
Queue Stats
44W - 65L
1,402 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kollpy
Cu Chulainn
Level 108
God Stats
3W - 5L
1,466 SR
Queue Stats
450W - 431L
1,508 Elo+
Party 2
Team Averages
Level 68
1,419 SR
1,438 Elo+

VS

Team Averages
Level 72
1,485 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
DevilFireBear
Terra
Level 35
God Stats
13W - 15L
1,476 SR
Queue Stats
51W - 75L
1,405 Elo+
Party 4
Zeus
Zeus
Franbs
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 3
Cupid
Cupid
noname6666
Cupid
Level 125
God Stats
13W - 15L
1,529 SR
Queue Stats
103W - 146L
1,402 Elo+
Party 4
Anubis
Anubis
xXxXxAngelxXxXx
Anubis
Level 61
God Stats
64W - 73L
1,422 SR
Queue Stats
247W - 267L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 5 / 3
7,712
482
7,803
12,409
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Bimjo1080
Cerberus
13
4 / 6 / 3
8,559
535
7,094
16,347
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
2 / 5 / 6
7,322
458
5,067
17,168
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 10 / 4
7,062
441
3,970
13,182
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
kollpy
Cu Chulainn
15
7 / 2 / 2
9,737
609
11,000
14,782
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
10 / 3 / 4
9,649
603
13,308
10,705
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 9
6,750
422
5,953
10,515
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Franbs
Zeus
16
12 / 4 / 4
10,173
636
18,710
7,453
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
13
4 / 4 / 3
7,872
492
8,794
9,004
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 4
8,082
505
6,684
12,584
5,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
18
Kills
28
28
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
3
1.1
W
Tsukuyomi
 
Tsukuyomi
10
3
4
4
L
Cerberus
Bimjo1080
Cerberus
4
6
3
0.92
W
0
2
9
2.25
W
Zeus
Franbs
Zeus
12
4
4
3.5
L
Ymir
2
5
6
1
L
1
10
4
0.3
L
Cu Chulainn
kollpy
Cu Chulainn
7
2
2
4
W
Cupid
4
4
3
1.38
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
53,449
73,888
Taken
50,261
42,683
Mitigated
22,728
20,132
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,803
4,181
532
3,822
12,409
3,764
320
3,371
8,952
0
46,333
W
Tsukuyomi
 
Tsukuyomi
13,308
5,132
0
710
10,705
3,793
32
3,573
6,876
0
60,436
L
Cerberus
Bimjo1080
Cerberus
7,094
1,156
0
5,431
16,347
5,739
0
6,325
9,886
50,377
0
W
5,953
518
767
2,967
10,515
8,150
128
3,107
7,229
13,591
0
W
Zeus
Franbs
Zeus
18,710
3,356
115
762
7,453
2,368
466
3,788
3,536
60,835
0
L
Ymir
5,067
1,333
294
2,805
17,168
13,472
0
6,695
10,370
15,632
0
L
3,970
1,179
0
2,254
13,182
4,060
0
7,017
5,934
28,945
3,012
L
Cu Chulainn
kollpy
Cu Chulainn
11,000
1,718
0
4,994
14,782
15,648
28
7,233
7,331
3,863
51,451
W
Cupid
8,794
3,907
556
2,441
9,004
3,094
1,222
3,184
5,820
0
54,077
W
6,684
263
0
4,496
12,584
5,323
404
3,248
8,769
52,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
42,526
387
Minions Killed
405
0
Camps Cleared
0
1,453,140
Distance Traveled
1,428,990
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,712
482
73
5
0
288,924
2
W
Tsukuyomi
9,649
603
97
6
0
349,796
1
L
Cerberus
8,559
535
113
7
0
265,122
1
W
Terra
6,750
422
14
1
0
302,448
3
W
Zeus
10,173
636
108
7
0
266,661
0
L
Ymir
7,322
458
21
1
0
244,627
0
L
Sol
7,062
441
69
4
0
326,703
0
L
Cu Chulainn
9,737
609
111
7
0
327,764
8
W
Cupid
7,872
492
87
5
0
254,421
5
W
Anubis
8,082
505
99
6
0
255,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role