Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
Avofine
Achilles
Diamond IV
Level 128
God Stats
3W - 3L
1,611 SR
Queue Stats
153W - 94L
1,784 MMR
Solo
Bacchus
Bacchus
Platinum III
呕屁蛋子
Bacchus
Platinum III
Level 129
God Stats
27W - 28L
1,641 SR
Queue Stats
72W - 92L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,584 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,725 SR
1,888 MMR
Cabrakan
Cabrakan
Gold III
DoctorAxe
Cabrakan
Gold III
Level 109
God Stats
13W - 6L
1,733 SR
Queue Stats
14W - 7L
1,768 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SniperDude55
Hou Yi
Platinum I
Level 142
God Stats
14W - 22L
1,649 SR
Queue Stats
154W - 179L
2,098 MMR
Party 1
Agni
Agni
Gold III
SniperDude77
Agni
Gold III
Level 126
God Stats
5W - 3L
1,792 SR
Queue Stats
27W - 25L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 8
11,438
635
13,915
15,500
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Avofine
Achilles
15
5 / 5 / 3
11,206
623
14,840
26,343
35,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
呕屁蛋子
Bacchus
15
5 / 2 / 7
12,554
697
11,396
21,806
37,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BastetThothFenrirGilgameshAthena

VS

Bans
GebAresZeusKhepriDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DoctorAxe
Cabrakan
16
4 / 5 / 8
12,077
671
14,166
22,722
35,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
16
4 / 5 / 7
11,764
654
20,096
16,346
7,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 8
12,185
677
19,631
9,771
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
12
12
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
8
1.4
L
Achilles
Avofine
Achilles
5
5
3
1.3
W
Cabrakan
DoctorAxe
Cabrakan
4
5
8
1.6
W
Hou Yi
4
5
7
1.5
W
4
3
8
2.67
L
Bacchus
呕屁蛋子
Bacchus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
53,893
63,649
Taken
48,839
79,901
Mitigated
46,717
12,741
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,915
5,457
0
2,550
15,500
6,773
0
10,235
4,889
0
61,487
L
Achilles
Avofine
Achilles
14,840
2,402
0
5,586
26,343
35,266
0
11,308
14,700
4,110
35,395
W
Cabrakan
DoctorAxe
Cabrakan
14,166
1,689
0
5,382
22,722
35,400
274
4,036
17,933
29,031
0
W
Hou Yi
20,096
9,917
0
1,987
16,346
7,279
893
5,589
10,232
0
43,738
W
19,631
2,363
0
230
9,771
4,038
1,391
3,815
5,674
76,312
0
L
Bacchus
呕屁蛋子
Bacchus
11,396
624
586
4,019
21,806
37,862
48
11,333
9,827
23,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
36,026
185
Minions Killed
217
6
Camps Cleared
9
984,951
Distance Traveled
946,521
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,438
635
119
7
5
312,904
4
L
Achilles
11,206
623
42
2
1
322,177
6
W
Cabrakan
12,077
671
34
2
1
329,812
0
W
Hou Yi
11,764
654
52
3
1
279,199
6
W
Agni
12,185
677
131
7
7
337,510
4
L
Bacchus
12,554
697
24
1
0
349,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role