Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BannerElk977833
Hera
Level 106
God Stats
15W - 21L
1,479 SR
Queue Stats
490W - 469L
1,497 Elo+
Party 1
Ares
Ares
Cards4604
Ares
Level 62
God Stats
5W - 10L
1,472 SR
Queue Stats
141W - 139L
1,448 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 87
God Stats
101W - 108L
1,453 SR
Queue Stats
266W - 304L
1,341 Elo+
Solo
Chaac
Chaac
XxNauticMarsxX
Chaac
Level 69
God Stats
6W - 5L
1,458 SR
Queue Stats
302W - 356L
1,359 Elo+
Solo
Team Averages
Level 78
1,473 SR
1,429 Elo+

VS

Team Averages
Level 104
1,444 SR
1,399 Elo+
Scylla
Scylla
Ashbite
Scylla
Level 94
God Stats
17W - 21L
1,412 SR
Queue Stats
89W - 76L
1,356 Elo+
Solo
Anhur
Anhur
BASEDGOD 512
Anhur
Level 78
God Stats
3W - 4L
1,516 SR
Queue Stats
283W - 331L
1,416 Elo+
Solo
Bastet
Bastet
FredoJones
Bastet
Level 104
God Stats
0W - 1L
1,318 SR
Queue Stats
20W - 23L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pichu Uchiha
Tsukuyomi
Level 160
God Stats
28W - 32L
1,498 SR
Queue Stats
942W - 972L
1,359 Elo+
Solo
Yemoja
Yemoja
seaseaven
Yemoja
Level 86
God Stats
1W - 3L
1,476 SR
Queue Stats
168W - 194L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 4 / 9
9,665
509
8,816
11,612
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 3 / 5
11,708
616
14,230
9,209
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
3 / 3 / 7
8,431
444
7,882
15,906
10,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Coffeenia
Neith
15
3 / 2 / 8
9,320
491
11,635
11,742
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 9
9,173
483
8,829
13,932
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashbite
Scylla
13
1 / 4 / 7
7,766
409
6,381
12,599
3,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 2
8,529
449
6,260
14,129
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
FredoJones
Bastet
15
4 / 2 / 2
9,254
487
10,139
11,099
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Pichu Uchiha
Tsukuyomi
14
6 / 7 / 0
9,089
478
10,670
17,094
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
seaseaven
Yemoja
11
0 / 3 / 7
7,699
405
4,370
15,537
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
19
Kills
14
14
Deaths
19
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
9
1.88
L
Scylla
Ashbite
Scylla
1
4
7
1.13
L
3
3
2
1.33
W
9
3
5
3.83
W
Ares
3
3
7
2.17
W
Neith
Coffeenia
Neith
3
2
8
3.5
L
Bastet
FredoJones
Bastet
4
2
2
2.5
L
Tsukuyomi
Pichu Uchiha
Tsukuyomi
6
7
0
0.86
W
1
2
9
2.75
L
Yemoja
seaseaven
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,392
Damage
37,820
62,401
Taken
70,458
34,264
Mitigated
34,107
19,168
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,816
5,284
0
4,846
11,612
5,048
571
1,659
9,953
0
56,957
L
Scylla
Ashbite
Scylla
6,381
187
88
2,294
12,599
3,958
225
4,594
7,878
36,014
0
L
6,260
3,911
0
3,827
14,129
3,763
1,062
3,727
10,271
0
53,639
W
14,230
3,462
0
427
9,209
3,251
2,246
872
8,337
106,406
0
W
Ares
7,882
328
144
3,720
15,906
10,644
0
3,622
12,284
21,194
0
W
Neith
Coffeenia
Neith
11,635
3,580
0
4,067
11,742
5,052
244
2,729
9,013
0
63,351
L
Bastet
FredoJones
Bastet
10,139
2,056
0
2,170
11,099
3,486
251
4,477
6,247
0
40,914
L
Tsukuyomi
Pichu Uchiha
Tsukuyomi
10,670
2,825
0
4,810
17,094
7,364
110
4,312
12,526
0
51,964
W
8,829
817
501
5,463
13,932
10,269
0
1,869
12,063
8,709
39,859
L
Yemoja
seaseaven
Yemoja
4,370
950
1,096
2,940
15,537
15,536
0
6,410
8,997
15,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
42,337
523
Minions Killed
354
0
Camps Cleared
0
1,816,072
Distance Traveled
1,836,033
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,665
509
89
5
0
421,860
0
L
Scylla
7,766
409
62
3
0
368,064
2
L
Anhur
8,529
449
105
6
0
331,984
2
W
Hera
11,708
616
202
11
0
361,730
1
W
Ares
8,431
444
24
1
0
376,343
7
W
Neith
9,320
491
94
5
0
310,056
7
L
Bastet
9,254
487
69
4
0
411,529
12
L
Tsukuyomi
9,089
478
102
5
0
341,501
2
W
Chaac
9,173
483
114
6
0
346,083
4
L
Yemoja
7,699
405
16
1
0
382,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role