Player Matchup

Ymir
Ymir
QuickKitten7711
Ymir
Level 56
God Stats
3W - 4L
1,515 SR
Queue Stats
31W - 51L
1,263 Elo+
Party 2
Skadi
Skadi
SpiderChop77
Skadi
Level 29
God Stats
5W - 2L
1,493 SR
Queue Stats
10W - 12L
1,232 Elo+
Party 2
Zeus
Zeus
djDEVILISHrd
Zeus
Level 144
God Stats
10W - 5L
1,524 SR
Queue Stats
88W - 93L
1,415 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,304 Elo+

VS

Team Averages
Level 41
1,451 SR
1,214 Elo+
Cupid
Cupid
Disney_Queen0624
Cupid
Level 69
God Stats
30W - 26L
1,488 SR
Queue Stats
271W - 415L
1,154 Elo+
Party 1
Olorun
Olorun
PerseusBlack222
Olorun
Level 43
God Stats
1W - 3L
1,364 SR
Queue Stats
18W - 33L
1,384 Elo+
Solo
Ganesha
Ganesha
chickentendies02
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 55L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 13
8,006
890
3,505
11,251
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 11
7,263
807
6,034
6,783
2,040
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 1 / 4
9,145
1,016
17,277
3,786
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,065
674
3,965
9,991
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 2 / 2
7,047
783
4,046
8,586
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 6
6,662
740
3,098
10,963
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
6
6
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
4
2
2
2.5
W
2
3
13
2.83
W
2
2
11
3.75
L
0
5
6
0.6
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
11,109
21,820
Taken
29,540
13,404
Mitigated
14,833
5,071
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,965
2,463
179
548
9,991
3,864
0
7,130
2,861
0
11,775
L
4,046
2,889
0
1,172
8,586
3,145
0
6,666
1,920
21,235
0
W
3,505
628
0
2,770
11,251
9,963
560
2,987
8,264
6,884
0
W
6,034
2,158
30
923
6,783
2,040
445
3,613
3,170
0
20,850
L
3,098
396
0
1,197
10,963
7,824
0
7,322
3,641
8,208
0
W
17,277
2,313
0
1,348
3,786
1,401
704
619
3,167
55,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
19,774
116
Minions Killed
55
6
Camps Cleared
3
525,290
Distance Traveled
434,867
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,065
674
23
3
1
127,649
0
L
Olorun
7,047
783
32
4
2
151,105
2
W
Ymir
8,006
890
7
1
1
181,399
2
W
Skadi
7,263
807
26
3
1
163,606
4
L
Ganesha
6,662
740
0
0
0
156,113
0
W
Zeus
9,145
1,016
83
9
4
180,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role