Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
InfiniteNumb
Athena
Level 98
God Stats
11W - 9L
1,569 SR
Queue Stats
87W - 87L
1,540 Elo+
Solo
Izanami
Izanami
M0AA D3ATH
Izanami
Level 113
God Stats
130W - 127L
1,561 SR
Queue Stats
131W - 129L
1,506 Elo+
Party 2
Hades
Hades
Tango1095
Hades
Level 129
God Stats
186W - 174L
1,549 SR
Queue Stats
190W - 189L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
thewizardman73
Zhong Kui
Level 101
God Stats
141W - 119L
1,477 SR
Queue Stats
421W - 380L
1,492 Elo+
Solo
Team Averages
Level 118
1,531 SR
1,506 Elo+

VS

Team Averages
Level 109
1,534 SR
1,537 Elo+
Bellona
Bellona
AaronBanez
Bellona
Level 125
God Stats
8W - 4L
1,561 SR
Queue Stats
119W - 116L
1,529 Elo+
Solo
Pele
Pele
KidOogway
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 141L
1,479 Elo+
Party 1
Cupid
Cupid
TheHappyApe
Cupid
Level 105
God Stats
20W - 17L
1,581 SR
Queue Stats
187W - 181L
1,558 Elo+
Party 1
Sol
Sol
TheHappyFry
Sol
Level 123
God Stats
20W - 13L
1,654 SR
Queue Stats
425W - 387L
1,558 Elo+
Party 1
Anhur
Anhur
thehappyRoma
Anhur
Level 107
God Stats
3W - 5L
1,377 SR
Queue Stats
203W - 189L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 1 / 3
6,881
626
5,571
6,993
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 6 / 5
5,594
509
1,613
12,167
4,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
M0AA D3ATH
Izanami
9
0 / 4 / 2
5,153
468
3,099
7,594
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Tango1095
Hades
10
2 / 5 / 2
5,883
535
6,165
11,675
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
thewizardman73
Zhong Kui
11
4 / 1 / 3
6,552
596
7,838
10,026
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AaronBanez
Bellona
10
1 / 4 / 2
6,008
546
7,204
8,632
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
11
2 / 3 / 8
6,515
592
5,801
8,410
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 6
6,813
619
8,165
7,332
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 2
7,393
672
10,108
6,703
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 0 / 4
6,273
570
3,401
5,915
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
17
17
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
1
3
5.5
W
Bellona
AaronBanez
Bellona
1
4
2
0.5
L
Athena
0
6
5
0.42
W
Pele
2
3
8
2
L
Izanami
M0AA D3ATH
Izanami
0
4
2
0.25
L
Hades
Tango1095
Hades
2
5
2
0.6
W
4
2
6
3.5
W
7
1
2
8
W
3
0
4
5
L
Zhong Kui
thewizardman73
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
34,679
48,455
Taken
36,992
18,710
Mitigated
14,559
18,951
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,571
1,399
0
2,305
6,993
2,057
0
1,595
5,398
0
37,191
W
Bellona
AaronBanez
Bellona
7,204
2,846
0
1,235
8,632
6,556
0
5,696
2,936
0
35,569
L
Athena
1,613
628
1,016
2,151
12,167
4,757
0
2,542
9,625
14,444
0
W
Pele
5,801
1,439
0
2,266
8,410
2,507
0
3,980
4,430
0
25,459
L
Izanami
M0AA D3ATH
Izanami
3,099
2,427
0
2,530
7,594
1,211
0
0
7,594
0
28,716
L
Hades
Tango1095
Hades
6,165
412
374
4,473
11,675
4,867
0
5,347
6,328
35,834
0
W
8,165
4,236
136
1,648
7,332
2,162
1,553
2,226
5,106
0
35,991
W
10,108
5,071
0
3,907
6,703
1,953
3,030
3,448
3,255
44,288
0
W
3,401
1,328
0
1,294
5,915
1,381
1,050
428
5,487
0
29,612
L
Zhong Kui
thewizardman73
Zhong Kui
7,838
977
0
6,102
10,026
5,818
0
624
9,402
31,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
33,002
300
Minions Killed
309
0
Camps Cleared
0
986,396
Distance Traveled
1,047,513
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,881
626
79
7
0
245,094
2
W
Bellona
6,008
546
69
6
0
217,977
3
L
Athena
5,594
509
31
3
0
175,105
5
W
Pele
6,515
592
46
4
0
241,379
0
L
Izanami
5,153
468
50
5
0
180,610
2
L
Hades
5,883
535
69
6
0
193,609
0
W
Cupid
6,813
619
62
6
0
201,643
2
W
Sol
7,393
672
77
7
0
182,532
0
W
Anhur
6,273
570
55
5
0
203,982
4
L
Zhong Kui
6,552
596
71
6
0
191,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role