Player Matchup

Fenrir
Fenrir
Axmcmill09
Fenrir
Level 109
God Stats
17W - 7L
1,535 SR
Queue Stats
298W - 270L
1,403 Elo+
Solo
Olorun
Olorun
LustKnife720
Olorun
Level 88
God Stats
2W - 7L
1,867 SR
Queue Stats
353W - 314L
1,520 Elo+
Solo
Medusa
Medusa
SushiiKage33
Medusa
Level 109
God Stats
70W - 69L
1,532 SR
Queue Stats
281W - 397L
1,464 Elo+
Solo
Team Averages
Level 102
1,645 SR
1,462 Elo+

VS

Team Averages
Level 106
1,589 SR
1,401 Elo+
Charybdis
Charybdis
ProphetOnYou
Charybdis
Level 111
God Stats
6W - 4L
1,618 SR
Queue Stats
129W - 154L
1,404 Elo+
Solo
Chaac
Chaac
Redtail5568
Chaac
Level 63
God Stats
6W - 1L
1,698 SR
Queue Stats
10W - 17L
1,334 Elo+
Solo
Nox
Nox
Shizuky_Hyuga
Nox
Level 144
God Stats
6W - 3L
1,449 SR
Queue Stats
148W - 156L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axmcmill09
Fenrir
15
2 / 5 / 4
12,845
584
7,383
20,644
25,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
1 / 11 / 6
12,091
550
13,477
20,839
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
18
6 / 5 / 2
13,744
625
19,029
20,990
9,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ProphetOnYou
Charybdis
18
5 / 3 / 9
13,796
627
16,223
18,018
7,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 5 / 12
14,203
646
23,634
20,338
11,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 2 / 9
15,562
707
17,001
14,100
8,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
21
21
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axmcmill09
Fenrir
2
5
4
0.8
L
Olorun
1
11
6
0.36
W
Charybdis
ProphetOnYou
Charybdis
5
3
9
3.17
W
5
5
12
2.2
W
11
2
9
7.75
L
Medusa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
56,858
62,473
Taken
52,456
40,549
Mitigated
27,993
9,813
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axmcmill09
Fenrir
7,383
1,204
0
1,767
20,644
25,087
0
4,822
15,822
0
28,716
L
Olorun
13,477
7,190
422
4,217
20,839
6,421
0
6,190
14,649
33,916
0
W
Charybdis
ProphetOnYou
Charybdis
16,223
8,397
0
6,785
18,018
7,218
1,870
4,878
13,140
0
64,443
W
23,634
1,913
0
9,912
20,338
11,901
508
5,499
14,839
0
59,183
W
17,001
394
0
1,999
14,100
8,874
915
4,254
9,846
69,732
0
L
Medusa
19,029
6,477
509
2,898
20,990
9,041
0
6,853
14,137
0
71,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
43,561
210
Minions Killed
269
5
Camps Cleared
14
1,131,128
Distance Traveled
1,197,984
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,845
584
48
2
5
371,034
3
L
Olorun
12,091
550
35
2
0
327,799
1
W
Charybdis
13,796
627
105
5
8
379,111
1
W
Chaac
14,203
646
71
3
1
404,084
1
W
Nox
15,562
707
93
4
5
414,789
3
L
Medusa
13,744
625
127
6
0
432,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role