Player Matchup

Odin
Odin
C4ifador222
Odin
Level 77
God Stats
14W - 16L
1,456 SR
Queue Stats
478W - 532L
1,415 Elo+
Solo
Bakasura
Bakasura
D4rk-Sh0t-y
Bakasura
Level 98
God Stats
3W - 5L
1,259 SR
Queue Stats
76W - 57L
1,453 Elo+
Solo
Heimdallr
Heimdallr
ViniciusGamer59
Heimdallr
Level 64
God Stats
40W - 61L
1,470 SR
Queue Stats
92W - 125L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
augrusch
Jormungandr
Level 68
God Stats
8W - 4L
1,697 SR
Queue Stats
188W - 215L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
carloshenrii
Nu Wa
Level 112
God Stats
45W - 39L
1,522 SR
Queue Stats
443W - 510L
1,388 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,424 Elo+

VS

Team Averages
Level 80
1,502 SR
1,414 Elo+
Fenrir
Fenrir
Andersonpepinh0
Fenrir
Level 23
God Stats
13W - 15L
1,437 SR
Queue Stats
38W - 56L
1,338 Elo+
Party 3
Baron Samedi
Baron Samedi
Lu_uc4sdp
Baron Samedi
Level 103
God Stats
3W - 2L
1,622 SR
Queue Stats
126W - 137L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
NHR_zenitsu656
Kuzenbo
Level 101
God Stats
36W - 38L
1,530 SR
Queue Stats
664W - 804L
1,424 Elo+
Party 3
Neith
Neith
Xx_Marvila01_xX
Neith
Level 69
God Stats
8W - 6L
1,422 SR
Queue Stats
111W - 149L
1,441 Elo+
Party 2
Poseidon
Poseidon
elchoso
Poseidon
Level 102
God Stats
2W - 5L
1,499 SR
Queue Stats
34W - 37L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,507
626
5,393
8,384
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
D4rk-Sh0t-y
Bakasura
13
5 / 1 / 5
7,474
623
7,526
8,646
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ViniciusGamer59
Heimdallr
10
4 / 0 / 5
5,994
500
5,870
7,115
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
augrusch
Jormungandr
11
2 / 1 / 7
6,685
557
7,948
11,478
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 9
6,910
576
5,162
3,338
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,762
480
4,664
10,291
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Lu_uc4sdp
Baron Samedi
10
0 / 3 / 0
5,921
493
4,429
5,865
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 0
5,067
422
3,164
12,310
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,496
458
4,926
7,317
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
elchoso
Poseidon
11
0 / 4 / 1
6,406
534
3,922
5,763
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
2
2
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
6
0
0
6
W
Bakasura
D4rk-Sh0t-y
Bakasura
5
1
5
7.5
L
Baron Samedi
Lu_uc4sdp
Baron Samedi
0
3
0
0
L
0
2
0
0
W
Heimdallr
ViniciusGamer59
Heimdallr
4
0
5
6.5
L
1
5
0
0.2
W
Jormungandr
augrusch
Jormungandr
2
1
7
5.5
W
3
0
9
7.5
L
Poseidon
elchoso
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
21,105
38,961
Taken
41,546
22,547
Mitigated
17,099
17,222
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,664
1,913
0
2,572
10,291
2,859
250
872
8,999
0
22,084
W
5,393
1,361
0
3,762
8,384
6,611
448
3,602
4,782
3,915
30,515
W
Bakasura
D4rk-Sh0t-y
Bakasura
7,526
4,983
0
4,224
8,646
3,855
133
2,283
6,295
0
37,397
L
Baron Samedi
Lu_uc4sdp
Baron Samedi
4,429
220
394
1,345
5,865
2,060
0
2,639
2,842
33,070
0
L
3,164
1,569
147
3,300
12,310
8,783
0
5,075
6,915
15,063
0
W
Heimdallr
ViniciusGamer59
Heimdallr
5,870
2,181
0
3,278
7,115
2,507
701
1,979
5,074
0
25,556
L
4,926
2,208
0
1,724
7,317
1,885
0
3,674
3,470
0
27,270
W
Jormungandr
augrusch
Jormungandr
7,948
2,560
331
4,584
11,478
8,551
180
2,248
9,118
30,356
0
W
5,162
1,158
23
1,020
3,338
1,023
248
1,045
2,177
37,390
0
L
Poseidon
elchoso
Poseidon
3,922
416
0
710
5,763
1,512
412
675
5,034
35,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
28,652
325
Minions Killed
254
0
Camps Cleared
0
1,179,308
Distance Traveled
1,157,299
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,762
480
45
4
0
282,065
0
W
Odin
7,507
626
66
6
0
234,004
0
W
Bakasura
7,474
623
84
7
0
301,471
0
L
Baron Samedi
5,921
493
74
6
0
222,879
4
L
Kuzenbo
5,067
422
18
2
0
216,140
0
W
Heimdallr
5,994
500
49
4
0
219,244
0
L
Neith
5,496
458
46
4
0
226,216
1
W
Jormungandr
6,685
557
53
4
0
209,989
1
W
Nu Wa
6,910
576
73
6
0
214,600
0
L
Poseidon
6,406
534
71
6
0
209,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role