Player Matchup

Ravana
Ravana
Resurex
Ravana
Level 122
God Stats
3W - 1L
1,538 SR
Queue Stats
107W - 96L
1,485 Elo+
Solo
Sol
Sol
Starkium1331
Sol
Level 128
God Stats
1W - 2L
1,127 SR
Queue Stats
33W - 36L
1,466 Elo+
Solo
Rama
Rama
Zafriele
Rama
Level 102
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 3L
1,373 Elo+
Party 2
Nike
Nike
jay_bell177
Nike
Level 64
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 1L
1,219 Elo+
Party 2
Chiron
Chiron
oy6y6
Chiron
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,903 Elo+
Solo
Team Averages
Level 95
1,494 SR
1,489 Elo+

VS

Team Averages
Level 139
1,560 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CZartek___
Chaac
Level 130
God Stats
0W - 1L
1,685 SR
Queue Stats
44W - 35L
1,528 Elo+
Party 1
Ganesha
Ganesha
Chiken-Rozey
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,458 Elo+
Party 1
Nox
Nox
xX4ngelkilXx
Nox
Level 149
God Stats
3W - 3L
1,615 SR
Queue Stats
67W - 52L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Resurex
Ravana
20
10 / 7 / 13
12,573
898
17,747
23,777
17,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 19
12,356
883
21,959
9,572
4,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
17
5 / 9 / 17
11,247
803
20,841
22,483
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 4 / 23
10,379
741
10,925
26,191
25,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
oy6y6
Chiron
18
10 / 5 / 9
11,794
842
18,890
20,997
9,944
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 7 / 6
12,298
878
23,687
19,045
8,150
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
 
Hercules
18
1 / 4 / 10
10,388
742
8,140
19,586
22,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
20
9 / 5 / 12
13,202
943
23,612
25,855
25,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Chiken-Rozey
Ganesha
17
0 / 8 / 17
10,153
725
12,323
23,801
27,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 7 / 10
11,345
810
19,026
13,763
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
81
31
Kills
26
27
Deaths
31
81
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
7
6
1.86
L
Hercules
 
Hercules
1
4
10
1.5
L
Chaac
9
5
12
3
L
Ganesha
Chiken-Rozey
Ganesha
0
8
17
1.06
W
Ravana
Resurex
Ravana
10
7
13
2.36
W
5
2
19
7.25
W
Rama
5
9
17
1.5
W
1
4
23
3.13
W
Chiron
oy6y6
Chiron
10
5
9
2.9
L
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,362
Damage
86,788
103,020
Taken
102,050
66,704
Mitigated
90,341
34,682
Healing
41,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,687
12,674
1,070
5,591
19,045
8,150
1,760
6,196
12,713
0
39,503
L
Hercules
 
Hercules
8,140
1,019
1,726
7,854
19,586
22,911
1,357
3,857
15,148
0
14,625
L
Chaac
23,612
5,703
2,580
12,901
25,855
25,960
1,063
4,895
20,690
0
46,443
L
Ganesha
Chiken-Rozey
Ganesha
12,323
1,304
1,943
3,677
23,801
27,725
685
4,898
18,618
18,412
0
W
Ravana
Resurex
Ravana
17,747
6,110
493
4,588
23,777
17,079
782
7,364
15,917
0
26,379
W
21,959
5,086
2,597
3,211
9,572
4,397
1,623
893
8,679
55,285
0
W
Rama
20,841
15,884
2,546
6,071
22,483
9,722
1,444
8,625
13,773
0
31,955
W
10,925
1,380
1,656
4,361
26,191
25,562
322
9,155
16,774
0
18,511
W
Chiron
oy6y6
Chiron
18,890
6,294
5,032
4,127
20,997
9,944
1,053
5,312
15,562
0
34,940
L
19,026
0
1,718
2,272
13,763
5,595
338
2,113
11,381
30,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,349
Gold Earned
57,386
156
Minions Killed
145
0
Camps Cleared
0
1,314,166
Distance Traveled
1,286,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,298
878
22
2
0
237,353
0
L
Hercules
10,388
742
34
2
0
273,891
0
L
Chaac
13,202
943
49
4
0
268,751
0
L
Ganesha
10,153
725
0
0
0
247,951
0
W
Ravana
12,573
898
22
2
0
253,564
0
W
Sol
12,356
883
72
5
0
305,931
0
W
Rama
11,247
803
17
1
0
211,437
0
W
Nike
10,379
741
14
1
0
293,887
0
W
Chiron
11,794
842
31
2
0
249,347
0
L
Nox
11,345
810
40
3
0
258,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role