Player Matchup

Vulcan
Vulcan
J1mb4H
Vulcan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 37L
1,550 Elo+
Party 2
Odin
Odin
MoldChilester
Odin
Level 45
God Stats
6W - 2L
1,644 SR
Queue Stats
35W - 18L
1,559 Elo+
Party 2
Pele
Pele
ReginaVaiper
Pele
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,595 Elo+
Party 2
Team Averages
Level 82
1,548 SR
1,568 Elo+

VS

Team Averages
Level 21
1,402 SR
1,058 Elo+
Danzaburou
Danzaburou
Masanet95
Danzaburou
Level 19
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 18L
1,017 Elo+
Party 1
Sun Wukong
Sun Wukong
Mathias-bh
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
1,111 Elo+
Party 1
Ra
Ra
passme
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
J1mb4H
Vulcan
13
5 / 1 / 16
9,126
830
11,716
5,931
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 17
9,307
846
11,919
9,771
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
13 / 0 / 6
9,753
887
8,682
8,368
2,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Masanet95
Danzaburou
9
0 / 8 / 1
6,168
561
2,799
11,375
3,614
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Mathias-bh
Sun Wukong
9
1 / 8 / 0
6,960
633
5,050
13,822
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
10
1 / 8 / 1
6,806
619
5,303
9,517
5,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
24
Kills
2
2
Deaths
24
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
J1mb4H
Vulcan
5
1
16
13
L
Danzaburou
Masanet95
Danzaburou
0
8
1
0.06
L
Sun Wukong
Mathias-bh
Sun Wukong
1
8
0
0.13
W
6
1
17
14.5
W
13
0
6
16
L
Ra
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
13,152
24,070
Taken
34,714
12,661
Mitigated
18,299
9,610
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
J1mb4H
Vulcan
11,716
3,174
0
2,562
5,931
2,059
767
1,606
4,102
38,375
0
L
Danzaburou
Masanet95
Danzaburou
2,799
823
647
1,259
11,375
3,614
0
4,527
6,562
0
6,993
L
Sun Wukong
Mathias-bh
Sun Wukong
5,050
1,057
651
1,671
13,822
8,776
0
5,832
7,704
0
8,156
W
11,919
1,644
130
3,475
9,771
7,671
497
1,687
7,701
5,495
19,573
W
8,682
1,565
0
3,443
8,368
2,931
93
2,792
5,545
0
29,241
L
Ra
5,303
631
284
384
9,517
5,909
0
2,660
6,679
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
19,934
123
Minions Killed
74
9
Camps Cleared
0
691,111
Distance Traveled
521,746
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,126
830
61
6
3
227,442
2
L
Danzaburou
6,168
561
9
1
0
161,095
1
L
Sun Wukong
6,960
633
12
1
0
186,742
0
W
Odin
9,307
846
26
2
2
236,685
3
W
Pele
9,753
887
36
3
4
226,984
3
L
Ra
6,806
619
53
5
0
173,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role