Player Matchup

Scylla
Scylla
ARO-Thanatos
Scylla
Level 47
God Stats
0W - 2L
1,561 SR
Queue Stats
58W - 109L
1,256 Elo+
Party 1
Ymir
Ymir
Basti4603
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Tariksn
Chaac
Level 14
God Stats
11W - 15L
1,424 SR
Queue Stats
12W - 23L
1,250 Elo+
Party 1
Team Averages
Level 21
1,495 SR
1,335 Elo+

VS

Team Averages
Level 143
1,530 SR
1,461 Elo+
Chang'e
Chang'e
Am0m
Chang'e
Level 159
God Stats
5W - 2L
1,620 SR
Queue Stats
98W - 74L
1,537 Elo+
Solo
Artemis
Artemis
TaJIycMaH
Artemis
Level 160
God Stats
2W - 4L
1,474 SR
Queue Stats
104W - 133L
1,403 Elo+
Solo
Fafnir
Fafnir
masterkonti
Fafnir
Level 109
God Stats
5W - 4L
1,498 SR
Queue Stats
232W - 266L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 4 / 1
6,800
567
5,735
9,586
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
0 / 5 / 2
6,875
573
2,099
13,860
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Tariksn
Chaac
10
1 / 4 / 1
6,709
559
5,120
14,198
8,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Am0m
Chang'e
14
8 / 1 / 5
9,356
780
16,021
8,955
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TaJIycMaH
Artemis
13
4 / 0 / 8
8,613
718
12,307
5,170
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
1 / 1 / 12
8,231
686
5,255
11,857
12,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
1
0.38
W
Chang'e
Am0m
Chang'e
8
1
5
10.5
L
Ymir
0
5
2
0.2
W
Artemis
TaJIycMaH
Artemis
4
0
8
8
L
Chaac
Tariksn
Chaac
1
4
1
0.38
W
Fafnir
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
33,583
37,644
Taken
25,982
22,733
Mitigated
18,698
6,294
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,735
193
22
1,722
9,586
3,321
0
6,552
3,034
19,316
0
W
Chang'e
Am0m
Chang'e
16,021
1,001
3,963
5,841
8,955
3,809
335
2,711
5,962
42,986
0
L
Ymir
2,099
516
0
649
13,860
10,915
0
5,767
8,093
7,359
0
W
Artemis
TaJIycMaH
Artemis
12,307
5,413
0
2,438
5,170
2,182
1,471
1,939
3,009
0
33,937
L
Chaac
Tariksn
Chaac
5,120
409
0
3,901
14,198
8,497
0
9,164
5,034
0
15,121
W
Fafnir
5,255
1,544
107
3,012
11,857
12,707
208
2,873
8,768
17,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,384
Gold Earned
26,200
69
Minions Killed
121
1
Camps Cleared
8
587,283
Distance Traveled
660,217
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,800
567
38
3
1
212,069
3
W
Chang'e
9,356
780
63
5
4
233,580
2
L
Ymir
6,875
573
12
1
0
172,834
0
W
Artemis
8,613
718
42
4
4
200,548
2
L
Chaac
6,709
559
19
2
0
202,380
3
W
Fafnir
8,231
686
16
1
0
226,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role