Player Matchup

Bellona
Bellona
LeeroyJ3nk1ns
Bellona
Level 154
God Stats
2W - 1L
1,690 SR
Queue Stats
95W - 81L
1,624 Elo+
Party 2
Poseidon
Poseidon
SIxnkz
Poseidon
Level 69
God Stats
1W - 0L
1,583 SR
Queue Stats
245W - 288L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
corpralhicks45
Heimdallr
Level 105
God Stats
6W - 7L
1,456 SR
Queue Stats
246W - 280L
1,464 Elo+
Party 1
Thor
Thor
he1neken
Thor
Level 152
God Stats
12W - 12L
1,461 SR
Queue Stats
340W - 298L
1,592 Elo+
Party 2
Ganesha
Ganesha
lMelo
Ganesha
Level 144
God Stats
3W - 6L
1,514 SR
Queue Stats
483W - 439L
1,615 Elo+
Party 2
Team Averages
Level 125
1,541 SR
1,556 Elo+

VS

Team Averages
Level 35
1,478 SR
1,458 Elo+
Xing Tian
Xing Tian
Fer1789
Xing Tian
Level 28
God Stats
3W - 3L
1,794 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
IIRealEasYII
Heimdallr
Level 44
God Stats
3W - 6L
1,431 SR
Queue Stats
73W - 78L
1,512 Elo+
Solo
Cupid
Cupid
RomainMJ
Cupid
Level 42
God Stats
21W - 29L
1,397 SR
Queue Stats
122W - 156L
1,371 Elo+
Solo
Da Ji
Da Ji
Rottaru
Da Ji
Level 34
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 13L
1,507 Elo+
Party 3
Merlin
Merlin
mugiwara1997
Merlin
Level 28
God Stats
1W - 3L
1,499 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
4 / 0 / 1
6,299
630
5,499
7,428
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
SIxnkz
Poseidon
11
1 / 0 / 0
5,984
598
3,309
2,940
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
corpralhicks45
Heimdallr
10
4 / 0 / 0
5,769
577
4,809
3,341
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
3 / 0 / 4
5,891
589
2,709
4,444
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
lMelo
Ganesha
9
0 / 0 / 5
5,434
543
1,695
4,972
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fer1789
Xing Tian
8
0 / 2 / 0
4,658
466
347
6,276
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
IIRealEasYII
Heimdallr
9
0 / 3 / 0
5,252
525
4,913
5,080
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
RomainMJ
Cupid
8
0 / 1 / 0
4,511
451
1,552
3,895
714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Rottaru
Da Ji
8
0 / 4 / 0
4,773
477
1,975
8,397
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
8
0 / 2 / 0
4,435
444
1,312
3,960
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Fer1789
Xing Tian
0
2
0
0
L
Heimdallr
IIRealEasYII
Heimdallr
0
3
0
0
W
Bellona
4
0
1
4.5
L
Cupid
RomainMJ
Cupid
0
1
0
0
L
Da Ji
Rottaru
Da Ji
0
4
0
0
W
Poseidon
SIxnkz
Poseidon
1
0
0
1
W
Heimdallr
corpralhicks45
Heimdallr
4
0
0
4
W
Thor
3
0
4
5
W
Ganesha
lMelo
Ganesha
0
0
5
2.5
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
10,099
23,125
Taken
27,608
11,869
Mitigated
9,005
10,712
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Fer1789
Xing Tian
347
0
0
1,551
6,276
2,891
0
983
5,261
8,396
0
L
Heimdallr
IIRealEasYII
Heimdallr
4,913
2,586
0
426
5,080
2,078
0
425
4,655
0
30,074
W
Bellona
5,499
1,719
0
4,062
7,428
5,815
0
0
7,428
0
37,656
L
Cupid
RomainMJ
Cupid
1,552
1,121
0
1,326
3,895
714
312
293
3,602
0
24,173
L
Da Ji
Rottaru
Da Ji
1,975
501
0
3,014
8,397
2,379
0
1,256
7,053
0
20,123
W
Poseidon
SIxnkz
Poseidon
3,309
670
0
500
2,940
713
0
337
2,497
41,072
0
W
Heimdallr
corpralhicks45
Heimdallr
4,809
2,198
0
1,594
3,341
1,056
6
103
3,238
0
32,726
W
Thor
2,709
484
0
2,793
4,444
1,359
0
349
4,049
0
30,057
W
Ganesha
lMelo
Ganesha
1,695
198
0
1,763
4,972
2,926
0
630
4,254
12,906
0
L
Merlin
1,312
43
0
1,066
3,960
943
0
1,770
2,033
17,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
23,629
303
Minions Killed
235
0
Camps Cleared
0
1,059,126
Distance Traveled
861,136
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,658
466
18
2
0
192,328
3
L
Heimdallr
5,252
525
66
7
0
155,616
0
W
Bellona
6,299
630
80
8
0
266,895
1
L
Cupid
4,511
451
58
6
0
175,659
1
L
Da Ji
4,773
477
47
5
0
177,241
3
W
Poseidon
5,984
598
83
8
0
201,387
3
W
Heimdallr
5,769
577
68
7
0
170,350
4
W
Thor
5,891
589
66
7
0
216,794
2
W
Ganesha
5,434
543
6
1
0
203,700
2
L
Merlin
4,435
444
46
5
0
160,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role