Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ANTIGOATT
Cliodhna
Level 64
God Stats
10W - 10L
1,564 SR
Queue Stats
106W - 123L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
Arhurmeister
Erlang Shen
Level 65
God Stats
4W - 2L
1,633 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 2
Geb
Geb
Teseos
Geb
Level 63
God Stats
2W - 4L
1,324 SR
Queue Stats
15W - 15L
1,396 Elo+
Party 2
Discordia
Discordia
Xenerious
Discordia
Level 59
God Stats
3W - 0L
1,784 SR
Queue Stats
98W - 109L
1,402 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,422 Elo+

VS

Team Averages
Level 76
1,462 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Marduk94
Baron Samedi
Level 53
God Stats
3W - 5L
1,464 SR
Queue Stats
61W - 78L
1,403 Elo+
Solo
Mulan
Mulan
Páwör
Mulan
Level 49
God Stats
1W - 2L
1,418 SR
Queue Stats
41W - 41L
1,364 Elo+
Solo
Cupid
Cupid
Russians4
Cupid
Level 87
God Stats
2W - 2L
1,430 SR
Queue Stats
22W - 17L
1,491 Elo+
Solo
Arachne
Arachne
daniiiiiiilka33
Arachne
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 4 / 6
11,885
566
16,740
14,370
5,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ANTIGOATT
Cliodhna
18
7 / 5 / 6
11,003
524
16,274
17,544
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Arhurmeister
Erlang Shen
19
12 / 1 / 6
12,239
583
17,163
10,458
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Geb
Teseos
Geb
15
0 / 2 / 13
8,971
427
7,163
14,860
15,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Xenerious
Discordia
15
1 / 2 / 8
9,072
432
5,641
8,904
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 2 / 3
11,641
554
11,006
14,202
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Marduk94
Baron Samedi
13
1 / 9 / 2
8,200
390
10,145
15,643
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Páwör
Mulan
15
0 / 4 / 2
9,306
443
5,552
14,779
9,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Russians4
Cupid
13
3 / 8 / 1
8,899
424
7,641
18,882
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 4
10,598
505
10,406
21,727
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
29
Kills
14
14
Deaths
29
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
6
3
L
Sol
 
Sol
5
2
3
3.25
W
Cliodhna
ANTIGOATT
Cliodhna
7
5
6
2
W
Erlang Shen
Arhurmeister
Erlang Shen
12
1
6
15
L
Baron Samedi
Marduk94
Baron Samedi
1
9
2
0.22
L
Mulan
Páwör
Mulan
0
4
2
0.25
L
Cupid
Russians4
Cupid
3
8
1
0.44
W
Geb
Teseos
Geb
0
2
13
3.25
W
Discordia
Xenerious
Discordia
1
2
8
2.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,981
Damage
44,750
66,136
Taken
85,233
40,555
Mitigated
32,541
17,436
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,740
9,189
232
4,429
14,370
5,879
660
6,675
7,695
0
85,328
L
Sol
 
Sol
11,006
3,280
0
6,687
14,202
4,252
2,824
2,468
11,734
82,999
0
W
Cliodhna
ANTIGOATT
Cliodhna
16,274
1,779
0
4,504
17,544
7,435
952
4,755
12,789
0
80,951
W
Erlang Shen
Arhurmeister
Erlang Shen
17,163
7,256
0
3,419
10,458
8,950
2,725
1,838
8,620
0
74,059
L
Baron Samedi
Marduk94
Baron Samedi
10,145
580
1,189
3,338
15,643
6,222
566
2,009
13,634
39,291
0
L
Mulan
Páwör
Mulan
5,552
711
0
2,942
14,779
9,312
677
1,252
13,527
1,104
47,563
L
Cupid
Russians4
Cupid
7,641
2,580
661
5,510
18,882
5,345
414
3,328
15,554
0
50,112
W
Geb
Teseos
Geb
7,163
737
368
1,694
14,860
15,285
278
4,973
9,887
25,880
0
W
Discordia
Xenerious
Discordia
5,641
244
0
2,790
8,904
3,006
336
3,121
5,783
44,161
0
L
10,406
7,115
264
8,441
21,727
7,410
0
3,747
17,980
0
55,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
48,644
538
Minions Killed
507
0
Camps Cleared
0
2,119,084
Distance Traveled
1,949,410
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,885
566
180
9
0
381,657
3
L
Sol
11,641
554
139
7
0
412,104
6
W
Cliodhna
11,003
524
134
6
0
444,789
2
W
Erlang Shen
12,239
583
122
6
0
424,773
3
L
Baron Samedi
8,200
390
59
3
0
343,525
1
L
Mulan
9,306
443
120
6
0
436,553
3
L
Cupid
8,899
424
93
4
0
318,350
2
W
Geb
8,971
427
22
1
0
457,113
2
W
Discordia
9,072
432
80
4
0
410,752
3
L
Arachne
10,598
505
96
5
0
438,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role