Player Matchup

Tyr
Tyr
Briefcasejoe777
Tyr
Level 129
God Stats
33W - 39L
1,502 SR
Queue Stats
297W - 318L
1,488 Elo+
Party 2
Ra
Ra
CaptainX66
Ra
Level 88
God Stats
3W - 3L
1,518 SR
Queue Stats
126W - 136L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
HeatwaveS13
Ah Puch
Level 122
God Stats
14W - 27L
1,445 SR
Queue Stats
358W - 420L
1,506 Elo+
Party 2
Izanami
Izanami
Lyxoria
Izanami
Level 77
God Stats
20W - 21L
1,540 SR
Queue Stats
230W - 289L
1,503 Elo+
Party 2
Bakasura
Bakasura
SniperSullie
Bakasura
Level 22
God Stats
8W - 9L
1,502 SR
Queue Stats
31W - 24L
1,462 Elo+
Party 2
Team Averages
Level 88
1,501 SR
1,478 Elo+

VS

Team Averages
Level 88
1,423 SR
1,424 Elo+
Poseidon
Poseidon
KingGreen_
Poseidon
Level 125
God Stats
4W - 14L
1,317 SR
Queue Stats
332W - 359L
1,483 Elo+
Party 1
Izanami
Izanami
OOHKILLEM56
Izanami
Level 22
God Stats
6W - 13L
1,387 SR
Queue Stats
6W - 15L
1,288 Elo+
Party 1
Ne Zha
Ne Zha
OnFoeNemHeSLiMEY
Ne Zha
Level 139
God Stats
0W - 3L
1,334 SR
Queue Stats
160W - 213L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
ROCEMMISQUAD
Cthulhu
Level 106
God Stats
0W - 1L
1,524 SR
Queue Stats
348W - 368L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 48
God Stats
41W - 43L
1,552 SR
Queue Stats
73W - 106L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 14
11,169
657
11,966
17,261
23,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 8
10,729
631
9,100
8,956
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
HeatwaveS13
Ah Puch
16
8 / 1 / 12
10,422
613
15,462
14,954
14,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Lyxoria
Izanami
17
6 / 3 / 7
10,918
642
8,502
10,497
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SniperSullie
Bakasura
13
2 / 3 / 7
8,748
515
5,474
12,596
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KingGreen_
Poseidon
13
2 / 6 / 0
7,737
455
8,419
10,619
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
OOHKILLEM56
Izanami
14
1 / 5 / 1
7,831
461
4,660
9,987
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 6
7,944
467
8,309
13,762
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
ROCEMMISQUAD
Cthulhu
12
1 / 4 / 4
7,764
457
8,882
16,470
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
omyglob
Zhong Kui
13
4 / 9 / 0
8,530
502
12,217
17,599
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
31
Kills
8
8
Deaths
31
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
W
8
1
8
12
W
Ah Puch
HeatwaveS13
Ah Puch
8
1
12
14
L
Poseidon
KingGreen_
Poseidon
2
6
0
0.33
W
Izanami
Lyxoria
Izanami
6
3
7
3.17
L
Izanami
OOHKILLEM56
Izanami
1
5
1
0.3
L
0
7
6
0.43
L
Cthulhu
ROCEMMISQUAD
Cthulhu
1
4
4
0.75
W
Bakasura
SniperSullie
Bakasura
2
3
7
1.83
L
Zhong Kui
omyglob
Zhong Kui
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
42,487
64,264
Taken
68,437
51,750
Mitigated
40,299
29,610
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,966
2,364
2,786
5,941
17,261
23,675
500
8,610
8,651
175
41,764
W
9,100
597
2,675
3,690
8,956
4,191
317
4,288
4,668
72,575
0
W
Ah Puch
HeatwaveS13
Ah Puch
15,462
1,315
0
9,043
14,954
14,346
716
10,203
4,751
56,413
0
L
Poseidon
KingGreen_
Poseidon
8,419
1,963
273
1,202
10,619
4,020
0
3,249
7,086
42,411
3,624
W
Izanami
Lyxoria
Izanami
8,502
5,967
0
691
10,497
4,052
5,012
2,567
7,930
0
73,494
L
Izanami
OOHKILLEM56
Izanami
4,660
3,341
0
1,658
9,987
3,494
1,950
206
9,741
0
48,651
L
8,309
2,849
0
3,843
13,762
7,113
0
3,996
9,118
0
48,152
L
Cthulhu
ROCEMMISQUAD
Cthulhu
8,882
339
342
1,986
16,470
16,164
0
5,732
9,834
37,349
0
W
Bakasura
SniperSullie
Bakasura
5,474
3,678
0
4,784
12,596
5,486
0
3,189
9,407
0
35,796
L
Zhong Kui
omyglob
Zhong Kui
12,217
350
69
4,394
17,599
9,508
811
9,471
7,065
43,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
39,806
522
Minions Killed
415
0
Camps Cleared
0
1,710,746
Distance Traveled
1,541,552
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,169
657
50
3
0
366,991
4
W
Ra
10,729
631
131
8
0
377,524
5
W
Ah Puch
10,422
613
107
6
0
307,145
4
L
Poseidon
7,737
455
90
5
0
330,232
1
W
Izanami
10,918
642
142
8
0
298,046
0
L
Izanami
7,831
461
96
6
0
283,934
0
L
Ne Zha
7,944
467
88
5
0
305,012
2
L
Cthulhu
7,764
457
53
3
0
339,061
0
W
Bakasura
8,748
515
92
5
0
361,040
0
L
Zhong Kui
8,530
502
88
5
0
283,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role