Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AGF X REPLIED
Baron Samedi
Level 155
God Stats
3W - 6L
1,580 SR
Queue Stats
120W - 145L
1,447 Elo+
Party 2
Anhur
Anhur
Chilakiler21
Anhur
Level 106
God Stats
3W - 9L
1,401 SR
Queue Stats
461W - 439L
1,527 Elo+
Solo
Ne Zha
Ne Zha
PEP DR
Ne Zha
Level 144
God Stats
0W - 2L
1,310 SR
Queue Stats
45W - 46L
1,549 Elo+
Party 2
Team Averages
Level 135
1,458 SR
1,505 Elo+

VS

Team Averages
Level 124
1,636 SR
1,469 Elo+
Skadi
Skadi
ActuaIIY No
Skadi
Level 158
God Stats
3W - 0L
1,882 SR
Queue Stats
98W - 82L
1,572 Elo+
Party 1
Bellona
Bellona
Bolc 53
Bellona
Level 147
God Stats
6W - 5L
1,600 SR
Queue Stats
86W - 81L
1,549 Elo+
Party 1
Bastet
Bastet
DeMoN Hymm
Bastet
Level 128
God Stats
2W - 1L
1,498 SR
Queue Stats
423W - 380L
1,463 Elo+
Party 1
Sol
Sol
Rhaliek
Sol
Level 127
God Stats
13W - 8L
1,701 SR
Queue Stats
70W - 61L
1,530 Elo+
Party 1
Ganesha
Ganesha
dclvssik
Ganesha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 0
7,558
581
6,846
10,445
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
 
The Morrigan
11
2 / 7 / 0
7,096
546
3,690
8,844
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
AGF X REPLIED
Baron Samedi
11
1 / 5 / 6
6,528
502
3,894
9,035
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 3 / 1
7,222
556
6,007
9,915
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
PEP DR
Ne Zha
12
0 / 3 / 3
6,836
526
2,725
9,389
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,585
583
7,548
6,867
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Bolc 53
Bellona
14
0 / 1 / 2
7,606
585
7,262
13,696
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
DeMoN Hymm
Bastet
13
8 / 3 / 5
8,422
648
7,408
9,130
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
14
8 / 0 / 3
8,787
676
7,956
6,644
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
dclvssik
Ganesha
11
0 / 4 / 7
6,219
478
4,004
7,505
4,430
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
20
20
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
0
0.5
L
The Morrigan
 
The Morrigan
2
7
0
0.29
L
Baron Samedi
AGF X REPLIED
Baron Samedi
1
5
6
0.8
W
4
3
1
1.5
W
Bellona
Bolc 53
Bellona
0
1
2
1
L
6
3
1
2.17
W
Bastet
DeMoN Hymm
Bastet
8
3
5
3.5
L
Ne Zha
PEP DR
Ne Zha
0
3
3
0.5
W
Sol
8
0
3
9.5
W
Ganesha
dclvssik
Ganesha
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
34,178
47,628
Taken
43,842
13,793
Mitigated
20,103
19,727
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,846
447
173
7,844
10,445
3,359
252
0
10,445
52,366
0
L
The Morrigan
 
The Morrigan
3,690
1,015
41
1,471
8,844
2,998
270
5,033
3,811
34,648
990
L
Baron Samedi
AGF X REPLIED
Baron Samedi
3,894
407
553
2,759
9,035
2,364
0
2,497
6,538
34,557
0
W
7,548
2,200
0
725
6,867
1,312
0
966
5,901
0
56,215
W
Bellona
Bolc 53
Bellona
7,262
2,145
0
6,629
13,696
9,918
0
6,692
7,004
0
54,893
L
6,007
2,112
0
2,716
9,915
2,271
0
2,110
7,805
0
37,648
W
Bastet
DeMoN Hymm
Bastet
7,408
1,837
0
3,792
9,130
2,227
0
753
8,307
0
43,468
L
Ne Zha
PEP DR
Ne Zha
2,725
1,055
0
4,170
9,389
2,801
0
1,714
7,675
0
40,085
W
Sol
7,956
2,931
0
2,248
6,644
2,216
835
2,180
4,254
54,638
4,963
W
Ganesha
dclvssik
Ganesha
4,004
479
0
56
7,505
4,430
0
2,569
4,936
22,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
38,619
427
Minions Killed
472
0
Camps Cleared
0
1,222,609
Distance Traveled
1,326,706
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,558
581
119
9
0
233,296
3
L
The Morrigan
7,096
546
80
6
0
225,195
1
L
Baron Samedi
6,528
502
46
4
0
239,057
1
W
Skadi
7,585
583
125
10
0
253,344
1
W
Bellona
7,606
585
117
9
0
249,457
2
L
Anhur
7,222
556
102
8
0
245,218
1
W
Bastet
8,422
648
86
7
0
305,374
1
L
Ne Zha
6,836
526
80
6
0
279,843
3
W
Sol
8,787
676
121
9
0
251,247
0
W
Ganesha
6,219
478
23
2
0
267,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role