Player Matchup

Scylla
Scylla
Crystalcreeper12
Scylla
Level 103
God Stats
6W - 13L
1,417 SR
Queue Stats
32W - 38L
1,490 Elo+
Solo
Loki
Loki
Mistdemon45
Loki
Level 116
God Stats
8W - 7L
1,427 SR
Queue Stats
445W - 480L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Tagany
Zhong Kui
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 115L
1,498 Elo+
Party 2
Sobek
Sobek
Vayae
Sobek
Level 25
God Stats
9W - 8L
1,532 SR
Queue Stats
87W - 82L
1,524 Elo+
Party 2
Izanami
Izanami
Wickedition
Izanami
Level 108
God Stats
11W - 7L
1,681 SR
Queue Stats
633W - 679L
1,529 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,511 Elo+

VS

Team Averages
Level 41
1,511 SR
1,518 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BasicChannels
Thoth
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 64L
1,394 Elo+
Solo
Susano
Susano
Blooodyz
Susano
Level 69
God Stats
2W - 8L
1,403 SR
Queue Stats
221W - 208L
1,598 Elo+
Party 1
Ares
Ares
Drey4113
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Zeus
Zeus
GodzRmx
Zeus
Level 21
God Stats
7W - 6L
1,650 SR
Queue Stats
19W - 15L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
9,253
1,322
6,688
5,807
1,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 5 / 11
9,231
1,319
6,739
6,897
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Tagany
Zhong Kui
14
2 / 1 / 14
8,163
1,166
9,544
9,490
6,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Vayae
Sobek
14
0 / 4 / 10
7,241
1,034
2,503
13,947
10,530
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Wickedition
Izanami
16
10 / 2 / 12
10,238
1,463
13,745
8,042
2,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

272

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 4 / 6
8,718
1,245
9,482
7,765
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 3
7,506
1,072
2,715
3,256
990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Blooodyz
Susano
14
5 / 7 / 5
8,713
1,245
13,679
10,888
4,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
2 / 5 / 8
7,955
1,136
5,390
12,074
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
GodzRmx
Zeus
13
0 / 6 / 8
7,462
1,066
9,916
8,004
2,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
24
Kills
13
13
Deaths
24
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
4
6
1.75
L
2
2
3
1.75
L
Susano
Blooodyz
Susano
5
7
5
1.07
W
6
1
11
11.5
L
Ares
2
5
8
1.2
L
Zeus
GodzRmx
Zeus
0
6
8
0.67
W
6
5
11
2.3
W
Zhong Kui
Tagany
Zhong Kui
2
1
14
9
W
Sobek
Vayae
Sobek
0
4
10
1.25
W
Izanami
Wickedition
Izanami
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,219
Damage
41,182
44,183
Taken
41,987
24,825
Mitigated
22,417
5,663
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,482
1,002
0
195
7,765
2,766
0
4,713
3,052
33,237
0
L
2,715
196
0
0
3,256
990
0
1,000
2,256
9,338
0
L
Susano
Blooodyz
Susano
13,679
2,216
0
767
10,888
4,995
0
3,895
6,993
0
20,834
W
6,688
647
0
873
5,807
1,946
0
3,170
2,597
18,723
0
L
Ares
5,390
120
0
303
12,074
10,932
0
5,763
6,311
9,502
0
L
Zeus
GodzRmx
Zeus
9,916
2,202
0
573
8,004
2,734
0
3,364
4,640
31,870
0
W
6,739
1,975
0
0
6,897
2,463
0
2,994
3,816
0
16,750
W
Zhong Kui
Tagany
Zhong Kui
9,544
998
0
2,599
9,490
6,907
0
7,117
2,328
26,013
0
W
Sobek
Vayae
Sobek
2,503
117
0
1,511
13,947
10,530
0
10,159
3,669
11,427
0
W
Izanami
Wickedition
Izanami
13,745
9,902
0
680
8,042
2,979
0
4,063
3,891
0
35,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
40,354
147
Minions Killed
136
7
Camps Cleared
4
721,131
Distance Traveled
593,705
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,718
1,245
56
8
2
138,528
0
L
Thoth
7,506
1,072
15
2
0
81,313
0
L
Susano
8,713
1,245
16
2
1
145,292
0
W
Scylla
9,253
1,322
23
3
4
146,796
1
L
Ares
7,955
1,136
3
0
0
108,309
0
L
Zeus
7,462
1,066
46
7
1
120,263
0
W
Loki
9,231
1,319
17
2
0
145,201
1
W
Zhong Kui
8,163
1,166
22
3
2
156,090
1
W
Sobek
7,241
1,034
19
3
0
142,490
0
W
Izanami
10,238
1,463
66
9
1
130,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role