Player Matchup

Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BerryVIPCZ
Rama
Level 137
God Stats
1W - 2L
1,379 SR
Queue Stats
50W - 41L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
WolFear-6
Kuzenbo
Level 127
God Stats
0W - 1L
1,818 SR
Queue Stats
29W - 26L
1,455 Elo+
Party 1
Anubis
Anubis
ninjazz2003
Anubis
Level 69
God Stats
3W - 4L
1,522 SR
Queue Stats
138W - 127L
1,472 Elo+
Solo
Discordia
Discordia
skinnynice
Discordia
Level 22
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 4L
1,400 Elo+
Party 1
Team Averages
Level 94
1,587 SR
1,470 Elo+

VS

Team Averages
Level 119
1,531 SR
1,459 Elo+
Ares
Ares
Monsterbosslol
Ares
Level 99
God Stats
1W - 0L
1,565 SR
Queue Stats
39W - 35L
1,460 Elo+
Solo
Medusa
Medusa
MutePunk
Medusa
Level 109
God Stats
3W - 0L
1,782 SR
Queue Stats
117W - 117L
1,472 Elo+
Solo
Ravana
Ravana
Nagnarog
Ravana
Level 115
God Stats
2W - 1L
1,345 SR
Queue Stats
140W - 121L
1,448 Elo+
Solo
Bakasura
Bakasura
PriD3 GamerZz
Bakasura
Level 138
God Stats
1W - 1L
1,462 SR
Queue Stats
343W - 356L
1,451 Elo+
Solo
Thoth
Thoth
xDiexDie
Thoth
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 93L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
1 / 5 / 13
10,423
613
10,691
17,254
19,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 9 / 9
10,941
644
25,288
17,633
7,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
WolFear-6
Kuzenbo
17
2 / 5 / 12
10,662
627
15,877
27,929
35,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
19
8 / 5 / 6
12,392
729
21,287
14,964
7,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
skinnynice
Discordia
17
2 / 7 / 12
10,391
611
12,788
10,620
3,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
13,370
786
15,486
25,140
29,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
MutePunk
Medusa
20
9 / 2 / 13
12,884
758
20,225
19,595
9,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Nagnarog
Ravana
19
8 / 3 / 16
11,934
702
17,062
19,832
16,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
PriD3 GamerZz
Bakasura
18
3 / 9 / 10
11,368
669
9,343
22,325
12,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
xDiexDie
Thoth
20
6 / 0 / 17
12,632
743
17,023
10,744
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
17
Kills
31
31
Deaths
17
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
13
1.5
L
4
9
9
0.94
W
5
3
20
5
W
Medusa
MutePunk
Medusa
9
2
13
7.75
W
Ravana
Nagnarog
Ravana
8
3
16
5.33
W
Bakasura
PriD3 GamerZz
Bakasura
3
9
10
0.89
L
Kuzenbo
WolFear-6
Kuzenbo
2
5
12
1.6
L
Anubis
8
5
6
2.2
L
Discordia
skinnynice
Discordia
2
7
12
1.14
W
Thoth
xDiexDie
Thoth
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,931
Damage
79,139
88,400
Taken
97,636
74,272
Mitigated
72,451
28,741
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,691
730
870
3,473
17,254
19,977
99
5,438
11,386
0
20,702
L
25,288
14,376
526
3,690
17,633
7,259
1,373
6,512
10,771
0
48,999
W
15,486
940
5,426
5,343
25,140
29,188
186
10,059
15,081
21,533
0
W
Medusa
MutePunk
Medusa
20,225
10,013
4,867
7,257
19,595
9,499
2,067
11,468
8,127
0
46,502
W
Ravana
Nagnarog
Ravana
17,062
3,702
1,578
5,071
19,832
16,611
760
10,476
9,356
0
31,083
W
Bakasura
PriD3 GamerZz
Bakasura
9,343
6,414
2,889
4,080
22,325
12,073
984
12,847
9,478
0
16,775
L
Kuzenbo
WolFear-6
Kuzenbo
15,877
5,313
1,735
9,482
27,929
35,445
0
11,114
16,726
23,477
0
L
Anubis
21,287
297
785
6,961
14,964
7,706
188
5,976
8,988
50,766
0
L
Discordia
skinnynice
Discordia
12,788
1,780
348
871
10,620
3,885
88
3,469
7,151
21,755
0
W
Thoth
xDiexDie
Thoth
17,023
785
714
1,336
10,744
5,080
1,261
5,102
5,642
49,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
62,188
177
Minions Killed
187
0
Camps Cleared
0
1,372,570
Distance Traveled
1,656,774
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,423
613
23
1
0
298,747
0
L
Rama
10,941
644
68
4
0
230,086
1
W
Ares
13,370
786
8
0
0
364,456
1
W
Medusa
12,884
758
52
3
0
354,771
4
W
Ravana
11,934
702
30
2
0
307,730
0
W
Bakasura
11,368
669
35
2
0
296,206
0
L
Kuzenbo
10,662
627
15
1
0
333,062
0
L
Anubis
12,392
729
56
3
0
250,909
1
L
Discordia
10,391
611
15
1
0
259,766
1
W
Thoth
12,632
743
62
4
0
333,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role