Player Matchup

Hades
Hades
HYP_panda2003
Hades
Level 64
God Stats
15W - 15L
1,510 SR
Queue Stats
186W - 240L
1,439 Elo+
Solo
Osiris
Osiris
Vayxe
Osiris
Level 87
God Stats
27W - 18L
1,624 SR
Queue Stats
167W - 180L
1,426 Elo+
Solo
Khepri
Khepri
akirayokoshima
Khepri
Level 43
God Stats
0W - 1L
1,435 SR
Queue Stats
18W - 25L
1,155 Elo+
Party 2
Charybdis
Charybdis
angelicswrath
Charybdis
Level 25
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 10L
1,344 Elo+
Party 2
Aphrodite
Aphrodite
smitelucas1604
Aphrodite
Level 97
God Stats
2W - 5L
1,461 SR
Queue Stats
330W - 404L
1,471 Elo+
Solo
Team Averages
Level 63
1,463 SR
1,367 Elo+

VS

Team Averages
Level 61
1,378 SR
1,391 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Borasco
Sylvanus
Level 31
God Stats
9W - 14L
1,192 SR
Queue Stats
78W - 130L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
EXUL
Sun Wukong
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Griefhound
Morgan Le Fay
Level 45
God Stats
24W - 32L
1,422 SR
Queue Stats
87W - 127L
1,383 Elo+
Party 1
Olorun
Olorun
PAAAAAAAAAAAAAPI
Olorun
Level 63
God Stats
5W - 6L
1,274 SR
Queue Stats
175W - 242L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,177
509
10,377
20,496
13,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Vayxe
Osiris
17
10 / 5 / 2
10,878
544
12,367
17,823
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 5
8,458
423
4,750
18,183
20,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
angelicswrath
Charybdis
12
2 / 8 / 5
7,760
388
6,425
15,360
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
smitelucas1604
Aphrodite
16
0 / 5 / 3
9,386
469
9,585
15,390
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 2 / 5
11,703
585
10,832
10,622
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Borasco
Sylvanus
16
3 / 5 / 11
10,181
509
11,430
17,025
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
EXUL
Sun Wukong
18
9 / 4 / 3
11,889
594
14,739
13,876
8,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Griefhound
Morgan Le Fay
17
8 / 4 / 9
10,563
528
20,881
15,785
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 5
11,253
563
10,904
13,330
5,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
29
29
Deaths
16
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
5
4.25
W
Sylvanus
Borasco
Sylvanus
3
5
11
1.7
W
Sun Wukong
EXUL
Sun Wukong
9
4
3
2.63
W
Morgan Le Fay
Griefhound
Morgan Le Fay
8
4
9
3.13
L
2
6
1
0.42
W
3
1
5
5.5
L
Osiris
Vayxe
Osiris
10
5
2
2.2
L
2
5
5
0.9
L
Charybdis
angelicswrath
Charybdis
2
8
5
0.56
L
Aphrodite
smitelucas1604
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,504
Damage
68,786
87,252
Taken
70,638
56,763
Mitigated
32,824
30,622
Healing
27,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,832
4,948
0
2,696
10,622
4,509
3,327
2,094
8,528
0
94,232
W
Sylvanus
Borasco
Sylvanus
11,430
5,157
3,415
6,692
17,025
7,934
800
6,114
10,911
38,410
8,019
W
Sun Wukong
EXUL
Sun Wukong
14,739
4,517
0
1,778
13,876
8,459
634
5,419
8,457
2,873
74,387
W
Morgan Le Fay
Griefhound
Morgan Le Fay
20,881
1,574
756
4,698
15,785
6,396
187
3,773
12,012
62,391
0
L
10,377
1,110
219
10,003
20,496
13,699
280
5,283
15,125
72,824
0
W
10,904
5,960
22
7,246
13,330
5,526
1,527
7,312
6,018
76,340
0
L
Osiris
Vayxe
Osiris
12,367
3,801
0
4,646
17,823
9,450
0
6,256
11,431
0
72,599
L
4,750
199
379
2,744
18,183
20,217
104
10,757
6,670
28,743
0
L
Charybdis
angelicswrath
Charybdis
6,425
5,245
0
3,725
15,360
4,842
493
10,061
4,857
0
33,413
L
Aphrodite
smitelucas1604
Aphrodite
9,585
911
955
7,951
15,390
8,555
0
8,113
7,195
71,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
55,589
537
Minions Killed
570
0
Camps Cleared
0
1,673,697
Distance Traveled
1,821,403
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,703
585
139
7
0
354,557
3
W
Sylvanus
10,181
509
97
5
0
317,104
2
W
Sun Wukong
11,889
594
136
7
0
369,926
1
W
Morgan Le Fay
10,563
528
64
3
0
394,010
5
L
Hades
10,177
509
156
8
0
338,599
3
W
Olorun
11,253
563
134
7
0
385,806
7
L
Osiris
10,878
544
120
6
0
357,207
3
L
Khepri
8,458
423
35
2
0
341,443
3
L
Charybdis
7,760
388
80
4
0
285,174
1
L
Aphrodite
9,386
469
146
7
0
351,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role