Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Billybolly
Hades
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,587 Elo+
Solo
Yemoja
Yemoja
EvovleBlaz3
Yemoja
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 1
Thanatos
Thanatos
LividTapestry80
Thanatos
Level 141
God Stats
13W - 6L
1,641 SR
Queue Stats
153W - 159L
1,484 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,505 Elo+

VS

Team Averages
Level 123
1,513 SR
1,513 Elo+
Ares
Ares
GoTekk
Ares
Level 139
God Stats
32W - 20L
1,655 SR
Queue Stats
249W - 249L
1,496 Elo+
Solo
Anhur
Anhur
GodsCommander
Anhur
Level 122
God Stats
7W - 10L
1,584 SR
Queue Stats
302W - 294L
1,563 Elo+
Solo
Eset
Eset
Nidame
Eset
Level 127
God Stats
1W - 2L
1,586 SR
Queue Stats
199W - 174L
1,500 Elo+
Solo
Thanatos
Thanatos
SlashHammer
Thanatos
Level 88
God Stats
9W - 15L
1,441 SR
Queue Stats
252W - 233L
1,526 Elo+
Solo
Thoth
Thoth
Yodinul
Thoth
Level 141
God Stats
0W - 2L
1,300 SR
Queue Stats
43W - 62L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 0 / 1
7,236
658
6,071
8,088
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,201
564
4,291
4,019
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
13
2 / 0 / 5
7,783
708
6,670
7,737
3,454
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
0 / 0 / 5
6,209
564
2,775
4,483
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
13
7 / 0 / 4
7,636
694
4,373
6,723
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GoTekk
Ares
9
0 / 3 / 0
5,469
497
3,313
8,332
4,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
5,631
512
5,805
8,636
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Nidame
Eset
9
0 / 1 / 1
5,678
516
2,770
7,753
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SlashHammer
Thanatos
8
0 / 5 / 0
5,175
470
2,330
9,266
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Yodinul
Thoth
10
1 / 1 / 0
5,766
524
2,130
5,298
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
1
4.5
W
Kukulkan
 
Kukulkan
1
2
0
0.5
W
Hades
2
0
5
4.5
W
Yemoja
0
0
5
2.5
L
Ares
GoTekk
Ares
0
3
0
0
L
0
4
1
0.13
W
Thanatos
7
0
4
9
L
Eset
Nidame
Eset
0
1
1
0.5
L
Thanatos
SlashHammer
Thanatos
0
5
0
0
L
Thoth
Yodinul
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
16,348
31,050
Taken
39,285
11,836
Mitigated
15,157
20,512
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,071
2,277
0
3,267
8,088
1,364
0
808
7,280
0
49,970
W
Kukulkan
 
Kukulkan
4,291
138
0
250
4,019
1,463
159
1,984
2,035
44,169
0
W
Hades
6,670
1,472
0
5,562
7,737
3,454
352
3,018
4,719
51,017
0
W
Yemoja
2,775
668
1,152
1,767
4,483
2,564
161
1,530
2,953
17,824
0
L
Ares
GoTekk
Ares
3,313
165
0
2,476
8,332
4,745
0
2,954
5,378
28,313
0
L
5,805
3,414
0
2,247
8,636
1,925
0
2,065
6,571
0
35,058
W
Thanatos
4,373
687
0
8,514
6,723
2,991
58
938
5,785
0
46,742
L
Eset
Nidame
Eset
2,770
239
291
2,973
7,753
4,359
0
3,614
4,139
15,893
0
L
Thanatos
SlashHammer
Thanatos
2,330
946
0
5,428
9,266
2,634
0
2,847
6,419
0
26,611
L
Thoth
Yodinul
Thoth
2,130
0
40
1,599
5,298
1,494
0
2,256
3,042
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
27,719
433
Minions Killed
305
0
Camps Cleared
0
1,124,666
Distance Traveled
1,053,614
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,236
658
103
9
0
194,517
4
W
Kukulkan
6,201
564
89
8
0
228,031
6
W
Hades
7,783
708
125
11
0
217,185
3
W
Yemoja
6,209
564
29
3
0
206,755
3
L
Ares
5,469
497
53
5
0
221,182
3
L
Anhur
5,631
512
74
7
0
191,743
5
W
Thanatos
7,636
694
87
8
0
278,178
1
L
Eset
5,678
516
31
3
0
224,633
3
L
Thanatos
5,175
470
58
5
0
213,623
4
L
Thoth
5,766
524
89
8
0
202,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role