Player Matchup

King Arthur
King Arthur
Silver III
HYP3R--VIP3R_717
King Arthur
Silver III
Level 80
God Stats
0W - 2L
1,454 SR
Queue Stats
14W - 25L
1,377 MMR
Solo
Scylla
Scylla
Gold IV
TheLesbianUnit
Scylla
Gold IV
Level 115
God Stats
6W - 5L
1,796 SR
Queue Stats
25W - 31L
1,386 MMR
Solo
Chernobog
Chernobog
Gold V
lHotspotWifi
Chernobog
Gold V
Level 145
God Stats
7W - 11L
1,571 SR
Queue Stats
98W - 111L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,607 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,500 SR
1,524 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Evised
Ah Muzen Cab
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HYP3R--VIP3R_717
King Arthur
14
0 / 5 / 4
10,101
561
6,025
13,572
7,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 2
11,494
639
12,619
10,323
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
lHotspotWifi
Chernobog
15
2 / 3 / 2
10,838
602
7,100
12,123
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetAphroditeAchillesMedusaMulan

VS

Bans
AresYmirGaneshaBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 8
11,996
666
3,294
9,796
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
 
Zeus
15
5 / 3 / 5
11,820
657
16,166
10,208
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Evised
Ah Muzen Cab
16
5 / 2 / 3
11,724
651
11,293
11,613
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
8
4
W
Zeus
 
Zeus
5
3
5
2.5
W
Ah Muzen Cab
Evised
Ah Muzen Cab
5
2
3
3.25
L
King Arthur
HYP3R--VIP3R_717
King Arthur
0
5
4
0.4
L
3
2
2
2
L
Chernobog
lHotspotWifi
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
30,753
36,018
Taken
31,617
14,532
Mitigated
21,379
4,615
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,294
69
441
3,265
9,796
12,386
275
3,735
5,681
17,158
0
W
Zeus
 
Zeus
16,166
2,799
0
2,932
10,208
3,224
861
4,905
5,059
61,522
0
W
Ah Muzen Cab
Evised
Ah Muzen Cab
11,293
4,980
0
4,806
11,613
5,769
2,063
3,339
7,992
0
57,093
L
King Arthur
HYP3R--VIP3R_717
King Arthur
6,025
1,236
197
2,724
13,572
7,626
0
6,173
6,995
0
27,752
L
12,619
488
0
872
10,323
2,772
212
8,366
1,743
51,668
0
L
Chernobog
lHotspotWifi
Chernobog
7,100
4,034
0
822
12,123
4,134
0
5,484
6,073
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
35,540
228
Minions Killed
213
7
Camps Cleared
8
836,415
Distance Traveled
1,006,141
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,996
666
10
1
0
352,803
3
W
Zeus
11,820
657
93
5
7
308,341
4
W
Ah Muzen Cab
11,724
651
110
6
1
344,997
2
L
King Arthur
10,101
561
62
3
2
309,121
1
L
Scylla
11,494
639
109
6
4
291,036
2
L
Chernobog
10,838
602
57
3
1
236,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role