Player Matchup

Ganesha
Ganesha
A Fart
Ganesha
Level 119
God Stats
20W - 8L
1,607 SR
Queue Stats
129W - 107L
1,549 Elo+
Solo
Merlin
Merlin
Attack1ng
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inubiza
Ah Muzen Cab
Level 141
God Stats
2W - 4L
1,505 SR
Queue Stats
69W - 73L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
Pachymollet
Ratatoskr
Level 145
God Stats
24W - 20L
1,604 SR
Queue Stats
339W - 358L
1,626 Elo+
Solo
Neith
Neith
xWolfen_
Neith
Level 148
God Stats
17W - 13L
1,588 SR
Queue Stats
706W - 708L
1,488 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,537 Elo+

VS

Team Averages
Level 126
1,545 SR
1,537 Elo+
Thanatos
Thanatos
BobDanger
Thanatos
Level 121
God Stats
4W - 4L
1,638 SR
Queue Stats
175W - 188L
1,503 Elo+
Solo
Scylla
Scylla
OnyxBeast7777
Scylla
Level 128
God Stats
44W - 38L
1,587 SR
Queue Stats
254W - 245L
1,518 Elo+
Solo
Nu Wa
Nu Wa
VgVlad
Nu Wa
Level 127
God Stats
10W - 9L
1,580 SR
Queue Stats
67W - 70L
1,535 Elo+
Solo
Apollo
Apollo
kamaitachi2011
Apollo
Level 127
God Stats
12W - 18L
1,420 SR
Queue Stats
104W - 111L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
orangeninjaguy
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 123L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A Fart
Ganesha
18
0 / 2 / 23
10,898
1,090
6,094
12,917
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Attack1ng
Merlin
17
7 / 2 / 14
11,528
1,153
17,191
7,362
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Inubiza
Ah Muzen Cab
16
2 / 6 / 7
9,071
907
8,173
11,822
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Pachymollet
Ratatoskr
17
12 / 1 / 9
11,956
1,196
13,840
12,359
10,316
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xWolfen_
Neith
17
7 / 2 / 14
11,290
1,129
14,559
8,101
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobDanger
Thanatos
15
2 / 8 / 7
9,583
958
7,761
13,370
4,641
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 4
10,932
1,093
9,705
13,827
4,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
VgVlad
Nu Wa
15
0 / 3 / 5
8,753
875
5,458
7,025
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 3
8,251
825
5,992
12,885
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
orangeninjaguy
Cu Chulainn
17
7 / 5 / 6
11,410
1,141
18,983
17,752
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
28
Kills
13
13
Deaths
28
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A Fart
Ganesha
0
2
23
5.75
W
Merlin
Attack1ng
Merlin
7
2
14
7
L
Thanatos
BobDanger
Thanatos
2
8
7
0.69
W
Ah Muzen Cab
Inubiza
Ah Muzen Cab
2
6
7
0.92
L
4
7
4
0.86
W
Ratatoskr
Pachymollet
Ratatoskr
12
1
9
16.5
L
Nu Wa
VgVlad
Nu Wa
0
3
5
0.83
L
0
5
3
0.3
L
Cu Chulainn
orangeninjaguy
Cu Chulainn
7
5
6
2
W
Neith
xWolfen_
Neith
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
47,899
52,561
Taken
64,859
41,211
Mitigated
31,529
7,692
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A Fart
Ganesha
6,094
507
0
1,200
12,917
18,016
0
5,105
7,641
16,724
0
W
Merlin
Attack1ng
Merlin
17,191
415
309
1,039
7,362
3,168
0
2,991
4,073
39,895
0
L
Thanatos
BobDanger
Thanatos
7,761
1,868
0
3,185
13,370
4,641
0
5,507
7,657
0
16,514
W
Ah Muzen Cab
Inubiza
Ah Muzen Cab
8,173
2,427
0
920
11,822
5,106
0
4,058
7,216
0
20,704
L
9,705
468
0
0
13,827
4,286
0
4,306
9,257
42,714
0
W
Ratatoskr
Pachymollet
Ratatoskr
13,840
2,230
0
2,020
12,359
10,316
0
3,685
8,476
0
29,274
L
Nu Wa
VgVlad
Nu Wa
5,458
2,413
51
362
7,025
1,597
0
2,466
4,465
21,732
0
L
5,992
3,760
0
382
12,885
4,336
0
3,864
8,859
0
20,154
L
Cu Chulainn
orangeninjaguy
Cu Chulainn
18,983
3,414
0
3,042
17,752
16,669
0
6,140
11,336
5,874
26,606
W
Neith
xWolfen_
Neith
14,559
4,843
0
2,204
8,101
4,605
0
2,110
5,778
0
49,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
48,929
216
Minions Killed
223
7
Camps Cleared
9
886,841
Distance Traveled
857,457
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,898
1,090
7
1
0
186,607
0
W
Merlin
11,528
1,153
59
6
0
188,506
0
L
Thanatos
9,583
958
15
2
2
178,486
0
W
Ah Muzen Cab
9,071
907
28
3
0
141,668
1
L
Scylla
10,932
1,093
88
9
6
172,627
0
W
Ratatoskr
11,956
1,196
27
3
2
204,943
0
L
Nu Wa
8,753
875
44
4
0
119,854
0
L
Apollo
8,251
825
37
4
1
192,090
1
L
Cu Chulainn
11,410
1,141
39
4
0
194,400
0
W
Neith
11,290
1,129
95
10
5
165,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role