Player Matchup

Ullr
Ullr
CEL_s2_MAJ
Ullr
Level 105
God Stats
167W - 217L
1,522 SR
Queue Stats
688W - 828L
1,426 Elo+
Party 1
Mulan
Mulan
Celvip
Mulan
Level 48
God Stats
38W - 43L
1,496 SR
Queue Stats
218W - 265L
1,436 Elo+
Party 1
Ymir
Ymir
Hasta_Ia_vista69
Ymir
Level 100
God Stats
25W - 24L
1,496 SR
Queue Stats
642W - 767L
1,431 Elo+
Party 1
Loki
Loki
XxShadowHappxX
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,488 Elo+
Solo
Hera
Hera
tanshio4005
Hera
Level 68
God Stats
29W - 31L
1,580 SR
Queue Stats
301W - 364L
1,462 Elo+
Party 1
Team Averages
Level 73
1,519 SR
1,449 Elo+

VS

Team Averages
Level 94
1,487 SR
1,394 Elo+
Athena
Athena
HoofHearted54
Athena
Level 100
God Stats
7W - 4L
1,601 SR
Queue Stats
69W - 58L
1,432 Elo+
Solo
Tiamat
Tiamat
Mintstar6557
Tiamat
Level 128
God Stats
60W - 51L
1,506 SR
Queue Stats
257W - 269L
1,410 Elo+
Party 2
Bellona
Bellona
Noeru_Niihashi
Bellona
Level 147
God Stats
508W - 461L
1,504 SR
Queue Stats
641W - 665L
1,445 Elo+
Solo
Achilles
Achilles
Solorio27
Achilles
Level 67
God Stats
32W - 56L
1,347 SR
Queue Stats
135W - 146L
1,388 Elo+
Solo
Charybdis
Charybdis
zeyosi
Charybdis
Level 27
God Stats
16W - 20L
1,478 SR
Queue Stats
23W - 32L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,147
538
7,519
9,443
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Celvip
Mulan
18
4 / 3 / 1
10,165
598
12,980
18,615
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 0 / 9
8,639
508
6,939
8,863
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 5
7,508
442
6,781
9,415
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 8
9,491
558
9,640
6,864
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,160
421
3,318
16,477
10,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
13
1 / 6 / 0
8,505
500
9,089
13,678
9,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 1
9,425
554
14,019
15,757
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Solorio27
Achilles
7
1 / 0 / 1
6,136
361
1,361
2,855
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
zeyosi
Charybdis
11
0 / 5 / 1
6,967
410
7,305
13,219
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
7
7
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Mulan
Celvip
Mulan
4
3
1
1.5
W
3
0
9
7.5
L
0
5
1
0.1
L
Tiamat
1
6
0
0.17
L
5
2
1
2.75
L
Achilles
Solorio27
Achilles
1
0
1
1.5
W
1
3
5
1.17
W
4
0
8
8
L
Charybdis
zeyosi
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
35,092
53,200
Taken
61,986
27,490
Mitigated
37,771
22,295
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,519
2,993
0
4,119
9,443
3,132
2,345
2,741
6,702
0
62,604
W
Mulan
Celvip
Mulan
12,980
2,256
0
8,609
18,615
12,087
316
2,036
15,690
4,616
67,597
W
6,939
1,116
717
2,708
8,863
6,954
342
2,834
5,945
20,041
0
L
3,318
1,125
1,559
2,432
16,477
10,923
0
6,392
10,034
21,132
0
L
Tiamat
9,089
876
94
4,298
13,678
9,271
46
6,742
6,855
58,820
0
L
14,019
5,953
0
4,900
15,757
12,949
450
1,400
13,478
2,514
58,634
L
Achilles
Solorio27
Achilles
1,361
609
0
495
2,855
804
0
0
2,794
0
16,458
W
6,781
1,560
0
3,713
9,415
2,654
461
2,079
7,231
0
37,022
W
9,640
3,351
0
2,429
6,864
2,663
520
3,987
2,877
69,122
0
L
Charybdis
zeyosi
Charybdis
7,305
3,453
0
4,248
13,219
3,824
0
3,597
9,571
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
38,193
491
Minions Killed
396
0
Camps Cleared
0
1,691,453
Distance Traveled
1,360,092
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,147
538
117
7
0
312,962
0
W
Mulan
10,165
598
131
8
0
321,924
1
W
Ymir
8,639
508
34
2
0
339,298
4
L
Athena
7,160
421
40
2
0
317,858
7
L
Tiamat
8,505
500
116
7
0
314,233
4
L
Bellona
9,425
554
120
7
0
295,673
1
L
Achilles
6,136
361
45
3
0
133,524
2
W
Loki
7,508
442
80
5
0
370,693
6
W
Hera
9,491
558
129
8
0
346,576
5
L
Charybdis
6,967
410
75
4
0
298,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role