Player Matchup

Chaac
Chaac
Archangel Myke
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,307 Elo+
Party 1
Bacchus
Bacchus
Dukeskill3212
Bacchus
Level 16
God Stats
6W - 5L
1,887 SR
Queue Stats
35W - 34L
1,534 Elo+
Party 3
Poseidon
Poseidon
KTWJarrhead
Poseidon
Level 108
God Stats
14W - 18L
1,447 SR
Queue Stats
306W - 281L
1,642 Elo+
Party 1
Thanatos
Thanatos
SlickRicky525
Thanatos
Level 141
God Stats
26W - 21L
1,631 SR
Queue Stats
571W - 545L
1,511 Elo+
Party 3
Apollo
Apollo
Slob my top
Apollo
Level 146
God Stats
14W - 10L
1,723 SR
Queue Stats
484W - 444L
1,634 Elo+
Party 1
Team Averages
Level 85
1,638 SR
1,525 Elo+

VS

Team Averages
Level 63
1,611 SR
1,542 Elo+
Bastet
Bastet
Azlo420
Bastet
Level 16
God Stats
11W - 5L
1,923 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 4
Mulan
Mulan
Kroniix-7-
Mulan
Level 108
God Stats
17W - 12L
1,575 SR
Queue Stats
262W - 228L
1,508 Elo+
Party 4
Scylla
Scylla
SantiB4Glory
Scylla
Level 44
God Stats
14W - 19L
1,566 SR
Queue Stats
163W - 167L
1,497 Elo+
Solo
Horus
Horus
TheMilkman5917
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,588 Elo+
Party 2
Chronos
Chronos
iLegit ChimpanZ
Chronos
Level 128
God Stats
16W - 19L
1,493 SR
Queue Stats
800W - 775L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,695
513
4,746
12,826
8,349
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
11
0 / 2 / 9
7,232
482
4,366
9,013
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
KTWJarrhead
Poseidon
15
3 / 0 / 7
8,823
588
10,337
8,833
2,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SlickRicky525
Thanatos
18
11 / 1 / 4
10,086
672
14,333
10,941
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
15
5 / 1 / 5
8,962
597
7,242
10,276
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azlo420
Bastet
12
3 / 2 / 2
7,706
514
6,922
8,572
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
14
2 / 2 / 1
8,202
547
12,352
12,041
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 7 / 1
6,946
463
2,792
12,283
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 2
7,290
486
4,319
11,502
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 0
6,949
463
4,477
12,167
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
7
7
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Bastet
Azlo420
Bastet
3
2
2
2
W
Bacchus
0
2
9
2.25
W
Poseidon
KTWJarrhead
Poseidon
3
0
7
6.5
L
Mulan
2
2
1
1.25
L
Scylla
0
7
1
0.07
W
Thanatos
SlickRicky525
Thanatos
11
1
4
13
W
Apollo
5
1
5
7.5
L
1
2
2
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
30,862
51,889
Taken
56,565
25,276
Mitigated
24,854
24,233
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,746
1,490
0
3,184
12,826
8,349
572
2,024
9,868
2,191
33,616
L
Bastet
Azlo420
Bastet
6,922
1,618
0
2,964
8,572
1,938
226
1,147
7,385
0
40,411
W
Bacchus
4,366
431
0
1,102
9,013
7,087
203
2,189
6,792
19,320
0
W
Poseidon
KTWJarrhead
Poseidon
10,337
2,619
0
3,775
8,833
2,953
384
1,248
7,425
64,895
0
L
Mulan
12,352
1,457
0
4,268
12,041
8,756
52
3,216
8,288
13,280
37,199
L
Scylla
2,792
548
0
2,719
12,283
2,200
0
3,744
8,539
38,299
0
W
Thanatos
SlickRicky525
Thanatos
14,333
4,926
0
11,321
10,941
3,813
0
1,793
9,000
0
78,943
W
Apollo
7,242
4,186
0
4,851
10,276
3,074
1,967
2,343
7,887
0
64,972
L
4,319
1,918
1,718
3,316
11,502
8,715
0
4,887
6,615
0
11,882
L
4,477
829
0
2,313
12,167
3,245
0
2,073
10,094
40,160
6,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
37,093
487
Minions Killed
367
0
Camps Cleared
0
1,590,307
Distance Traveled
1,354,884
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,695
513
82
5
0
270,462
0
L
Bastet
7,706
514
75
5
0
335,981
2
W
Bacchus
7,232
482
28
2
0
322,959
0
W
Poseidon
8,823
588
123
8
0
326,300
4
L
Mulan
8,202
547
108
7
0
297,847
6
L
Scylla
6,946
463
75
5
0
247,851
5
W
Thanatos
10,086
672
123
8
0
359,778
1
W
Apollo
8,962
597
131
9
0
310,808
1
L
Horus
7,290
486
15
1
0
236,862
2
L
Chronos
6,949
463
94
6
0
236,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role