Player Matchup

Kumbhakarna
Kumbhakarna
Diamond II
Slickify
Kumbhakarna
Diamond II
Level 133
God Stats
4W - 6L
1,533 SR
Queue Stats
381W - 357L
2,474 MMR
Solo
Charybdis
Charybdis
Masters
SlimeySzn__
Charybdis
Masters
Level 159
God Stats
1W - 2L
1,658 SR
Queue Stats
192W - 174L
2,510 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
WakeStorm
Morgan Le Fay
Masters
Level 160
God Stats
3W - 5L
1,523 SR
Queue Stats
448W - 422L
2,919 MMR
Solo
Fafnir
Fafnir
Diamond III
WickedLumps
Fafnir
Diamond III
Level 149
God Stats
3W - 4L
1,603 SR
Queue Stats
292W - 262L
2,494 MMR
Solo
Mercury
Mercury
Masters
sSHADOW3_-
Mercury
Masters
Level 105
God Stats
11W - 6L
1,725 SR
Queue Stats
343W - 313L
2,579 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,608 SR
2,595 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,673 SR
2,595 MMR
Set
Set
Diamond I
FreezingBirch
Set
Diamond I
Level 137
God Stats
109W - 51L
1,777 SR
Queue Stats
552W - 523L
2,573 MMR
Solo
Osiris
Osiris
Diamond I
IBluetape
Osiris
Diamond I
Level 91
God Stats
2W - 2L
1,360 SR
Queue Stats
78W - 67L
2,406 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Novax
Danzaburou
Diamond II
Level 126
God Stats
17W - 14L
1,762 SR
Queue Stats
82W - 64L
2,601 MMR
Solo
Agni
Agni
Diamond III
PopoConSangre669
Agni
Diamond III
Level 122
God Stats
2W - 0L
1,773 SR
Queue Stats
88W - 55L
2,547 MMR
Solo
Bacchus
Bacchus
Masters
reverendmaple3
Bacchus
Masters
Level 160
God Stats
14W - 16L
1,694 SR
Queue Stats
288W - 261L
2,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Slickify
Kumbhakarna
13
2 / 9 / 3
8,449
422
3,680
16,222
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SlimeySzn__
Charybdis
17
1 / 1 / 0
10,174
509
3,763
8,808
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
WakeStorm
Morgan Le Fay
15
1 / 2 / 2
8,754
438
10,541
9,461
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
16
4 / 7 / 4
10,004
500
14,444
20,784
20,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
sSHADOW3_-
Mercury
19
5 / 2 / 2
10,858
543
7,861
14,143
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetOdinLokiGeb

VS

Bans
SolArtioKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
12,826
641
7,813
13,691
6,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
IBluetape
Osiris
17
7 / 5 / 2
11,601
580
11,029
18,673
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Novax
Danzaburou
17
2 / 2 / 6
11,686
584
9,509
10,023
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 8
10,710
536
12,129
10,333
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 12
11,676
584
9,815
12,170
13,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
13
Kills
21
21
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Osiris
IBluetape
Osiris
7
5
2
1.6
W
Danzaburou
Novax
Danzaburou
2
2
6
2.5
W
4
4
8
2
L
Kumbhakarna
Slickify
Kumbhakarna
2
9
3
0.39
L
Charybdis
SlimeySzn__
Charybdis
1
1
0
1
L
Morgan Le Fay
WakeStorm
Morgan Le Fay
1
2
2
1
L
Fafnir
4
7
4
0.86
W
3
1
12
9
L
Mercury
sSHADOW3_-
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
50,295
69,418
Taken
64,890
45,772
Mitigated
43,647
14,931
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,813
3,888
0
5,796
13,691
6,060
742
4,808
8,883
0
101,628
W
Osiris
IBluetape
Osiris
11,029
2,621
0
4,370
18,673
15,060
1,375
12,022
6,651
6,550
55,458
W
Danzaburou
Novax
Danzaburou
9,509
5,627
0
4,866
10,023
4,625
2,621
1,610
8,413
0
92,943
W
12,129
1,151
235
2,219
10,333
4,559
137
5,926
4,407
76,608
0
L
Kumbhakarna
Slickify
Kumbhakarna
3,680
265
61
909
16,222
14,335
0
8,886
6,852
12,062
0
L
Charybdis
SlimeySzn__
Charybdis
3,763
2,078
0
4,911
8,808
2,006
1,076
406
8,402
0
78,202
L
Morgan Le Fay
WakeStorm
Morgan Le Fay
10,541
889
0
791
9,461
3,288
0
6,179
3,170
70,085
0
L
Fafnir
14,444
5,946
16
6,953
20,784
20,364
41
3,529
16,031
51,977
0
W
9,815
702
3,748
3,525
12,170
13,343
677
4,373
7,797
32,852
0
L
Mercury
sSHADOW3_-
Mercury
7,861
3,949
0
1,290
14,143
5,779
0
3,625
10,344
0
92,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
58,499
567
Minions Killed
637
0
Camps Cleared
0
1,845,465
Distance Traveled
2,032,812
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,826
641
190
10
0
474,749
0
W
Osiris
11,601
580
109
5
0
398,923
2
W
Danzaburou
11,686
584
149
7
0
382,412
7
W
Agni
10,710
536
144
7
0
380,270
5
L
Kumbhakarna
8,449
422
27
1
0
331,022
5
L
Charybdis
10,174
509
169
8
0
316,591
5
L
Morgan Le Fay
8,754
438
136
7
0
393,968
3
L
Fafnir
10,004
500
80
4
0
332,905
0
W
Bacchus
11,676
584
45
2
0
396,458
6
L
Mercury
10,858
543
155
8
0
470,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role