Player Matchup

Arachne
Arachne
Aleex221422
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 164L
1,430 Elo+
Solo
Ra
Ra
NootNoot9350
Ra
Level 24
God Stats
1W - 1L
1,527 SR
Queue Stats
40W - 46L
1,356 Elo+
Party 2
Atlas
Atlas
SteveKenobi
Atlas
Level 79
God Stats
20W - 14L
1,451 SR
Queue Stats
233W - 228L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
somniumbachus
Sun Wukong
Level 46
God Stats
4W - 9L
1,377 SR
Queue Stats
113W - 151L
1,336 Elo+
Party 1
Chiron
Chiron
vasage1
Chiron
Level 88
God Stats
13W - 6L
1,616 SR
Queue Stats
240W - 243L
1,419 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,384 Elo+

VS

Team Averages
Level 41
1,413 SR
1,272 Elo+
Bellona
Bellona
BeetleWave486
Bellona
Level 68
God Stats
2W - 1L
1,659 SR
Queue Stats
69W - 71L
1,468 Elo+
Party 4
Jing Wei
Jing Wei
CreulKnight
Jing Wei
Level 41
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
Ebusubaru
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 3
Tiamat
Tiamat
Lellens
Tiamat
Level 42
God Stats
0W - 2L
1,280 SR
Queue Stats
36W - 46L
1,401 Elo+
Party 4
Nox
Nox
garuda89
Nox
Level 47
God Stats
0W - 2L
1,178 SR
Queue Stats
10W - 16L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aleex221422
Arachne
19
10 / 4 / 10
12,596
525
15,263
23,751
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
12 / 7 / 12
12,501
521
16,201
16,923
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 20
13,404
559
14,739
27,705
30,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
somniumbachus
Sun Wukong
19
7 / 3 / 9
12,657
527
7,760
16,676
13,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
vasage1
Chiron
20
13 / 3 / 11
13,638
568
22,878
17,941
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
6 / 9 / 4
11,775
491
19,559
24,027
16,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
CreulKnight
Jing Wei
16
3 / 11 / 3
10,015
417
6,936
21,267
5,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Ebusubaru
Kukulkan
15
3 / 8 / 5
10,353
431
7,117
13,552
4,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
Lellens
Tiamat
17
4 / 13 / 3
10,916
455
16,515
20,907
9,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 10 / 7
10,730
447
12,781
15,644
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
50
Kills
19
21
Deaths
51
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aleex221422
Arachne
10
4
10
3.75
L
Bellona
6
9
4
0.89
L
Jing Wei
CreulKnight
Jing Wei
3
11
3
0.41
L
Kukulkan
Ebusubaru
Kukulkan
3
8
5
0.69
L
Tiamat
Lellens
Tiamat
4
13
3
0.42
W
12
7
12
2.57
W
8
4
20
4.5
L
3
10
7
0.65
W
Sun Wukong
somniumbachus
Sun Wukong
7
3
9
3.83
W
Chiron
vasage1
Chiron
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,841
Damage
62,908
102,996
Taken
95,397
69,835
Mitigated
39,830
37,503
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aleex221422
Arachne
15,263
9,264
0
9,672
23,751
10,765
2,193
5,707
17,914
0
76,685
L
Bellona
19,559
6,351
0
3,074
24,027
16,786
0
6,997
16,465
0
71,693
L
Jing Wei
CreulKnight
Jing Wei
6,936
5,594
0
3,486
21,267
5,312
0
4,681
16,413
0
42,743
L
Kukulkan
Ebusubaru
Kukulkan
7,117
568
657
1,196
13,552
4,019
67
6,959
6,359
28,116
0
L
Tiamat
Lellens
Tiamat
16,515
1,871
0
2,963
20,907
9,981
403
7,233
12,932
63,712
0
W
16,201
2,104
1,586
2,825
16,923
6,732
1,911
8,473
8,302
56,687
0
W
14,739
3,714
4,284
6,628
27,705
30,288
535
10,781
16,672
50,153
0
L
12,781
1,183
113
1,149
15,644
3,732
296
5,032
10,347
38,057
0
W
Sun Wukong
somniumbachus
Sun Wukong
7,760
1,164
0
4,896
16,676
13,349
625
6,185
10,085
5,910
57,576
W
Chiron
vasage1
Chiron
22,878
10,162
1,173
6,439
17,941
8,701
6,452
4,428
13,424
0
121,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,796
Gold Earned
53,789
573
Minions Killed
403
0
Camps Cleared
0
2,216,022
Distance Traveled
1,945,647
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,596
525
125
5
0
489,501
0
L
Bellona
11,775
491
112
5
0
418,552
1
L
Jing Wei
10,015
417
59
2
0
409,263
3
L
Kukulkan
10,353
431
55
2
0
360,890
3
L
Tiamat
10,916
455
121
5
0
339,624
0
W
Ra
12,501
521
84
4
0
402,171
0
W
Atlas
13,404
559
67
3
0
430,015
1
L
Nox
10,730
447
56
2
0
417,318
0
W
Sun Wukong
12,657
527
119
5
0
480,333
1
W
Chiron
13,638
568
178
7
0
414,002
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role