Player Matchup

Artio
Artio
TheSecurityMan1
Artio
Level 105
God Stats
0W - 6L
1,227 SR
Queue Stats
368W - 459L
1,406 Elo+
Party 1
Bastet
Bastet
TommyPickles666
Bastet
Level 116
God Stats
40W - 32L
1,713 SR
Queue Stats
135W - 135L
1,494 Elo+
Solo
Hel
Hel
swagey37
Hel
Level 120
God Stats
0W - 1L
1,624 SR
Queue Stats
111W - 99L
1,500 Elo+
Party 1
Team Averages
Level 114
1,521 SR
1,467 Elo+

VS

Team Averages
Level 92
1,581 SR
1,541 Elo+
Bastet
Bastet
Gxshers
Bastet
Level 123
God Stats
6W - 6L
1,573 SR
Queue Stats
351W - 314L
1,615 Elo+
Party 2
Fenrir
Fenrir
Hakalukanaka
Fenrir
Level 51
God Stats
2W - 0L
1,739 SR
Queue Stats
62W - 66L
1,471 Elo+
Party 2
Chang'e
Chang'e
cougarconvict88
Chang'e
Level 103
God Stats
16W - 23L
1,432 SR
Queue Stats
40W - 42L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,664
590
4,945
13,194
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 1
8,249
635
10,758
8,580
2,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 7 / 3
7,184
553
6,084
11,139
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gxshers
Bastet
14
8 / 1 / 5
9,562
736
11,837
10,253
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
5 / 3 / 10
9,277
714
8,916
9,691
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 12
9,098
700
7,843
8,735
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
Gxshers
Bastet
8
1
5
10.5
W
Fenrir
5
3
10
3.33
L
1
5
2
0.4
L
3
4
1
0.88
W
3
0
12
9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
28,596
32,913
Taken
28,679
17,045
Mitigated
10,758
8,869
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Gxshers
Bastet
11,837
2,145
0
2,016
10,253
3,250
802
2,909
7,011
0
38,173
W
Fenrir
8,916
1,797
0
1,260
9,691
5,066
474
4,784
4,720
0
16,626
L
4,945
324
747
2,416
13,194
10,080
0
5,111
7,817
21,439
0
L
10,758
1,776
0
823
8,580
2,236
0
1,331
7,177
0
31,834
W
7,843
426
3,906
5,236
8,735
2,442
291
2,981
5,463
32,090
0
L
6,084
295
1,431
3,452
11,139
4,729
0
1,720
9,133
17,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,097
Gold Earned
27,937
131
Minions Killed
157
4
Camps Cleared
8
659,757
Distance Traveled
745,018
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,562
736
66
5
5
261,960
4
W
Fenrir
9,277
714
25
2
1
241,516
1
L
Artio
7,664
590
44
3
0
217,228
5
L
Bastet
8,249
635
60
5
2
225,560
5
W
Chang'e
9,098
700
66
5
2
241,542
1
L
Hel
7,184
553
27
2
2
216,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role