Player Matchup

Gilgamesh
Gilgamesh
Adrios18
Gilgamesh
Level 83
God Stats
6W - 4L
1,642 SR
Queue Stats
77W - 85L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
Jennu
Xing Tian
Level 40
God Stats
0W - 3L
1,287 SR
Queue Stats
44W - 47L
1,438 Elo+
Party 2
Nox
Nox
OSHIZU
Nox
Level 70
God Stats
6W - 10L
1,403 SR
Queue Stats
183W - 189L
1,506 Elo+
Solo
Jing Wei
Jing Wei
drdadadoom
Jing Wei
Level 41
God Stats
16W - 17L
1,595 SR
Queue Stats
19W - 21L
1,573 Elo+
Solo
Hun Batz
Hun Batz
jjuanfe
Hun Batz
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,526 Elo+
Solo
Team Averages
Level 54
1,485 SR
1,503 Elo+

VS

Team Averages
Level 74
1,520 SR
1,593 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ActionAxson
Achilles
Level 8
God Stats
8W - 6L
1,259 SR
Queue Stats
26W - 24L
1,588 Elo+
Party 1
Merlin
Merlin
CrushingThunder
Merlin
Level 117
God Stats
7W - 4L
1,647 SR
Queue Stats
64W - 47L
1,620 Elo+
Party 1
Persephone
Persephone
PsionicTrap
Persephone
Level 36
God Stats
3W - 3L
1,535 SR
Queue Stats
49W - 33L
1,633 Elo+
Party 1
Khepri
Khepri
RomaGay
Khepri
Level 102
God Stats
14W - 9L
1,657 SR
Queue Stats
67W - 52L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrios18
Gilgamesh
15
0 / 5 / 2
9,430
943
11,669
25,864
20,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Jennu
Xing Tian
15
0 / 2 / 2
9,640
964
8,542
14,970
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
OSHIZU
Nox
15
1 / 6 / 1
9,182
918
6,044
12,278
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
drdadadoom
Jing Wei
15
2 / 8 / 1
9,694
969
11,063
17,573
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
jjuanfe
Hun Batz
14
0 / 1 / 1
8,291
829
465
2,039
667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 0 / 14
11,023
1,102
15,530
9,553
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
ActionAxson
Achilles
17
3 / 0 / 12
9,956
996
5,962
8,512
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 13
10,471
1,047
23,471
6,052
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
PsionicTrap
Persephone
17
7 / 1 / 12
11,171
1,117
14,095
7,225
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
RomaGay
Khepri
16
1 / 1 / 17
10,630
1,063
9,851
9,510
12,436
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
90
3
Kills
22
22
Deaths
3
7
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
14
12
W
Achilles
ActionAxson
Achilles
3
0
12
9
L
Gilgamesh
Adrios18
Gilgamesh
0
5
2
0.2
W
6
1
13
12.5
L
Xing Tian
Jennu
Xing Tian
0
2
2
0.5
L
Nox
OSHIZU
Nox
1
6
1
0.25
W
Persephone
PsionicTrap
Persephone
7
1
12
13
W
Khepri
RomaGay
Khepri
1
1
17
9.5
L
Jing Wei
drdadadoom
Jing Wei
2
8
1
0.31
L
Hun Batz
jjuanfe
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
68,909
72,724
Taken
40,852
48,449
Mitigated
35,755
4,594
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,530
2,579
0
4,578
9,553
8,881
0
3,307
6,246
101
36,285
W
Achilles
ActionAxson
Achilles
5,962
1,996
0
689
8,512
8,326
0
3,363
5,149
0
9,388
L
Gilgamesh
Adrios18
Gilgamesh
11,669
2,577
1,375
1,124
25,864
20,852
0
17,617
7,415
3,371
27,805
W
23,471
2,091
0
197
6,052
3,033
0
1,461
4,591
39,352
0
L
Xing Tian
Jennu
Xing Tian
8,542
508
0
817
14,970
16,033
0
8,855
5,485
14,176
0
L
Nox
OSHIZU
Nox
6,044
556
0
465
12,278
4,759
0
7,524
4,446
21,662
0
W
Persephone
PsionicTrap
Persephone
14,095
1,114
0
882
7,225
3,079
0
3,634
3,590
37,546
0
W
Khepri
RomaGay
Khepri
9,851
306
0
1,478
9,510
12,436
0
4,658
4,852
16,285
0
L
Jing Wei
drdadadoom
Jing Wei
11,063
6,039
0
684
17,573
6,138
0
11,967
5,333
0
30,289
L
Hun Batz
jjuanfe
Hun Batz
465
136
0
129
2,039
667
0
1,552
487
0
8,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
53,251
150
Minions Killed
191
7
Camps Cleared
4
891,002
Distance Traveled
1,109,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,023
1,102
58
6
0
236,688
0
W
Achilles
9,956
996
8
1
1
247,829
0
L
Gilgamesh
9,430
943
41
4
1
219,610
0
W
Merlin
10,471
1,047
46
5
2
201,282
0
L
Xing Tian
9,640
964
12
1
0
211,692
0
L
Nox
9,182
918
42
4
1
196,081
0
W
Persephone
11,171
1,117
67
7
0
209,642
0
W
Khepri
10,630
1,063
12
1
1
214,425
0
L
Jing Wei
9,694
969
42
4
5
208,287
0
L
Hun Batz
8,291
829
13
1
0
55,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role