Player Matchup

Neith
Neith
AAsteriuSS
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,456 Elo+
Party 3
Thanatos
Thanatos
IMACTUALLYASIAN
Thanatos
Level 67
God Stats
0W - 2L
1,340 SR
Queue Stats
25W - 28L
1,485 Elo+
Party 3
Poseidon
Poseidon
Michel2717
Poseidon
Level 103
God Stats
2W - 3L
1,604 SR
Queue Stats
99W - 99L
1,538 Elo+
Party 4
King Arthur
King Arthur
Raptorrion
King Arthur
Level 104
God Stats
27W - 27L
1,379 SR
Queue Stats
241W - 242L
1,517 Elo+
Solo
Atlas
Atlas
Sniperlamb24
Atlas
Level 28
God Stats
0W - 1L
1,563 SR
Queue Stats
24W - 24L
1,427 Elo+
Party 4
Team Averages
Level 61
1,477 SR
1,484 Elo+

VS

Team Averages
Level 60
1,447 SR
1,472 Elo+
Ymir
Ymir
Teplogazik
Ymir
Level 6
God Stats
5W - 2L
1,839 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tyagor
Ah Muzen Cab
Level 58
God Stats
11W - 17L
1,249 SR
Queue Stats
103W - 123L
1,411 Elo+
Solo
Bastet
Bastet
alexcho
Bastet
Level 29
God Stats
3W - 4L
1,287 SR
Queue Stats
82W - 85L
1,505 Elo+
Party 1
Nox
Nox
davidprados_18
Nox
Level 117
God Stats
15W - 19L
1,462 SR
Queue Stats
119W - 118L
1,474 Elo+
Party 1
Vamana
Vamana
ДаняБукин
Vamana
Level 89
God Stats
3W - 1L
1,399 SR
Queue Stats
56W - 46L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 1
6,688
478
10,024
9,044
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
11
2 / 5 / 1
7,047
503
2,586
10,294
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Michel2717
Poseidon
11
0 / 3 / 1
6,739
481
4,173
5,588
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Raptorrion
King Arthur
14
1 / 0 / 0
7,591
542
6,941
11,940
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
5,637
403
2,894
11,792
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,336
524
3,154
9,529
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Tyagor
Ah Muzen Cab
12
3 / 1 / 1
7,186
513
9,627
9,013
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
alexcho
Bastet
13
4 / 1 / 1
7,662
547
5,586
9,151
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 1
8,594
614
7,997
5,676
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
7,511
537
8,627
10,357
8,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
1
1.5
L
Thanatos
2
5
1
0.5
L
Poseidon
Michel2717
Poseidon
0
3
1
0.17
L
King Arthur
Raptorrion
King Arthur
1
0
0
1
L
0
4
1
0.13
W
1
0
4
3
W
Ah Muzen Cab
Tyagor
Ah Muzen Cab
3
1
1
3.5
W
Bastet
alexcho
Bastet
4
1
1
4.5
W
4
1
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
34,991
48,658
Taken
43,726
23,521
Mitigated
24,903
12,075
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,024
4,092
0
2,928
9,044
3,086
0
2,780
6,264
0
42,456
L
Thanatos
2,586
614
0
3,934
10,294
3,508
0
2,975
7,319
0
34,555
L
Poseidon
Michel2717
Poseidon
4,173
664
0
365
5,588
1,550
0
1,519
4,069
42,041
0
L
King Arthur
Raptorrion
King Arthur
6,941
917
0
2,879
11,940
7,638
0
1,972
9,968
4,416
45,528
L
2,894
833
122
1,847
11,792
7,739
0
1,905
9,887
14,175
0
W
3,154
118
0
1,421
9,529
8,066
23
1,684
7,805
22,397
0
W
Ah Muzen Cab
Tyagor
Ah Muzen Cab
9,627
4,256
0
4,768
9,013
2,833
1,408
705
8,308
0
58,450
W
Bastet
alexcho
Bastet
5,586
2,085
232
5,316
9,151
3,125
127
1,008
8,143
0
47,028
W
7,997
358
0
700
5,676
2,227
213
2,987
2,601
59,682
0
W
8,627
3,683
0
3,631
10,357
8,652
1,472
1,179
8,589
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
38,289
375
Minions Killed
448
0
Camps Cleared
0
1,286,291
Distance Traveled
1,439,965
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,688
478
97
7
0
241,061
0
L
Thanatos
7,047
503
68
5
0
248,246
1
L
Poseidon
6,739
481
82
6
0
252,210
2
L
King Arthur
7,591
542
113
8
0
286,392
0
L
Atlas
5,637
403
15
1
0
258,382
1
W
Ymir
7,336
524
38
3
0
282,541
2
W
Ah Muzen Cab
7,186
513
108
8
0
280,238
6
W
Bastet
7,662
547
84
6
0
301,798
1
W
Nox
8,594
614
122
9
0
282,806
4
W
Vamana
7,511
537
96
7
0
292,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role