Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
CyberSkiller7
Terra
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
MrSierraEcho
Nu Wa
Level 106
God Stats
2W - 1L
1,502 SR
Queue Stats
197W - 193L
1,425 Elo+
Party 2
Medusa
Medusa
SierraEcho
Medusa
Level 89
God Stats
3W - 3L
1,396 SR
Queue Stats
197W - 195L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
zorkid312
Sun Wukong
Level 47
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 14L
1,414 Elo+
Party 3
Team Averages
Level 79
1,437 SR
1,446 Elo+

VS

Team Averages
Level 109
1,523 SR
1,389 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BrobaII
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,370 Elo+
Solo
Izanami
Izanami
Canimaru
Izanami
Level 89
God Stats
1W - 2L
1,723 SR
Queue Stats
18W - 31L
1,320 Elo+
Party 1
Nemesis
Nemesis
Huchichi
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,311 Elo+
Party 1
Rama
Rama
J00L5
Rama
Level 159
God Stats
2W - 3L
1,393 SR
Queue Stats
224W - 221L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 5 / 13
12,083
806
19,665
17,137
8,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 18
10,741
716
7,112
24,388
29,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 3 / 14
11,240
749
22,888
9,177
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SierraEcho
Medusa
17
4 / 6 / 10
10,447
696
19,483
15,010
6,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zorkid312
Sun Wukong
19
8 / 5 / 12
12,341
823
17,141
24,466
21,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 6 / 16
10,508
701
16,748
15,177
9,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
BrobaII
Persephone
17
0 / 5 / 17
10,600
707
18,736
13,538
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Canimaru
Izanami
18
9 / 7 / 8
11,931
795
21,225
17,260
7,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Huchichi
Nemesis
16
2 / 4 / 13
9,955
664
8,337
29,550
20,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
J00L5
Rama
20
9 / 2 / 7
11,664
778
12,877
16,364
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
83
24
Kills
22
22
Deaths
24
67
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
5
13
2.5
L
Ra
 
Ra
2
6
16
1.67
L
Persephone
BrobaII
Persephone
0
5
17
1.7
L
Izanami
Canimaru
Izanami
9
7
8
1.86
W
2
3
18
3.67
L
Nemesis
Huchichi
Nemesis
2
4
13
2.13
L
Rama
J00L5
Rama
9
2
7
6.25
W
4
3
14
3.67
W
Medusa
SierraEcho
Medusa
4
6
10
1.5
W
Sun Wukong
zorkid312
Sun Wukong
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,289
Damage
77,923
90,178
Taken
91,889
70,940
Mitigated
50,375
40,839
Healing
43,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
19,665
16,395
2,045
2,239
17,137
8,658
1,228
6,256
10,881
0
38,536
L
Ra
 
Ra
16,748
1,782
10,010
4,885
15,177
9,734
337
6,187
8,990
32,605
0
L
Persephone
BrobaII
Persephone
18,736
1,729
983
2,562
13,538
5,162
564
4,262
9,271
37,071
0
L
Izanami
Canimaru
Izanami
21,225
8,104
2,295
3,021
17,260
7,352
417
4,702
12,558
0
47,016
W
7,112
1,431
11,437
8,994
24,388
29,471
254
8,146
16,242
10,792
0
L
Nemesis
Huchichi
Nemesis
8,337
1,116
1,714
10,545
29,550
20,507
354
9,625
19,925
901
12,328
L
Rama
J00L5
Rama
12,877
10,343
506
6,800
16,364
7,620
3,324
5,223
11,141
0
43,944
W
22,888
5,138
4,682
1,291
9,177
4,472
1,698
4,867
4,310
49,798
0
W
Medusa
SierraEcho
Medusa
19,483
6,774
2,131
1,493
15,010
6,951
1,164
7,209
7,801
0
33,572
W
Sun Wukong
zorkid312
Sun Wukong
17,141
3,722
2,683
3,844
24,466
21,388
1,198
9,460
15,006
0
35,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
54,658
162
Minions Killed
196
0
Camps Cleared
0
1,393,935
Distance Traveled
1,234,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,083
806
53
4
0
266,086
0
L
Ra
10,508
701
33
2
0
261,705
0
L
Persephone
10,600
707
37
2
0
252,028
0
L
Izanami
11,931
795
48
3
0
230,205
1
W
Terra
10,741
716
5
0
0
302,630
0
L
Nemesis
9,955
664
8
1
0
259,853
0
L
Rama
11,664
778
70
5
0
230,593
0
W
Nu Wa
11,240
749
55
4
0
265,700
0
W
Medusa
10,447
696
24
2
0
273,736
0
W
Sun Wukong
12,341
823
25
2
0
285,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role