Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChUCky41
Danzaburou
Level 69
God Stats
40W - 32L
1,612 SR
Queue Stats
129W - 144L
1,500 Elo+
Party 1
Agni
Agni
SickBeer
Agni
Level 59
God Stats
6W - 3L
1,628 SR
Queue Stats
153W - 153L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
TCJays
Erlang Shen
Level 28
God Stats
3W - 3L
1,542 SR
Queue Stats
75W - 73L
1,489 Elo+
Party 1
Fafnir
Fafnir
TheClawMayn
Fafnir
Level 118
God Stats
2W - 4L
1,411 SR
Queue Stats
135W - 148L
1,504 Elo+
Party 1
Team Averages
Level 80
1,539 SR
1,488 Elo+

VS

Team Averages
Level 79
1,623 SR
1,654 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigPeenBren
Sol
Level 129
God Stats
10W - 6L
1,775 SR
Queue Stats
475W - 303L
1,712 Elo+
Party 2
Mulan
Mulan
HebrewHammer1110
Mulan
Level 107
God Stats
16W - 10L
1,649 SR
Queue Stats
639W - 479L
1,668 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MJPaulo3
Tsukuyomi
Level 25
God Stats
13W - 7L
1,692 SR
Queue Stats
125W - 67L
1,667 Elo+
Party 2
Neith
Neith
TheMitchPiece
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 90L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 6 / 0
6,454
496
4,456
9,823
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ChUCky41
Danzaburou
9
0 / 6 / 0
5,311
409
3,640
8,741
2,432
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
3 / 5 / 0
7,768
598
6,181
9,034
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
TCJays
Erlang Shen
9
0 / 9 / 3
5,854
450
3,472
11,478
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
9
0 / 4 / 0
5,442
419
2,760
11,875
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 1
9,251
712
9,024
7,394
3,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 2 / 6
7,619
586
12,430
9,020
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 8
7,980
614
5,077
9,853
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
MJPaulo3
Tsukuyomi
14
7 / 0 / 4
8,788
676
4,412
5,781
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
8 / 1 / 2
9,470
728
10,465
6,868
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
30
30
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
6
0
0.33
L
Anubis
 
Anubis
8
2
1
4.25
L
6
2
6
4.5
W
Danzaburou
ChUCky41
Danzaburou
0
6
0
0
L
1
0
8
5
L
Tsukuyomi
MJPaulo3
Tsukuyomi
7
0
4
9
W
Agni
3
5
0
0.6
W
Erlang Shen
TCJays
Erlang Shen
0
9
3
0.17
W
Fafnir
0
4
0
0
L
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
41,408
50,951
Taken
38,916
20,247
Mitigated
15,239
8,893
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,456
1,076
0
2,042
9,823
2,398
0
4,091
5,732
0
34,961
L
Anubis
 
Anubis
9,024
1,019
0
4,010
7,394
3,221
664
214
7,180
55,542
0
L
12,430
5,173
0
4,548
9,020
2,464
3,175
2,349
6,671
45,061
0
W
Danzaburou
ChUCky41
Danzaburou
3,640
999
0
1,593
8,741
2,432
0
4,701
4,040
0
29,737
L
5,077
617
343
5,868
9,853
5,254
430
1,576
8,277
0
35,416
L
Tsukuyomi
MJPaulo3
Tsukuyomi
4,412
1,664
0
2,954
5,781
1,887
0
1,534
4,247
0
50,141
W
Agni
6,181
510
0
771
9,034
2,335
0
533
8,501
38,864
0
W
Erlang Shen
TCJays
Erlang Shen
3,472
1,725
0
788
11,478
4,932
0
6,736
4,742
0
16,564
W
Fafnir
2,760
712
182
3,517
11,875
8,150
0
5,393
6,482
11,223
0
L
10,465
3,811
0
1,948
6,868
2,413
644
3,268
3,600
0
67,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
43,108
252
Minions Killed
478
0
Camps Cleared
0
1,132,933
Distance Traveled
1,243,999
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,454
496
77
6
0
232,919
2
L
Anubis
9,251
712
121
9
0
218,122
7
L
Sol
7,619
586
80
6
0
232,009
0
W
Danzaburou
5,311
409
54
4
0
213,416
1
L
Mulan
7,980
614
56
4
0
263,905
0
L
Tsukuyomi
8,788
676
110
8
0
291,547
1
W
Agni
7,768
598
81
6
0
245,173
3
W
Erlang Shen
5,854
450
27
2
0
211,828
2
W
Fafnir
5,442
419
13
1
0
229,597
4
L
Neith
9,470
728
111
9
0
238,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role