Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cosa1377º
Sobek
Level 89
God Stats
1W - 2L
1,540 SR
Queue Stats
140W - 135L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Paibringer1488
Baba Yaga
Level 104
God Stats
1W - 2L
1,420 SR
Queue Stats
156W - 161L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
TALIFAN777
Danzaburou
Level 128
God Stats
3W - 3L
1,609 SR
Queue Stats
193W - 190L
1,532 Elo+
Party 1
Sol
Sol
kobshka
Sol
Level 98
God Stats
3W - 3L
1,524 SR
Queue Stats
144W - 146L
1,506 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,501 Elo+

VS

Team Averages
Level 116
1,432 SR
1,488 Elo+
Ullr
Ullr
Amergio
Ullr
Level 122
God Stats
1W - 2L
1,160 SR
Queue Stats
121W - 101L
1,506 Elo+
Party 3
Ravana
Ravana
Aramati
Ravana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 470L
1,519 Elo+
Party 2
Chernobog
Chernobog
Bratàc
Chernobog
Level 124
God Stats
1W - 3L
1,138 SR
Queue Stats
314W - 319L
1,498 Elo+
Party 2
Medusa
Medusa
Halon1224
Medusa
Level 119
God Stats
5W - 2L
1,725 SR
Queue Stats
131W - 149L
1,462 Elo+
Solo
Cthulhu
Cthulhu
NotSicario
Cthulhu
Level 69
God Stats
7W - 3L
1,635 SR
Queue Stats
371W - 368L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 6 / 19
15,004
652
21,879
25,636
14,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
5 / 5 / 22
14,245
619
14,057
55,908
79,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
Paibringer1488
Baba Yaga
20
2 / 5 / 22
13,161
572
21,251
25,221
13,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TALIFAN777
Danzaburou
20
15 / 5 / 15
17,564
764
29,626
24,495
18,965
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
20
4 / 6 / 20
14,317
622
16,149
24,312
11,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Amergio
Ullr
20
9 / 5 / 12
16,464
716
23,932
22,380
11,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Aramati
Ravana
20
5 / 7 / 15
14,600
635
24,243
24,396
23,690
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Bratàc
Chernobog
20
5 / 6 / 15
14,977
651
27,753
18,120
9,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
Halon1224
Medusa
20
8 / 9 / 10
14,529
632
27,927
22,512
10,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NotSicario
Cthulhu
20
0 / 6 / 18
13,215
575
25,313
26,533
36,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
97
33
Kills
27
27
Deaths
33
98
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
6
19
2.75
W
Ullr
Amergio
Ullr
9
5
12
3
W
Ravana
Aramati
Ravana
5
7
15
1.79
W
Chernobog
Bratàc
Chernobog
5
6
15
2.08
L
Sobek
5
5
22
3.2
W
Medusa
Halon1224
Medusa
8
9
10
1.44
W
Cthulhu
NotSicario
Cthulhu
0
6
18
1.5
L
Baba Yaga
Paibringer1488
Baba Yaga
2
5
22
2.6
L
Danzaburou
TALIFAN777
Danzaburou
15
5
15
4.5
L
Sol
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,962
Damage
129,168
155,572
Taken
113,941
138,293
Mitigated
92,036
61,222
Healing
31,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,879
4,348
1,840
6,644
25,636
14,497
1,284
4,564
21,072
0
36,568
W
Ullr
Amergio
Ullr
23,932
9,162
2,834
4,447
22,380
11,956
2,276
10,972
11,408
0
64,895
W
Ravana
Aramati
Ravana
24,243
5,178
2,695
6,040
24,396
23,690
907
11,420
12,976
981
40,876
W
Chernobog
Bratàc
Chernobog
27,753
11,864
1,990
2,091
18,120
9,435
1,346
9,888
8,232
0
51,205
L
Sobek
14,057
1,330
3,162
23,142
55,908
79,311
192
5,759
50,149
35,969
0
W
Medusa
Halon1224
Medusa
27,927
9,885
1,253
3,676
22,512
10,768
2,183
8,740
13,772
0
52,066
W
Cthulhu
NotSicario
Cthulhu
25,313
556
3,712
2,675
26,533
36,187
359
10,437
16,096
43,461
0
L
Baba Yaga
Paibringer1488
Baba Yaga
21,251
1,303
1,410
7,314
25,221
13,736
356
4,207
21,014
44,268
0
L
Danzaburou
TALIFAN777
Danzaburou
29,626
22,251
2,285
6,380
24,495
18,965
2,961
5,733
18,762
0
65,222
L
Sol
16,149
442
2,168
6,877
24,312
11,784
2,897
5,978
18,334
39,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,291
Gold Earned
73,785
228
Minions Killed
272
0
Camps Cleared
0
1,897,948
Distance Traveled
1,907,494
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,004
652
37
2
0
406,236
3
W
Ullr
16,464
716
84
4
0
429,271
0
W
Ravana
14,600
635
34
1
0
377,126
2
W
Chernobog
14,977
651
60
3
0
346,977
1
L
Sobek
14,245
619
31
1
0
396,394
2
W
Medusa
14,529
632
57
2
0
350,207
1
W
Cthulhu
13,215
575
37
2
0
403,913
0
L
Baba Yaga
13,161
572
28
1
0
376,456
2
L
Danzaburou
17,564
764
86
4
0
318,833
1
L
Sol
14,317
622
46
2
0
400,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role