Player Matchup

Artio
Artio
AM Speed Master
Artio
Level 45
God Stats
3W - 7L
1,530 SR
Queue Stats
14W - 24L
1,360 Elo+
Party 2
Izanami
Izanami
Legit Colin
Izanami
Level 60
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 36L
1,361 Elo+
Party 2
Set
Set
PondaRoweskii
Set
Level 68
God Stats
4W - 8L
1,359 SR
Queue Stats
17W - 28L
1,316 Elo+
Solo
Zeus
Zeus
RedPoisonFrog
Zeus
Level 46
God Stats
15W - 17L
1,441 SR
Queue Stats
31W - 38L
1,336 Elo+
Solo
Skadi
Skadi
dajango
Skadi
Level 100
God Stats
15W - 13L
1,509 SR
Queue Stats
287W - 381L
1,381 Elo+
Solo
Team Averages
Level 64
1,460 SR
1,350 Elo+

VS

Team Averages
Level 109
1,585 SR
1,395 Elo+
Chang'e
Chang'e
FIREst0rm
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 192L
1,387 Elo+
Solo
Ullr
Ullr
IPASHOKPRIMETIME
Ullr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,356 Elo+
Solo
The Morrigan
The Morrigan
IvanHuerta
The Morrigan
Level 124
God Stats
7W - 2L
1,576 SR
Queue Stats
41W - 37L
1,420 Elo+
Party 1
Kali
Kali
Probert1977
Kali
Level 144
God Stats
22W - 14L
1,623 SR
Queue Stats
144W - 146L
1,425 Elo+
Solo
Geb
Geb
TorgonTTV
Geb
Level 64
God Stats
4W - 3L
1,728 SR
Queue Stats
275W - 344L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
6,302
485
2,821
7,481
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Legit Colin
Izanami
12
7 / 1 / 2
8,069
621
10,406
6,157
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 2
7,039
541
5,935
10,030
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 2 / 2
7,608
585
6,285
8,942
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
dajango
Skadi
12
5 / 2 / 2
7,621
586
6,022
5,903
3,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FIREst0rm
Chang'e
12
2 / 5 / 2
7,057
543
3,173
10,285
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
5,780
445
2,488
11,466
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
IvanHuerta
The Morrigan
12
3 / 4 / 1
7,402
569
8,786
9,163
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,479
575
3,960
10,242
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 5 / 1
5,685
437
3,172
11,873
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
7
8
Deaths
20
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Chang'e
FIREst0rm
Chang'e
2
5
2
0.6
L
0
4
1
0.13
L
The Morrigan
IvanHuerta
The Morrigan
3
4
1
0.88
W
Izanami
Legit Colin
Izanami
7
1
2
8
W
3
1
2
4
L
2
2
4
2
W
4
2
2
2.5
L
0
5
1
0.1
W
Skadi
dajango
Skadi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
21,579
38,513
Taken
53,029
17,638
Mitigated
17,478
12,394
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,821
0
933
2,771
7,481
5,929
83
2,550
4,807
11,766
0
L
Chang'e
FIREst0rm
Chang'e
3,173
166
218
3,463
10,285
2,728
284
1,697
8,588
30,312
0
L
2,488
1,357
0
3,864
11,466
3,239
0
2,412
9,054
0
32,070
L
The Morrigan
IvanHuerta
The Morrigan
8,786
1,847
0
3,650
9,163
2,806
274
1,783
7,269
47,342
0
W
Izanami
Legit Colin
Izanami
10,406
8,001
0
144
6,157
1,933
649
2,811
3,344
0
55,690
W
5,935
1,880
16
3,624
10,030
3,660
220
4,039
5,961
0
41,652
L
3,960
1,609
0
3,408
10,242
4,684
0
1,133
9,109
0
47,123
W
6,285
1,048
0
4,305
8,942
2,767
0
2,929
6,005
49,371
0
L
3,172
204
171
2,217
11,873
4,021
620
2,081
9,792
23,310
0
W
Skadi
dajango
Skadi
6,022
3,043
0
601
5,903
3,349
911
2,434
3,265
0
41,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
33,403
358
Minions Killed
338
0
Camps Cleared
0
1,266,867
Distance Traveled
1,239,002
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,302
485
18
1
0
274,229
8
L
Chang'e
7,057
543
62
5
0
246,039
1
L
Ullr
5,780
445
66
5
0
253,033
4
L
The Morrigan
7,402
569
87
7
0
224,001
5
W
Izanami
8,069
621
90
7
0
259,005
1
W
Set
7,039
541
69
5
0
268,251
0
L
Kali
7,479
575
91
7
0
265,220
4
W
Zeus
7,608
585
101
8
0
230,445
0
L
Geb
5,685
437
32
2
0
250,709
0
W
Skadi
7,621
586
80
6
0
234,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role