Player Matchup

Ares
Ares
G4M3RZ3RO
Ares
Level 65
God Stats
2W - 2L
1,581 SR
Queue Stats
69W - 74L
1,336 Elo+
Solo
Scylla
Scylla
JELLYFISH653
Scylla
Level 69
God Stats
29W - 26L
1,540 SR
Queue Stats
210W - 216L
1,343 Elo+
Solo
Ullr
Ullr
RedPoisonFrog
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,350 Elo+
Solo
Ravana
Ravana
Uholly_Spirit
Ravana
Level 153
God Stats
17W - 20L
1,460 SR
Queue Stats
492W - 472L
1,393 Elo+
Solo
Achilles
Achilles
ur_girl_love__me
Achilles
Level 79
God Stats
15W - 8L
1,502 SR
Queue Stats
274W - 320L
1,427 Elo+
Solo
Team Averages
Level 82
1,517 SR
1,370 Elo+

VS

Team Averages
Level 99
1,482 SR
1,397 Elo+
Chaac
Chaac
CheekiestRanger
Chaac
Level 132
God Stats
4W - 1L
1,453 SR
Queue Stats
357W - 399L
1,404 Elo+
Solo
Kukulkan
Kukulkan
FIREst0rm
Kukulkan
Level 67
God Stats
6W - 4L
1,469 SR
Queue Stats
170W - 192L
1,376 Elo+
Solo
Hou Yi
Hou Yi
IvanHuerta
Hou Yi
Level 124
God Stats
2W - 1L
1,591 SR
Queue Stats
41W - 37L
1,402 Elo+
Party 1
Loki
Loki
NBT DRAGO
Loki
Level 106
God Stats
22W - 23L
1,473 SR
Queue Stats
391W - 392L
1,428 Elo+
Solo
Geb
Geb
TorgonTTV
Geb
Level 64
God Stats
4W - 3L
1,423 SR
Queue Stats
275W - 344L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 1
6,239
446
1,449
9,699
8,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
3 / 3 / 3
7,721
552
6,282
7,327
2,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 2
6,754
482
3,767
7,622
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 3
8,275
591
7,715
7,800
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 2
7,506
536
8,968
13,131
13,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,851
561
8,363
11,174
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
FIREst0rm
Kukulkan
13
1 / 3 / 4
7,627
545
4,480
7,775
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
IvanHuerta
Hou Yi
13
6 / 2 / 1
7,505
536
10,370
10,295
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
3 / 3 / 2
8,165
583
7,052
11,531
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 1 / 5
7,229
516
3,148
7,019
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
14
14
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Kukulkan
FIREst0rm
Kukulkan
1
3
4
1
L
Ares
1
1
1
1.5
W
Hou Yi
IvanHuerta
Hou Yi
6
2
1
3.25
L
Scylla
3
3
3
1.5
W
Loki
3
3
2
1.33
L
1
4
2
0.5
W
0
1
5
2.5
L
4
3
3
1.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
33,413
45,579
Taken
47,794
29,892
Mitigated
20,844
8,483
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,363
2,126
0
5,479
11,174
5,992
0
2,197
8,829
0
38,994
W
Kukulkan
FIREst0rm
Kukulkan
4,480
702
0
2,223
7,775
2,546
0
1,939
5,646
45,093
0
L
Ares
1,449
300
0
1,369
9,699
8,853
262
2,047
7,652
21,651
0
W
Hou Yi
IvanHuerta
Hou Yi
10,370
5,651
0
3,960
10,295
3,087
1,178
2,536
7,624
0
53,966
L
Scylla
6,282
908
0
1,636
7,327
2,242
0
1,776
5,551
35,014
0
W
Loki
7,052
2,255
0
2,191
11,531
4,783
0
1,302
10,189
0
39,662
L
3,767
1,641
136
1,341
7,622
2,595
75
1,486
6,136
0
29,316
W
3,148
393
228
1,481
7,019
4,436
81
1,032
5,955
22,026
0
L
7,715
2,229
0
2,606
7,800
2,809
0
1,838
5,962
0
51,363
L
8,968
3,262
0
1,395
13,131
13,393
907
481
12,650
3,610
41,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
38,377
326
Minions Killed
364
0
Camps Cleared
0
1,298,622
Distance Traveled
1,374,736
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,851
561
69
5
0
301,981
0
W
Kukulkan
7,627
545
100
7
0
264,303
0
L
Ares
6,239
446
34
2
0
240,226
5
W
Hou Yi
7,505
536
82
6
0
227,366
4
L
Scylla
7,721
552
72
5
0
249,941
4
W
Loki
8,165
583
83
6
0
289,864
2
L
Ullr
6,754
482
46
3
0
225,335
2
W
Geb
7,229
516
30
2
0
291,222
2
L
Ravana
8,275
591
95
7
0
301,239
6
L
Achilles
7,506
536
79
6
0
281,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role