Player Matchup

Anhur
Anhur
Alkaderian
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,594 Elo+
Solo
Chaac
Chaac
Betrigan
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,581 Elo+
Solo
Agni
Agni
EurownFears
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,268 Elo+
Solo
Amaterasu
Amaterasu
S_N_A_R_F_
Amaterasu
Level 128
God Stats
1W - 2L
1,389 SR
Queue Stats
167W - 156L
1,505 Elo+
Solo
Hercules
Hercules
carminex9902
Hercules
Level 115
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 13L
1,476 Elo+
Solo
Team Averages
Level 85
1,486 SR
1,485 Elo+

VS

Team Averages
Level 67
1,452 SR
1,505 Elo+
Nu Wa
Nu Wa
G-Diesel57
Nu Wa
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
25W - 32L
1,383 Elo+
Solo
Ares
Ares
Wolfman69696969
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,608 Elo+
Solo
Odin
Odin
drini1986
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
insano013
Kumbhakarna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,671 Elo+
Solo
Hades
Hades
ricky89365
Hades
Level 142
God Stats
3W - 2L
1,462 SR
Queue Stats
212W - 223L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 10 / 6
7,989
726
5,893
12,657
3,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Betrigan
Chaac
16
6 / 7 / 7
9,676
880
13,325
21,678
17,138
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 4
7,703
700
8,811
10,833
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
S_N_A_R_F_
Amaterasu
15
1 / 6 / 9
9,072
825
8,953
17,421
16,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
carminex9902
Hercules
16
5 / 4 / 7
8,794
799
11,439
14,484
16,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 4 / 18
9,738
885
15,250
9,579
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 18
11,258
1,023
19,482
16,390
19,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
5 / 4 / 17
9,645
877
12,942
14,625
21,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
insano013
Kumbhakarna
17
4 / 2 / 22
10,164
924
8,172
13,329
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
16
9 / 5 / 11
10,194
927
14,618
13,978
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
16
Kills
33
33
Deaths
17
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
10
6
0.5
L
Chaac
Betrigan
Chaac
6
7
7
1.36
L
2
6
4
0.67
W
Nu Wa
4
4
18
3.25
L
Amaterasu
S_N_A_R_F_
Amaterasu
1
6
9
0.92
W
11
2
18
10
L
Hercules
carminex9902
Hercules
5
4
7
2.13
W
Odin
5
4
17
3.38
W
Kumbhakarna
insano013
Kumbhakarna
4
2
22
7.5
W
Hades
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,421
Damage
70,464
77,073
Taken
67,901
58,810
Mitigated
68,200
24,276
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,893
3,088
379
196
12,657
3,980
0
10,925
1,604
0
11,460
L
Chaac
Betrigan
Chaac
13,325
2,920
593
6,562
21,678
17,138
0
16,398
5,119
0
31,792
L
8,811
886
802
1,933
10,833
3,783
188
9,436
1,271
22,854
0
W
Nu Wa
15,250
5,047
1,251
1,359
9,579
3,896
1,052
1,242
8,337
29,273
0
L
Amaterasu
S_N_A_R_F_
Amaterasu
8,953
4,460
2,220
4,932
17,421
16,930
0
12,664
4,428
0
20,488
W
19,482
1,044
2,059
2,299
16,390
19,702
505
1,812
14,578
26,690
0
L
Hercules
carminex9902
Hercules
11,439
4,624
1,052
5,607
14,484
16,979
183
9,964
4,291
0
19,946
W
Odin
12,942
2,056
1,825
4,128
14,625
21,074
652
2,662
11,963
6,047
14,715
W
Kumbhakarna
insano013
Kumbhakarna
8,172
1,596
301
1,853
13,329
13,748
982
1,511
11,818
14,303
0
W
Hades
14,618
847
2,187
3,048
13,978
9,780
1,639
1,584
12,394
27,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
50,999
119
Minions Killed
104
0
Camps Cleared
0
882,379
Distance Traveled
1,048,349
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,989
726
8
1
0
144,113
1
L
Chaac
9,676
880
34
3
0
172,934
2
L
Agni
7,703
700
35
3
0
172,764
0
W
Nu Wa
9,738
885
28
3
0
188,045
1
L
Amaterasu
9,072
825
28
3
0
171,432
0
W
Ares
11,258
1,023
8
1
0
259,459
0
L
Hercules
8,794
799
14
1
0
221,136
0
W
Odin
9,645
877
20
2
0
207,429
0
W
Kumbhakarna
10,164
924
15
1
0
221,996
0
W
Hades
10,194
927
33
3
0
171,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role