Player Matchup

Chaac
Chaac
ItsApplejak
Chaac
Level 158
God Stats
14W - 9L
1,660 SR
Queue Stats
912W - 547L
1,641 Elo+
Party 1
Eset
Eset
Relm_of_darknes
Eset
Level 159
God Stats
14W - 13L
1,587 SR
Queue Stats
951W - 565L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
iTz_Difi
Danzaburou
Level 155
God Stats
5W - 11L
1,509 SR
Queue Stats
755W - 696L
1,560 Elo+
Party 1
Team Averages
Level 157
1,585 SR
1,614 Elo+

VS

Team Averages
Level 81
1,634 SR
1,510 Elo+
Chaac
Chaac
UrxBabyxFood
Chaac
Level 126
God Stats
4W - 0L
1,638 SR
Queue Stats
181W - 166L
1,472 Elo+
Party 2
Ymir
Ymir
V3N0M SKR
Ymir
Level 17
God Stats
26W - 13L
1,657 SR
Queue Stats
28W - 19L
1,542 Elo+
Party 2
Sol
Sol
thesaltylegend
Sol
Level 101
God Stats
5W - 1L
1,608 SR
Queue Stats
61W - 61L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,386
645
9,475
12,177
6,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 4 / 7
7,925
610
8,057
9,349
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
iTz_Difi
Danzaburou
11
3 / 2 / 5
8,428
648
7,925
10,537
3,776
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,511
655
15,101
13,182
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
1 / 4 / 4
8,322
640
3,610
11,577
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 3
8,558
658
9,985
7,730
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
8
Kills
7
7
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
L
1
4
7
1.13
W
3
1
4
5
W
Ymir
1
4
4
0.75
L
Danzaburou
iTz_Difi
Danzaburou
3
2
5
2.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
28,696
32,063
Taken
32,489
14,640
Mitigated
20,211
9,425
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,475
3,160
0
3,829
12,177
6,720
0
5,157
6,499
0
19,006
L
8,057
354
798
2,483
9,349
4,144
0
3,059
5,993
25,808
0
W
15,101
2,498
556
8,258
13,182
9,802
117
3,478
9,302
0
38,213
W
Ymir
3,610
577
0
2,335
11,577
7,603
88
2,387
8,813
10,575
0
L
Danzaburou
iTz_Difi
Danzaburou
7,925
4,438
0
2,315
10,537
3,776
0
4,546
5,796
0
23,061
W
9,985
3,895
0
2,547
7,730
2,806
541
1,801
5,780
33,675
3,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
25,391
109
Minions Killed
127
6
Camps Cleared
5
711,185
Distance Traveled
717,219
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,386
645
25
2
0
255,093
1
L
Eset
7,925
610
45
3
1
215,582
6
W
Chaac
8,511
655
41
3
1
256,588
5
W
Ymir
8,322
640
11
1
0
235,720
1
L
Danzaburou
8,428
648
39
3
5
240,510
3
W
Sol
8,558
658
75
6
4
224,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role