Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EldradYlthran
Ao Kuang
Level 129
God Stats
40W - 40L
1,546 SR
Queue Stats
272W - 244L
1,545 Elo+
Party 1
Nox
Nox
Hastilda
Nox
Level 108
God Stats
19W - 8L
1,629 SR
Queue Stats
127W - 120L
1,536 Elo+
Party 1
Persephone
Persephone
MadaMeh
Persephone
Level 31
God Stats
7W - 6L
1,411 SR
Queue Stats
147W - 133L
1,523 Elo+
Party 1
Ganesha
Ganesha
Stag1357
Ganesha
Level 104
God Stats
42W - 29L
1,565 SR
Queue Stats
762W - 760L
1,454 Elo+
Solo
Team Averages
Level 105
1,530 SR
1,512 Elo+

VS

Team Averages
Level 52
1,551 SR
1,530 Elo+
Merlin
Merlin
AlefZero00
Merlin
Level 42
God Stats
5W - 11L
1,500 SR
Queue Stats
92W - 87L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Frajer2390
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HargoxG
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,484 Elo+
Solo
Artemis
Artemis
McLeano
Artemis
Level 63
God Stats
1W - 1L
1,755 SR
Queue Stats
55W - 31L
1,600 Elo+
Solo
Odin
Odin
SigmaWix
Odin
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 102L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 2 / 13
10,923
1,092
14,539
11,212
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
EldradYlthran
Ao Kuang
19
21 / 2 / 10
13,822
1,382
22,381
13,861
5,970
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 21
10,721
1,072
7,748
10,791
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
MadaMeh
Persephone
18
7 / 1 / 19
11,656
1,166
15,446
7,404
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Stag1357
Ganesha
19
0 / 1 / 31
11,892
1,189
8,949
20,940
26,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

222

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlefZero00
Merlin
16
0 / 4 / 6
9,603
960
10,634
8,637
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Frajer2390
Ao Kuang
16
1 / 8 / 7
9,342
934
5,689
13,204
4,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
HargoxG
Tsukuyomi
16
4 / 11 / 3
10,483
1,048
17,468
18,515
6,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
McLeano
Artemis
16
1 / 7 / 7
9,972
997
16,050
12,706
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
4 / 8 / 4
10,430
1,043
10,210
19,699
22,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
38
Kills
10
10
Deaths
38
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
13
6.75
L
Merlin
AlefZero00
Merlin
0
4
6
0.75
W
Ao Kuang
EldradYlthran
Ao Kuang
21
2
10
13
L
Ao Kuang
Frajer2390
Ao Kuang
1
8
7
0.56
L
Tsukuyomi
HargoxG
Tsukuyomi
4
11
3
0.5
W
3
4
21
3.38
W
Persephone
MadaMeh
Persephone
7
1
19
16.5
L
Artemis
McLeano
Artemis
1
7
7
0.64
L
Odin
4
8
4
0.75
W
Ganesha
Stag1357
Ganesha
0
1
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,063
Damage
60,051
64,208
Taken
72,761
45,225
Mitigated
40,795
14,376
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,539
7,654
0
3,051
11,212
5,298
0
2,886
8,232
0
44,341
L
Merlin
AlefZero00
Merlin
10,634
813
153
1,587
8,637
2,812
0
7,644
807
48,219
0
W
Ao Kuang
EldradYlthran
Ao Kuang
22,381
5,544
0
4,933
13,861
5,970
0
4,451
9,294
37,278
0
L
Ao Kuang
Frajer2390
Ao Kuang
5,689
1,689
0
835
13,204
4,672
0
10,684
2,264
14,552
0
L
Tsukuyomi
HargoxG
Tsukuyomi
17,468
3,733
0
287
18,515
6,451
0
11,836
6,443
0
41,062
W
7,748
73
329
636
10,791
4,496
0
3,515
7,118
17,223
0
W
Persephone
MadaMeh
Persephone
15,446
584
0
758
7,404
2,978
0
1,144
6,100
36,248
0
L
Artemis
McLeano
Artemis
16,050
8,836
0
1,445
12,706
4,246
0
10,921
1,515
0
34,301
L
Odin
10,210
1,657
0
702
19,699
22,614
0
11,829
7,208
8,959
14,981
W
Ganesha
Stag1357
Ganesha
8,949
1,131
104
4,565
20,940
26,483
0
7,669
12,777
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,014
Gold Earned
49,830
218
Minions Killed
215
9
Camps Cleared
7
999,724
Distance Traveled
933,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,923
1,092
78
8
0
170,150
0
L
Merlin
9,603
960
93
9
2
185,547
0
W
Ao Kuang
13,822
1,382
32
3
8
211,102
0
L
Ao Kuang
9,342
934
11
1
2
194,495
0
L
Tsukuyomi
10,483
1,048
44
4
3
213,701
0
W
Nox
10,721
1,072
32
3
1
203,711
0
W
Persephone
11,656
1,166
75
8
0
221,550
0
L
Artemis
9,972
997
36
4
0
173,593
0
L
Odin
10,430
1,043
31
3
0
166,613
0
W
Ganesha
11,892
1,189
1
0
0
193,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role