Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chronos-100
Merlin
Level 106
God Stats
4W - 1L
1,733 SR
Queue Stats
67W - 31L
1,726 Elo+
Party 2
Team Averages
Level 116
1,578 SR
1,575 Elo+

VS

Team Averages
Level 133
1,587 SR
1,530 Elo+
Hercules
Hercules
LeBenny23
Hercules
Level 155
God Stats
4W - 2L
1,668 SR
Queue Stats
95W - 75L
1,581 Elo+
Party 1
Zeus
Zeus
LuckyKinder1099
Zeus
Level 85
God Stats
94W - 125L
1,533 SR
Queue Stats
393W - 473L
1,460 Elo+
Solo
Ra
Ra
S zum E
Ra
Level 160
God Stats
15W - 13L
1,560 SR
Queue Stats
381W - 331L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 1 / 1
9,218
658
12,885
10,820
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
 
Charybdis
12
1 / 3 / 3
8,066
576
5,882
8,123
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 2 / 4
8,374
598
11,231
7,485
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LeBenny23
Hercules
12
0 / 1 / 5
7,826
559
4,154
16,951
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 2
8,978
641
9,524
8,871
3,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 3
8,639
617
6,379
8,030
3,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
6
6
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
1
1
4.5
L
Charybdis
 
Charybdis
1
3
3
0.83
L
Merlin
0
2
4
1
W
Hercules
LeBenny23
Hercules
0
1
5
2.5
W
4
3
2
1.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
20,057
26,428
Taken
33,852
14,059
Mitigated
19,606
5,628
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,885
3,765
458
3,051
10,820
8,175
0
6,086
4,469
33,102
0
L
Charybdis
 
Charybdis
5,882
2,729
0
889
8,123
3,200
348
4,700
3,244
0
26,726
L
Merlin
11,231
226
0
1,230
7,485
2,684
147
5,437
1,907
44,006
0
W
Hercules
LeBenny23
Hercules
4,154
1,162
0
3,944
16,951
13,366
0
11,757
5,194
0
8,263
W
9,524
219
0
698
8,871
3,215
0
6,878
1,993
32,714
0
W
6,379
469
2,923
2,984
8,030
3,025
30
5,767
2,263
41,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
25,443
180
Minions Killed
148
8
Camps Cleared
5
742,695
Distance Traveled
788,393
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,218
658
59
4
3
257,738
2
L
Charybdis
8,066
576
46
3
4
235,282
3
L
Merlin
8,374
598
75
5
1
249,675
6
W
Hercules
7,826
559
10
1
0
268,991
0
W
Zeus
8,978
641
50
4
3
252,807
4
W
Ra
8,639
617
88
6
2
266,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role